Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BongoDrumme
Baron Samedi
Level 65
God Stats
2W - 1L
1,679 SR
Queue Stats
345W - 319L
1,541 Elo+
Party 1
Thoth
Thoth
Chrisp123
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 87L
1,548 Elo+
Party 2
Chernobog
Chernobog
MrGreyBS
Chernobog
Level 101
God Stats
4W - 1L
1,825 SR
Queue Stats
86W - 79L
1,491 Elo+
Party 2
Athena
Athena
TheBigMonchee
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 90
1,601 SR
1,516 Elo+

VS

Team Averages
Level 79
1,577 SR
1,476 Elo+
Hera
Hera
 
Hera
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ezrart
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,407 Elo+
Solo
Shiva
Shiva
RickyG_Game_2Raw
Shiva
Level 123
God Stats
2W - 1L
1,695 SR
Queue Stats
169W - 185L
1,491 Elo+
Party 3
Cabrakan
Cabrakan
VinnyKeyzz
Cabrakan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 293L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
joy-n-pain12
Gilgamesh
Level 159
God Stats
1W - 3L
1,689 SR
Queue Stats
325W - 387L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 3 / 10
8,128
813
4,717
9,143
10,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
BongoDrumme
Baron Samedi
16
5 / 3 / 10
9,018
902
8,403
8,903
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Chrisp123
Thoth
16
5 / 3 / 12
9,115
912
9,577
7,631
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
MrGreyBS
Chernobog
16
6 / 1 / 13
9,621
962
14,985
10,112
5,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 17
8,724
872
7,111
12,935
12,931
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 4 / 6
7,699
770
11,094
8,571
4,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Ezrart
Kukulkan
15
1 / 2 / 5
8,027
803
10,361
5,228
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 6
7,148
715
4,795
12,806
14,021
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
VinnyKeyzz
Cabrakan
12
1 / 6 / 2
7,082
708
5,558
11,085
8,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
joy-n-pain12
Gilgamesh
14
5 / 4 / 3
7,894
789
7,253
12,799
13,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
20
Kills
10
11
Deaths
20
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
3
10
2.67
L
Hera
 
Hera
2
4
6
1.25
W
Baron Samedi
BongoDrumme
Baron Samedi
5
3
10
3.33
W
Thoth
Chrisp123
Thoth
5
3
12
3.67
L
Kukulkan
Ezrart
Kukulkan
1
2
5
1.75
W
Chernobog
MrGreyBS
Chernobog
6
1
13
12.5
L
1
4
6
1
W
1
1
17
9.5
L
Cabrakan
VinnyKeyzz
Cabrakan
1
6
2
0.33
L
Gilgamesh
joy-n-pain12
Gilgamesh
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,793
Damage
39,061
48,724
Taken
50,489
37,057
Mitigated
43,252
18,768
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,717
148
0
1,366
9,143
10,616
1,098
4,972
4,027
10,721
0
L
Hera
 
Hera
11,094
1,995
0
1,002
8,571
4,204
0
6,088
2,483
19,507
0
W
Baron Samedi
BongoDrumme
Baron Samedi
8,403
537
6,117
2,491
8,903
4,797
383
4,462
4,327
23,949
0
W
Thoth
Chrisp123
Thoth
9,577
851
768
676
7,631
3,523
1,368
4,088
3,397
23,108
0
L
Kukulkan
Ezrart
Kukulkan
10,361
487
585
21
5,228
2,568
0
2,982
2,246
31,629
0
W
Chernobog
MrGreyBS
Chernobog
14,985
9,198
1,163
2,706
10,112
5,190
1,783
6,014
3,956
0
27,132
L
4,795
861
3,097
2,606
12,806
14,021
0
7,962
4,844
0
6,259
W
7,111
1,535
424
3,057
12,935
12,931
28
6,755
6,004
11,580
0
L
Cabrakan
VinnyKeyzz
Cabrakan
5,558
775
310
1,056
11,085
8,771
0
6,121
4,964
9,860
0
L
Gilgamesh
joy-n-pain12
Gilgamesh
7,253
1,994
919
2,206
12,799
13,688
0
6,655
6,144
0
11,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
37,850
113
Minions Killed
104
0
Camps Cleared
0
1,036,987
Distance Traveled
856,076
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,128
813
15
2
0
176,291
1
L
Hera
7,699
770
26
3
0
152,656
0
W
Baron Samedi
9,018
902
27
3
0
200,842
0
W
Thoth
9,115
912
26
3
0
197,684
1
L
Kukulkan
8,027
803
49
5
0
203,330
1
W
Chernobog
9,621
962
38
4
0
212,680
1
L
Shiva
7,148
715
8
1
0
168,215
0
W
Athena
8,724
872
7
1
0
249,490
2
L
Cabrakan
7,082
708
14
1
0
169,216
0
L
Gilgamesh
7,894
789
7
1
0
162,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role