Player Matchup

Horus
Horus
Aleeexxis
Horus
Level 156
God Stats
6W - 4L
1,686 SR
Queue Stats
245W - 223L
1,544 Elo+
Party 4
Sol
Sol
Fucsia
Sol
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 31L
1,532 Elo+
Party 2
King Arthur
King Arthur
SuperKirito
King Arthur
Level 160
God Stats
9W - 3L
1,642 SR
Queue Stats
252W - 234L
1,527 Elo+
Party 4
Yu Huang
Yu Huang
locik
Yu Huang
Level 107
God Stats
2W - 0L
1,398 SR
Queue Stats
81W - 60L
1,613 Elo+
Party 2
Heimdallr
Heimdallr
vitorscau
Heimdallr
Level 26
God Stats
3W - 1L
1,232 SR
Queue Stats
22W - 18L
1,532 Elo+
Party 2
Team Averages
Level 100
1,492 SR
1,550 Elo+

VS

Team Averages
Level 42
1,499 SR
1,453 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
DemonTheRider
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Set
Set
ReinJoestar
Set
Level 68
God Stats
21W - 24L
1,422 SR
Queue Stats
299W - 322L
1,433 Elo+
Party 1
Horus
Horus
SeraDelphine
Horus
Level 26
God Stats
3W - 5L
1,573 SR
Queue Stats
7W - 13L
1,359 Elo+
Party 1
Scylla
Scylla
VargRRR
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 99L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aleeexxis
Horus
13
1 / 0 / 14
7,707
1,285
6,773
10,621
11,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
Fucsia
Sol
13
2 / 0 / 10
7,487
1,248
9,306
3,227
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
SuperKirito
King Arthur
13
6 / 0 / 10
8,328
1,388
15,902
9,189
11,007
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
locik
Yu Huang
13
3 / 0 / 12
7,940
1,323
13,979
3,466
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
vitorscau
Heimdallr
13
4 / 1 / 11
8,175
1,363
7,563
4,193
2,275
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

387

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 3 / 1
6,974
1,162
9,259
11,329
4,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 1
6,607
1,101
3,602
11,219
4,530
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 6 / 1
6,606
1,101
6,166
14,859
9,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 1
6,427
1,071
3,460
14,800
11,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
VargRRR
Scylla
11
1 / 1 / 0
6,685
1,114
2,135
5,223
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
16
Kills
1
1
Deaths
16
57
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
W
Horus
Aleeexxis
Horus
1
0
14
8
L
0
2
1
0.25
W
Sol
Fucsia
Sol
2
0
10
7
L
0
6
1
0.08
L
0
4
1
0.13
W
King Arthur
SuperKirito
King Arthur
6
0
10
11
L
Scylla
VargRRR
Scylla
1
1
0
1
W
Yu Huang
locik
Yu Huang
3
0
12
9
W
Heimdallr
vitorscau
Heimdallr
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
24,622
30,696
Taken
57,430
27,932
Mitigated
32,921
6,868
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,259
4,147
0
411
11,329
4,985
0
3,962
7,183
0
29,177
W
Horus
Aleeexxis
Horus
6,773
2,604
2,546
3,344
10,621
11,154
0
652
9,747
4,498
7,213
L
3,602
562
0
927
11,219
4,530
0
4,817
6,044
0
12,349
W
Sol
Fucsia
Sol
9,306
3,591
0
685
3,227
1,560
0
0
3,132
24,318
0
L
6,166
2,080
0
1,672
14,859
9,987
0
6,288
8,211
0
12,511
L
3,460
2,347
600
1,720
14,800
11,296
0
7,019
7,367
0
6,946
W
King Arthur
SuperKirito
King Arthur
15,902
2,121
0
0
9,189
11,007
0
457
8,641
0
25,224
L
Scylla
VargRRR
Scylla
2,135
38
0
0
5,223
2,123
0
2,134
3,053
10,639
0
W
Yu Huang
locik
Yu Huang
13,979
956
0
0
3,466
1,936
0
0
3,364
28,664
0
W
Heimdallr
vitorscau
Heimdallr
7,563
6,722
0
293
4,193
2,275
0
1,026
3,098
0
12,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
33,299
139
Minions Killed
104
6
Camps Cleared
5
648,631
Distance Traveled
548,775
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,974
1,162
32
5
1
113,038
0
W
Horus
7,707
1,285
10
2
1
139,846
0
L
Bastet
6,607
1,101
30
5
2
129,897
0
W
Sol
7,487
1,248
46
8
1
122,581
0
L
Set
6,606
1,101
12
2
2
135,952
0
L
Horus
6,427
1,071
8
1
0
120,992
2
W
King Arthur
8,328
1,388
23
4
0
144,359
1
L
Scylla
6,685
1,114
22
4
0
48,896
0
W
Yu Huang
7,940
1,323
46
8
2
136,848
0
W
Heimdallr
8,175
1,363
14
2
2
104,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role