Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChromeChris1
Hercules
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 171L
1,452 Elo+
Party 2
Raijin
Raijin
LittleDookey
Raijin
Level 67
God Stats
0W - 4L
1,132 SR
Queue Stats
160W - 189L
1,437 Elo+
Party 2
Lancelot
Lancelot
Mekaw
Lancelot
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,372 Elo+
Party 2
Hou Yi
Hou Yi
SugarPapi69
Hou Yi
Level 46
God Stats
32W - 50L
1,327 SR
Queue Stats
209W - 266L
1,401 Elo+
Solo
Team Averages
Level 66
1,392 SR
1,432 Elo+

VS

Team Averages
Level 68
1,406 SR
1,367 Elo+
Ullr
Ullr
Andersavage
Ullr
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 76L
1,404 Elo+
Solo
Set
Set
Crimsoneyerose
Set
Level 57
God Stats
1W - 6L
1,123 SR
Queue Stats
82W - 102L
1,303 Elo+
Party 1
Xing Tian
Xing Tian
Harmonismissing
Xing Tian
Level 54
God Stats
8W - 9L
1,500 SR
Queue Stats
103W - 133L
1,341 Elo+
Party 1
Skadi
Skadi
KannybalZK
Skadi
Level 103
God Stats
23W - 23L
1,538 SR
Queue Stats
425W - 455L
1,401 Elo+
Solo
Poseidon
Poseidon
Odin4444
Poseidon
Level 69
God Stats
12W - 9L
1,367 SR
Queue Stats
81W - 73L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 2 / 1
6,530
544
4,441
8,244
9,510
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
ChromeChris1
Hercules
9
1 / 0 / 0
5,813
484
3,314
9,158
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
8
0 / 2 / 0
5,141
428
1,073
4,711
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Mekaw
Lancelot
9
1 / 5 / 0
5,800
483
2,758
10,802
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
9
0 / 1 / 1
5,443
454
5,400
5,863
1,982
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,546
629
2,590
5,944
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 6
7,008
584
7,267
7,835
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Harmonismissing
Xing Tian
9
1 / 0 / 4
5,755
480
4,084
7,703
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
11
1 / 1 / 1
6,636
553
5,011
7,025
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Odin4444
Poseidon
13
3 / 0 / 3
7,793
649
4,142
4,603
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
W
2
0
1
2.5
L
Hercules
ChromeChris1
Hercules
1
0
0
1
W
2
1
6
5
W
Xing Tian
Harmonismissing
Xing Tian
1
0
4
3
W
Skadi
1
1
1
1.5
L
Raijin
0
2
0
0
L
Lancelot
Mekaw
Lancelot
1
5
0
0.2
W
Poseidon
Odin4444
Poseidon
3
0
3
4.5
L
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,986
Damage
23,094
38,778
Taken
33,110
22,282
Mitigated
13,831
11,573
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,441
310
0
3,850
8,244
9,510
0
992
7,202
47,471
0
W
2,590
1,329
0
1,839
5,944
2,629
0
2,709
3,235
0
48,080
L
Hercules
ChromeChris1
Hercules
3,314
1,050
0
4,158
9,158
4,890
0
2,631
6,129
0
21,573
W
7,267
3,891
0
1,174
7,835
3,329
296
1,531
6,304
0
44,703
W
Xing Tian
Harmonismissing
Xing Tian
4,084
412
227
1,552
7,703
4,192
0
344
7,359
15,073
0
W
Skadi
5,011
1,802
0
2,768
7,025
2,133
103
0
7,025
0
48,284
L
Raijin
1,073
81
0
820
4,711
1,785
0
1,525
3,186
23,180
0
L
Lancelot
Mekaw
Lancelot
2,758
764
0
420
10,802
4,115
0
1,250
9,466
0
35,475
W
Poseidon
Odin4444
Poseidon
4,142
953
0
1,845
4,603
1,548
1,951
930
3,673
66,537
0
L
Hou Yi
5,400
2,412
0
2,325
5,863
1,982
0
1,110
4,569
0
33,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
34,738
282
Minions Killed
399
0
Camps Cleared
0
1,069,061
Distance Traveled
1,242,670
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,530
544
86
7
0
194,853
6
W
Ullr
7,546
629
98
8
0
218,036
2
L
Hercules
5,813
484
40
3
0
251,226
1
W
Set
7,008
584
73
6
0
274,386
0
W
Xing Tian
5,755
480
30
3
0
270,072
4
W
Skadi
6,636
553
80
7
0
228,533
2
L
Raijin
5,141
428
41
3
0
178,647
0
L
Lancelot
5,800
483
59
5
0
247,698
1
W
Poseidon
7,793
649
118
10
0
251,643
2
L
Hou Yi
5,443
454
56
5
0
196,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role