Player Matchup

Sun Wukong
Sun Wukong
Legendariov12
Sun Wukong
Level 144
God Stats
22W - 27L
1,457 SR
Queue Stats
250W - 274L
1,412 Elo+
Party 1
Izanami
Izanami
MrChoci
Izanami
Level 81
God Stats
8W - 9L
1,623 SR
Queue Stats
654W - 646L
1,484 Elo+
Solo
Anubis
Anubis
Surlax
Anubis
Level 62
God Stats
10W - 15L
1,392 SR
Queue Stats
336W - 378L
1,447 Elo+
Party 1
Horus
Horus
TheGal111
Horus
Level 70
God Stats
6W - 3L
1,161 SR
Queue Stats
44W - 54L
1,391 Elo+
Solo
Bastet
Bastet
elicuef
Bastet
Level 117
God Stats
8W - 1L
1,848 SR
Queue Stats
48W - 55L
1,437 Elo+
Party 1
Team Averages
Level 95
1,496 SR
1,434 Elo+

VS

Team Averages
Level 91
1,654 SR
1,521 Elo+
Skadi
Skadi
Blastoisos
Skadi
Level 95
God Stats
6W - 4L
1,685 SR
Queue Stats
75W - 83L
1,456 Elo+
Party 2
Lancelot
Lancelot
Charizardos
Lancelot
Level 121
God Stats
5W - 4L
1,610 SR
Queue Stats
93W - 101L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
Sirchachat
Sylvanus
Level 69
God Stats
10W - 10L
1,626 SR
Queue Stats
21W - 18L
1,529 Elo+
Solo
Sobek
Sobek
TiiMark
Sobek
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 221L
1,464 Elo+
Solo
Kukulkan
Kukulkan
蚕食灵魂的雨
Kukulkan
Level 61
God Stats
3W - 1L
1,848 SR
Queue Stats
24W - 20L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Legendariov12
Sun Wukong
15
3 / 0 / 1
9,125
608
11,268
16,278
8,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
MrChoci
Izanami
12
4 / 1 / 2
7,835
522
11,405
10,123
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Surlax
Anubis
13
1 / 3 / 5
7,923
528
5,245
8,932
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
TheGal111
Horus
12
1 / 0 / 5
7,808
521
3,687
9,826
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
elicuef
Bastet
14
7 / 1 / 1
8,510
567
7,085
10,148
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 4 / 1
6,387
426
5,249
9,014
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Charizardos
Lancelot
12
5 / 3 / 0
7,895
526
10,711
11,561
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Sirchachat
Sylvanus
9
0 / 1 / 1
6,091
406
6,629
12,098
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sobek
TiiMark
Sobek
13
0 / 4 / 2
7,570
505
9,331
16,668
15,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 2
7,898
527
3,290
8,697
3,843
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
5
5
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
4
1
0.13
L
Lancelot
Charizardos
Lancelot
5
3
0
1.67
W
Sun Wukong
Legendariov12
Sun Wukong
3
0
1
3.5
W
Izanami
MrChoci
Izanami
4
1
2
5
L
Sylvanus
Sirchachat
Sylvanus
0
1
1
0.5
W
Anubis
Surlax
Anubis
1
3
5
1.17
W
Horus
TheGal111
Horus
1
0
5
3.5
L
Sobek
TiiMark
Sobek
0
4
2
0.25
W
Bastet
elicuef
Bastet
7
1
1
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
35,210
55,307
Taken
58,038
27,976
Mitigated
34,310
25,899
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,249
2,579
0
440
9,014
2,210
0
0
9,014
0
48,853
L
Lancelot
Charizardos
Lancelot
10,711
2,531
0
2,690
11,561
4,885
0
2,219
9,342
0
51,638
W
Sun Wukong
Legendariov12
Sun Wukong
11,268
3,426
0
8,786
16,278
8,132
0
7,801
7,765
0
73,186
W
Izanami
MrChoci
Izanami
11,405
8,415
0
3,413
10,123
3,961
1,488
3,359
6,764
0
80,703
L
Sylvanus
Sirchachat
Sylvanus
6,629
2,949
1,011
3,381
12,098
7,809
0
76
12,022
24,470
0
W
Anubis
Surlax
Anubis
5,245
510
0
2,848
8,932
4,162
0
1,664
7,268
55,113
0
W
Horus
TheGal111
Horus
3,687
1,852
1,122
4,220
9,826
7,257
0
2,685
7,141
0
15,991
L
Sobek
TiiMark
Sobek
9,331
1,259
0
5,559
16,668
15,563
0
613
16,055
50,494
0
W
Bastet
elicuef
Bastet
7,085
1,895
0
5,510
10,148
4,464
0
2,995
7,119
0
45,790
L
3,290
136
0
726
8,697
3,843
0
2,337
6,360
67,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,201
Gold Earned
35,841
471
Minions Killed
425
0
Camps Cleared
0
1,501,329
Distance Traveled
1,396,855
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,387
426
64
4
0
273,039
2
L
Lancelot
7,895
526
92
6
0
336,897
3
W
Sun Wukong
9,125
608
135
9
0
325,249
3
W
Izanami
7,835
522
136
9
0
268,748
4
L
Sylvanus
6,091
406
39
3
0
287,337
5
W
Anubis
7,923
528
102
7
0
273,676
5
W
Horus
7,808
521
23
2
0
309,142
4
L
Sobek
7,570
505
95
6
0
236,029
3
W
Bastet
8,510
567
75
5
0
324,514
2
L
Kukulkan
7,898
527
135
9
0
263,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role