Player Matchup

Ra
Ra
Egrok686
Ra
Level 38
God Stats
0W - 3L
1,498 SR
Queue Stats
5W - 14L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
Poisioned794
Cthulhu
Level 25
God Stats
0W - 2L
1,470 SR
Queue Stats
0W - 6L
1,042 Elo+
Party 2
Baron Samedi
Baron Samedi
alegriawlak582
Baron Samedi
Level 22
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 6L
1,042 Elo+
Party 2
Hou Yi
Hou Yi
customchain94
Hou Yi
Level 145
God Stats
24W - 20L
1,612 SR
Queue Stats
289W - 277L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
okcomputerIsaac
Cu Chulainn
Level 108
God Stats
1W - 2L
1,314 SR
Queue Stats
66W - 71L
1,425 Elo+
Solo
Team Averages
Level 68
1,436 SR
1,234 Elo+

VS

Team Averages
Level 90
1,379 SR
1,399 Elo+
Sol
Sol
Campa_Killz
Sol
Level 69
God Stats
3W - 1L
1,798 SR
Queue Stats
314W - 332L
1,360 Elo+
Solo
Scylla
Scylla
J0kerJR
Scylla
Level 104
God Stats
6W - 7L
1,288 SR
Queue Stats
267W - 270L
1,451 Elo+
Party 1
Geb
Geb
Nickel 9yne
Geb
Level 119
God Stats
3W - 0L
1,427 SR
Queue Stats
140W - 167L
1,332 Elo+
Party 1
Anhur
Anhur
SSJ_Hon
Anhur
Level 68
God Stats
1W - 1L
1,276 SR
Queue Stats
44W - 33L
1,487 Elo+
Solo
Janus
Janus
SquachnRound
Janus
Level 91
God Stats
2W - 3L
1,103 SR
Queue Stats
92W - 115L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,412
561
3,858
7,878
3,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Poisioned794
Cthulhu
10
1 / 2 / 0
6,866
458
5,209
11,484
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
alegriawlak582
Baron Samedi
8
0 / 5 / 0
5,588
373
3,225
8,407
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
6,192
413
6,034
9,745
4,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
okcomputerIsaac
Cu Chulainn
11
1 / 2 / 0
6,771
451
2,953
12,709
7,452
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
8,852
590
6,385
9,392
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
J0kerJR
Scylla
14
7 / 0 / 5
8,275
552
8,857
6,923
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 5
7,411
494
5,000
10,508
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
SSJ_Hon
Anhur
11
0 / 1 / 2
6,634
442
4,164
9,456
3,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 1 / 4
8,054
537
7,933
7,699
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
4
Kills
16
16
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
2
3
0
0.67
W
Scylla
J0kerJR
Scylla
7
0
5
9.5
W
2
0
5
4.5
L
Cthulhu
Poisioned794
Cthulhu
1
2
0
0.5
W
Anhur
SSJ_Hon
Anhur
0
1
2
1
W
3
1
4
5
L
Baron Samedi
alegriawlak582
Baron Samedi
0
5
0
0
L
0
4
0
0
L
Cu Chulainn
okcomputerIsaac
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,279
Damage
32,339
50,223
Taken
43,978
28,029
Mitigated
22,571
9,445
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,385
2,469
0
5,477
9,392
4,323
1,446
4,236
5,156
59,372
9,724
L
3,858
509
0
2,456
7,878
3,900
59
5,751
2,127
60,897
0
W
Scylla
J0kerJR
Scylla
8,857
1,708
0
3,179
6,923
2,589
397
1,145
5,778
41,691
0
W
5,000
750
0
2,875
10,508
8,869
191
2,059
8,449
21,184
0
L
Cthulhu
Poisioned794
Cthulhu
5,209
324
97
2,804
11,484
8,704
17
6,434
4,893
22,046
0
W
Anhur
SSJ_Hon
Anhur
4,164
1,583
0
2,145
9,456
3,778
420
2,263
7,193
0
41,552
W
7,933
1,290
0
1,523
7,699
3,012
1,589
2,589
5,110
60,261
0
L
Baron Samedi
alegriawlak582
Baron Samedi
3,225
739
0
802
8,407
3,676
126
5,840
2,352
21,772
0
L
6,034
3,171
0
2,436
9,745
4,297
1,005
3,555
6,170
0
46,005
L
Cu Chulainn
okcomputerIsaac
Cu Chulainn
2,953
646
0
850
12,709
7,452
700
5,307
7,194
0
35,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
39,226
319
Minions Killed
392
0
Camps Cleared
0
1,231,256
Distance Traveled
1,355,931
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,852
590
126
8
0
252,972
4
L
Ra
8,412
561
118
8
0
277,777
1
W
Scylla
8,275
552
64
4
0
304,760
0
W
Geb
7,411
494
20
1
0
285,051
1
L
Cthulhu
6,866
458
22
1
0
288,825
2
W
Anhur
6,634
442
71
5
0
244,546
1
W
Janus
8,054
537
111
7
0
268,602
3
L
Baron Samedi
5,588
373
39
3
0
183,181
0
L
Hou Yi
6,192
413
76
5
0
232,597
2
L
Cu Chulainn
6,771
451
64
4
0
248,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role