Player Matchup

Khepri
Khepri
AIhena
Khepri
Level 32
God Stats
49W - 35L
1,552 SR
Queue Stats
96W - 94L
1,418 Elo+
Party 3
Neith
Neith
ChinamanChippy
Neith
Level 15
God Stats
1W - 1L
1,240 SR
Queue Stats
2W - 5L
1,116 Elo+
Party 2
Nu Wa
Nu Wa
FlameOpt
Nu Wa
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 92L
1,436 Elo+
Party 3
Vamana
Vamana
JB_Eze_With_It
Vamana
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,406 Elo+
Party 2
Fenrir
Fenrir
travster1
Fenrir
Level 112
God Stats
1W - 0L
1,742 SR
Queue Stats
20W - 20L
1,424 Elo+
Party 2
Team Averages
Level 59
1,507 SR
1,360 Elo+

VS

Team Averages
Level 60
1,420 SR
1,481 Elo+
Yemoja
Yemoja
Dada4565
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
Scylla
Scylla
EhyTia
Scylla
Level 65
God Stats
0W - 1L
1,167 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
King Arthur
King Arthur
KeylessFungus
King Arthur
Level 62
God Stats
0W - 1L
1,433 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
Set
Set
MLG Chunkz
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,278 Elo+
Solo
Anhur
Anhur
garziscreed
Anhur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AIhena
Khepri
8
0 / 0 / 0
4,999
500
1,886
2,537
1,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 0
4,663
466
5,518
2,156
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
FlameOpt
Nu Wa
10
3 / 0 / 2
6,086
609
5,262
3,213
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,001
600
4,508
7,244
3,629
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
travster1
Fenrir
9
4 / 1 / 2
5,554
555
4,322
7,392
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dada4565
Yemoja
8
0 / 0 / 1
4,881
488
719
5,579
2,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
EhyTia
Scylla
8
0 / 4 / 0
4,392
439
1,172
4,532
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KeylessFungus
King Arthur
9
0 / 1 / 0
5,357
536
3,887
7,938
6,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 3 / 0
4,331
433
1,528
7,680
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 1
4,200
420
1,887
6,279
1,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
1
1
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
AIhena
Khepri
0
0
0
0
W
1
0
0
1
L
Yemoja
Dada4565
Yemoja
0
0
1
0.5
L
Scylla
EhyTia
Scylla
0
4
0
0
W
Nu Wa
FlameOpt
Nu Wa
3
0
2
4
W
1
0
0
1
L
King Arthur
KeylessFungus
King Arthur
0
1
0
0
L
1
3
0
0.33
L
0
1
1
0.5
W
Fenrir
travster1
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,496
Damage
9,193
22,542
Taken
32,008
9,861
Mitigated
14,744
9,464
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AIhena
Khepri
1,886
0
64
911
2,537
1,237
0
330
2,207
16,358
0
W
5,518
1,792
0
957
2,156
1,000
0
165
1,991
0
27,007
L
Yemoja
Dada4565
Yemoja
719
115
2,817
2,216
5,579
2,373
0
1,603
3,976
11,399
0
L
Scylla
EhyTia
Scylla
1,172
109
0
375
4,532
1,757
204
2,994
1,538
16,900
0
W
Nu Wa
FlameOpt
Nu Wa
5,262
811
0
500
3,213
1,158
0
1,140
2,073
37,866
0
W
4,508
1,736
0
2,828
7,244
3,629
0
0
7,244
0
48,367
L
King Arthur
KeylessFungus
King Arthur
3,887
658
0
1,000
7,938
6,466
0
285
7,653
0
34,973
L
1,528
886
0
670
7,680
2,253
0
683
6,997
0
18,375
L
1,887
756
0
949
6,279
1,895
0
1,583
4,696
0
17,189
W
Fenrir
travster1
Fenrir
4,322
1,503
0
4,204
7,392
2,837
0
256
7,136
0
34,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,303
Gold Earned
23,161
297
Minions Killed
188
0
Camps Cleared
0
930,799
Distance Traveled
809,903
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,999
500
12
1
0
180,645
1
W
Neith
4,663
466
60
6
0
151,050
0
L
Yemoja
4,881
488
19
2
0
157,795
1
L
Scylla
4,392
439
24
2
0
139,033
0
W
Nu Wa
6,086
609
66
7
0
190,272
1
W
Vamana
6,001
600
89
9
0
211,740
2
L
King Arthur
5,357
536
71
7
0
195,769
1
L
Set
4,331
433
33
3
0
159,958
0
L
Anhur
4,200
420
41
4
0
157,348
2
W
Fenrir
5,554
555
70
7
0
197,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role