Player Matchup

Ymir
Ymir
JCeron4
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
LMVS Xcrat
Kukulkan
Level 100
God Stats
7W - 2L
1,500 SR
Queue Stats
13W - 12L
1,348 Elo+
Party 2
Izanami
Izanami
kizaru66
Izanami
Level 108
God Stats
1W - 0L
1,685 SR
Queue Stats
44W - 71L
1,296 Elo+
Solo
Team Averages
Level 79
1,562 SR
1,331 Elo+

VS

Team Averages
Level 76
1,649 SR
1,582 Elo+
Tyr
Tyr
AndyDandySandy0
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
OptimusAdrian99
Ra
Level 128
God Stats
3W - 5L
1,536 SR
Queue Stats
68W - 51L
1,655 Elo+
Party 1
Hun Batz
Hun Batz
SilverKing1225
Hun Batz
Level 67
God Stats
2W - 1L
1,912 SR
Queue Stats
75W - 72L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JCeron4
Ymir
20
3 / 4 / 13
17,301
721
19,293
35,644
65,603
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
LMVS Xcrat
Kukulkan
20
11 / 3 / 4
17,853
744
35,873
16,654
8,985
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
kizaru66
Izanami
18
2 / 8 / 8
14,252
594
17,230
23,636
11,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 8
13,837
577
13,832
34,117
39,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 7 / 5
15,700
654
31,842
32,378
18,125
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
20
6 / 4 / 6
15,321
638
17,489
19,694
13,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
16
Kills
15
15
Deaths
16
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Ymir
JCeron4
Ymir
3
4
13
2.38
W
Kukulkan
LMVS Xcrat
Kukulkan
11
3
4
4.33
L
7
7
5
1.36
L
Hun Batz
6
4
6
2.25
W
Izanami
kizaru66
Izanami
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,396
Damage
63,163
75,934
Taken
86,189
85,943
Mitigated
70,467
19,621
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,832
2,653
0
1,721
34,117
39,341
27
20,432
13,084
0
28,104
W
Ymir
JCeron4
Ymir
19,293
4,865
882
9,211
35,644
65,603
28
13,777
21,867
52,088
0
W
Kukulkan
LMVS Xcrat
Kukulkan
35,873
4,603
0
5,258
16,654
8,985
916
6,919
9,735
109,229
0
L
31,842
2,994
3,032
13,079
32,378
18,125
481
20,071
11,935
93,586
0
L
Hun Batz
17,489
2,445
0
0
19,694
13,001
852
14,025
5,407
0
59,486
W
Izanami
kizaru66
Izanami
17,230
14,916
0
4,270
23,636
11,355
1,748
12,038
11,598
0
48,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,406
Gold Earned
44,858
233
Minions Killed
228
8
Camps Cleared
11
1,134,780
Distance Traveled
1,289,188
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,837
577
30
1
2
472,575
0
W
Ymir
17,301
721
40
2
0
371,521
4
W
Kukulkan
17,853
744
132
6
8
404,088
4
L
Ra
15,700
654
123
5
4
402,774
6
L
Hun Batz
15,321
638
75
3
5
413,839
14
W
Izanami
14,252
594
61
3
0
359,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role