Player Matchup

Neith
Neith
Desertapir
Neith
Level 142
God Stats
24W - 16L
1,758 SR
Queue Stats
224W - 166L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
Fulminantboot96
Gilgamesh
Level 28
God Stats
61W - 29L
1,596 SR
Queue Stats
173W - 113L
1,566 Elo+
Party 2
Chang'e
Chang'e
Luigi000
Chang'e
Level 145
God Stats
3W - 2L
1,368 SR
Queue Stats
214W - 155L
1,582 Elo+
Party 2
Team Averages
Level 105
1,574 SR
1,574 Elo+

VS

Team Averages
Level 62
1,505 SR
1,410 Elo+
Danzaburou
Danzaburou
SaycoVg22
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
danipickle
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,295 Elo+
Party 1
Discordia
Discordia
hermanosxl86
Discordia
Level 128
God Stats
1W - 2L
1,516 SR
Queue Stats
35W - 33L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 0 / 7
17,028
740
30,900
21,959
10,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Fulminantboot96
Gilgamesh
19
3 / 1 / 10
14,003
609
16,138
26,052
29,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Luigi000
Chang'e
19
4 / 1 / 9
14,353
624
12,398
20,850
12,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SaycoVg22
Danzaburou
18
1 / 7 / 1
13,692
595
19,990
19,515
10,596
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cthulhu
danipickle
Cthulhu
17
0 / 4 / 2
13,736
597
16,368
25,909
44,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
hermanosxl86
Discordia
18
1 / 5 / 1
13,355
581
21,267
19,789
8,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
7
12.5
W
Gilgamesh
Fulminantboot96
Gilgamesh
3
1
10
8
W
Chang'e
Luigi000
Chang'e
4
1
9
8.5
L
Danzaburou
SaycoVg22
Danzaburou
1
7
1
0.21
L
Cthulhu
danipickle
Cthulhu
0
4
2
0.25
L
Discordia
hermanosxl86
Discordia
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,436
Damage
57,625
68,861
Taken
65,213
51,966
Mitigated
63,102
28,789
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
30,900
10,707
0
8,820
21,959
10,509
1,591
11,774
9,737
0
103,971
W
Gilgamesh
Fulminantboot96
Gilgamesh
16,138
2,900
0
2,472
26,052
29,039
175
10,969
14,607
7,177
32,064
W
Chang'e
Luigi000
Chang'e
12,398
674
7,233
10,264
20,850
12,418
446
14,004
6,142
65,600
0
L
Danzaburou
SaycoVg22
Danzaburou
19,990
11,416
0
2,907
19,515
10,596
570
4,081
15,177
0
65,162
L
Cthulhu
danipickle
Cthulhu
16,368
1,193
739
3,030
25,909
44,035
305
8,022
16,876
37,789
0
L
Discordia
hermanosxl86
Discordia
21,267
1,090
0
1,923
19,789
8,471
324
4,001
15,602
72,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
40,783
266
Minions Killed
250
7
Camps Cleared
13
1,301,447
Distance Traveled
1,165,866
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,028
740
132
6
3
421,194
13
W
Gilgamesh
14,003
609
36
2
0
427,221
6
W
Chang'e
14,353
624
98
4
4
453,032
1
L
Danzaburou
13,692
595
107
5
2
339,910
4
L
Cthulhu
13,736
597
21
1
0
424,498
3
L
Discordia
13,355
581
122
5
11
401,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role