Player Matchup

Ganesha
Ganesha
Imabeast_027
Ganesha
Level 22
God Stats
22W - 21L
1,680 SR
Queue Stats
138W - 160L
1,409 Elo+
Party 2
Bacchus
Bacchus
Kevv1300
Bacchus
Level 122
God Stats
1W - 1L
1,282 SR
Queue Stats
56W - 46L
1,474 Elo+
Party 2
Neith
Neith
Tahski_
Neith
Level 117
God Stats
3W - 3L
1,285 SR
Queue Stats
210W - 209L
1,432 Elo+
Party 2
Shiva
Shiva
TheTru_Truck-kun
Shiva
Level 45
God Stats
4W - 2L
1,461 SR
Queue Stats
161W - 171L
1,476 Elo+
Party 3
Nox
Nox
XIIIYagami
Nox
Level 65
God Stats
3W - 0L
1,735 SR
Queue Stats
363W - 373L
1,504 Elo+
Party 3
Team Averages
Level 74
1,489 SR
1,459 Elo+

VS

Team Averages
Level 45
1,369 SR
1,468 Elo+
Neith
Neith
Aspudulike04
Neith
Level 41
God Stats
1W - 7L
1,071 SR
Queue Stats
238W - 225L
1,419 Elo+
Solo
Geb
Geb
Jakaupr
Geb
Level 44
God Stats
1W - 5L
1,416 SR
Queue Stats
73W - 76L
1,526 Elo+
Party 1
Susano
Susano
Trapinsolo
Susano
Level 48
God Stats
42W - 43L
1,480 SR
Queue Stats
317W - 313L
1,497 Elo+
Solo
Awilix
Awilix
scrumbuckett
Awilix
Level 53
God Stats
2W - 5L
1,375 SR
Queue Stats
79W - 76L
1,505 Elo+
Party 1
Agni
Agni
vEscalus
Agni
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 116L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Imabeast_027
Ganesha
8
0 / 0 / 5
5,250
525
2,367
4,744
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Kevv1300
Bacchus
9
0 / 1 / 1
5,659
566
2,908
5,909
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Tahski_
Neith
10
3 / 0 / 0
5,820
582
3,394
2,310
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 0 / 7
6,338
634
7,981
8,359
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 0 / 4
6,735
674
4,722
2,513
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,904
490
2,134
3,899
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
6
0 / 2 / 0
4,472
447
2,004
8,354
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Trapinsolo
Susano
9
0 / 2 / 1
5,276
528
2,584
6,120
2,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
9
1 / 2 / 0
4,946
495
2,196
7,154
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
7
0 / 7 / 0
4,142
414
3,375
7,826
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
1
1
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ganesha
Imabeast_027
Ganesha
0
0
5
2.5
L
Geb
0
2
0
0
W
Bacchus
Kevv1300
Bacchus
0
1
1
0.5
W
Neith
Tahski_
Neith
3
0
0
3
W
6
0
7
9.5
L
Susano
Trapinsolo
Susano
0
2
1
0.25
W
6
0
4
8
L
Awilix
1
2
0
0.5
L
Agni
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
12,293
23,835
Taken
33,353
12,499
Mitigated
11,735
7,703
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,134
716
0
981
3,899
1,600
0
466
3,433
0
31,372
W
Ganesha
Imabeast_027
Ganesha
2,367
169
119
1,521
4,744
2,301
317
644
4,100
13,688
0
L
Geb
2,004
390
0
2,475
8,354
3,440
0
2,499
5,795
13,698
0
W
Bacchus
Kevv1300
Bacchus
2,908
686
0
2,183
5,909
4,144
0
0
5,909
30,732
0
W
Neith
Tahski_
Neith
3,394
1,369
0
1,103
2,310
1,029
625
650
1,660
0
38,609
W
7,981
2,533
226
1,863
8,359
3,932
0
2,576
5,783
0
29,828
L
Susano
Trapinsolo
Susano
2,584
589
0
1,481
6,120
2,589
0
2,704
3,078
0
30,796
W
4,722
607
0
688
2,513
1,093
1,772
1,509
1,004
35,220
0
L
Awilix
2,196
901
0
2,654
7,154
2,224
0
1,819
5,258
0
24,972
L
Agni
3,375
954
36
1,102
7,826
1,882
0
1,872
5,792
20,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
23,740
282
Minions Killed
228
0
Camps Cleared
0
903,105
Distance Traveled
884,949
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,904
490
64
6
0
164,591
2
W
Ganesha
5,250
525
1
0
0
185,365
1
L
Geb
4,472
447
10
1
0
187,655
3
W
Bacchus
5,659
566
72
7
0
178,406
0
W
Neith
5,820
582
90
9
0
172,681
0
W
Shiva
6,338
634
45
5
0
199,735
0
L
Susano
5,276
528
67
7
0
178,320
0
W
Nox
6,735
674
74
7
0
166,918
1
L
Awilix
4,946
495
57
6
0
210,858
2
L
Agni
4,142
414
30
3
0
143,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role