Player Matchup

Danzaburou
Danzaburou
Cupid5344
Danzaburou
Level 45
God Stats
8W - 10L
1,387 SR
Queue Stats
239W - 234L
1,511 Elo+
Solo
Neith
Neith
SloanePR
Neith
Level 85
God Stats
20W - 13L
1,617 SR
Queue Stats
123W - 137L
1,543 Elo+
Party 2
Poseidon
Poseidon
ironheadp
Poseidon
Level 82
God Stats
4W - 3L
1,593 SR
Queue Stats
42W - 45L
1,518 Elo+
Party 2
Artio
Artio
kristksi
Artio
Level 46
God Stats
3W - 4L
1,650 SR
Queue Stats
35W - 33L
1,577 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xYujinx9678
Kumbhakarna
Level 38
God Stats
1W - 2L
1,743 SR
Queue Stats
16W - 24L
1,486 Elo+
Solo
Team Averages
Level 59
1,598 SR
1,527 Elo+

VS

Team Averages
Level 99
1,650 SR
1,541 Elo+
Mulan
Mulan
Captain Ma5on
Mulan
Level 126
God Stats
13W - 12L
1,546 SR
Queue Stats
231W - 221L
1,508 Elo+
Solo
Hercules
Hercules
J-LON29
Hercules
Level 145
God Stats
12W - 7L
1,658 SR
Queue Stats
143W - 107L
1,641 Elo+
Party 1
Nemesis
Nemesis
Miss_Kerie114
Nemesis
Level 18
God Stats
1W - 0L
1,727 SR
Queue Stats
6W - 5L
1,521 Elo+
Party 1
Chang'e
Chang'e
Skyzi-1
Chang'e
Level 160
God Stats
3W - 0L
1,704 SR
Queue Stats
158W - 142L
1,651 Elo+
Party 1
Sol
Sol
deadspace0910
Sol
Level 45
God Stats
21W - 24L
1,616 SR
Queue Stats
77W - 100L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cupid5344
Danzaburou
13
2 / 2 / 2
8,253
459
11,063
14,377
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
SloanePR
Neith
14
5 / 2 / 2
8,462
470
9,615
9,704
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ironheadp
Poseidon
12
1 / 9 / 2
7,807
434
6,206
12,406
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
kristksi
Artio
14
1 / 3 / 3
8,694
483
8,765
19,944
13,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kumbhakarna
xYujinx9678
Kumbhakarna
11
0 / 7 / 6
7,300
406
5,986
18,819
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 2
10,566
587
16,783
19,550
14,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
J-LON29
Hercules
13
1 / 1 / 13
8,999
500
10,336
17,154
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
16
3 / 2 / 7
9,705
539
6,964
13,435
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Skyzi-1
Chang'e
16
6 / 2 / 8
10,121
562
11,713
13,016
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 7
9,147
508
14,028
15,544
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
9
Kills
23
23
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
Danzaburou
Cupid5344
Danzaburou
2
2
2
1.5
W
Hercules
J-LON29
Hercules
1
1
13
7.5
W
Nemesis
3
2
7
3.25
W
Chang'e
Skyzi-1
Chang'e
6
2
8
5
L
Neith
SloanePR
Neith
5
2
2
3
W
4
3
7
2.5
L
Poseidon
ironheadp
Poseidon
1
9
2
0.22
L
Artio
kristksi
Artio
1
3
3
0.83
L
Kumbhakarna
xYujinx9678
Kumbhakarna
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,635
Damage
59,824
75,250
Taken
78,699
41,103
Mitigated
49,904
15,247
Healing
34,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,783
2,453
0
11,672
19,550
14,743
0
6,838
11,948
0
72,114
L
Danzaburou
Cupid5344
Danzaburou
11,063
4,734
0
3,048
14,377
6,169
0
4,193
10,184
0
60,387
W
Hercules
J-LON29
Hercules
10,336
3,772
0
5,585
17,154
16,687
442
3,788
13,366
0
32,265
W
Nemesis
6,964
2,464
0
1,093
13,435
6,448
34
1,836
11,539
0
84,672
W
Chang'e
Skyzi-1
Chang'e
11,713
870
3,139
5,663
13,016
6,125
1,267
3,582
9,368
86,556
0
L
Neith
SloanePR
Neith
9,615
4,324
0
2,100
9,704
4,532
0
3,825
5,879
0
43,101
W
14,028
4,490
0
7,082
15,544
5,901
3,667
3,961
11,521
62,860
0
L
Poseidon
ironheadp
Poseidon
6,206
933
0
0
12,406
4,567
768
6,087
6,319
48,532
0
L
Artio
kristksi
Artio
8,765
693
530
6,349
19,944
13,623
44
3,706
16,238
38,239
0
L
Kumbhakarna
xYujinx9678
Kumbhakarna
5,986
1,227
0
3,220
18,819
12,212
0
8,092
10,727
18,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,516
Gold Earned
48,538
327
Minions Killed
476
0
Camps Cleared
0
1,608,414
Distance Traveled
1,648,725
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,566
587
105
6
0
296,043
6
L
Danzaburou
8,253
459
83
5
0
331,937
1
W
Hercules
8,999
500
34
2
0
336,483
1
W
Nemesis
9,705
539
121
7
0
412,533
6
W
Chang'e
10,121
562
137
8
0
301,980
0
L
Neith
8,462
470
59
3
0
338,834
4
W
Sol
9,147
508
79
4
0
301,686
1
L
Poseidon
7,807
434
79
4
0
305,293
2
L
Artio
8,694
483
81
5
0
309,086
1
L
Kumbhakarna
7,300
406
25
1
0
323,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role