Player Matchup

Mercury
Mercury
Dmo_hz
Mercury
Level 98
God Stats
8W - 8L
1,245 SR
Queue Stats
308W - 281L
1,477 Elo+
Solo
Chaac
Chaac
fedstookmyname
Chaac
Level 84
God Stats
9W - 11L
1,451 SR
Queue Stats
121W - 101L
1,537 Elo+
Party 2
Hel
Hel
finalecho12
Hel
Level 125
God Stats
4W - 5L
1,540 SR
Queue Stats
120W - 100L
1,537 Elo+
Party 2
Team Averages
Level 102
1,412 SR
1,517 Elo+

VS

Team Averages
Level 87
1,657 SR
1,574 Elo+
Khepri
Khepri
NL-Call-of-Fears
Khepri
Level 96
God Stats
27W - 14L
1,669 SR
Queue Stats
273W - 264L
1,586 Elo+
Party 1
Horus
Horus
Omnitje
Horus
Level 69
God Stats
131W - 98L
1,616 SR
Queue Stats
274W - 268L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
XpgmAlex14
Kukulkan
Level 96
God Stats
19W - 14L
1,686 SR
Queue Stats
222W - 216L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dmo_hz
Mercury
13
1 / 3 / 1
8,505
608
7,696
9,950
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 2
8,133
581
10,609
17,659
15,946
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 1
8,985
642
9,786
11,247
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
9,033
645
6,123
11,878
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Omnitje
Horus
14
3 / 1 / 3
9,860
704
6,799
13,088
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
XpgmAlex14
Kukulkan
15
3 / 0 / 2
9,426
673
18,514
6,876
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dmo_hz
Mercury
1
3
1
0.5
W
0
1
6
3
W
Horus
Omnitje
Horus
3
1
3
4.5
W
Kukulkan
XpgmAlex14
Kukulkan
3
0
2
4
L
0
0
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
31,436
38,856
Taken
31,842
24,428
Mitigated
28,533
17,047
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dmo_hz
Mercury
7,696
1,944
0
2,158
9,950
4,053
0
5,218
4,732
0
30,882
W
6,123
513
523
3,094
11,878
12,334
0
3,579
7,887
20,724
0
W
Horus
Omnitje
Horus
6,799
2,327
1,337
5,312
13,088
12,206
388
3,709
9,074
0
16,656
W
Kukulkan
XpgmAlex14
Kukulkan
18,514
1,202
0
0
6,876
3,993
201
1,963
4,771
52,403
0
L
10,609
2,081
0
6,444
17,659
15,946
0
12,497
5,162
0
20,848
L
9,786
546
4,042
4,403
11,247
4,429
0
7,383
3,864
43,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
28,319
162
Minions Killed
145
9
Camps Cleared
4
808,662
Distance Traveled
797,671
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,505
608
33
2
6
278,273
5
W
Khepri
9,033
645
20
1
2
269,321
4
W
Horus
9,860
704
23
2
1
278,791
3
W
Kukulkan
9,426
673
102
7
1
249,559
4
L
Chaac
8,133
581
21
2
1
261,487
3
L
Hel
8,985
642
108
8
2
268,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role