Player Matchup

Khepri
Khepri
Diamond III
LostNido
Khepri
Diamond III
Level 122
God Stats
4W - 6L
1,511 SR
Queue Stats
282W - 288L
2,223 MMR
Solo
Achilles
Achilles
Diamond III
Panchoclo0
Achilles
Diamond III
Level 150
God Stats
7W - 3L
1,790 SR
Queue Stats
83W - 61L
2,376 MMR
Solo
Ne Zha
Ne Zha
Masters
Sharto
Ne Zha
Masters
Level 146
God Stats
16W - 15L
1,345 SR
Queue Stats
761W - 736L
2,674 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Torø
Xbalanque
Diamond IV
Level 127
God Stats
2W - 1L
1,823 SR
Queue Stats
60W - 50L
2,340 MMR
Solo
Ra
Ra
Diamond V
exe8a
Ra
Diamond V
Level 159
God Stats
14W - 8L
1,712 SR
Queue Stats
160W - 154L
2,075 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,636 SR
2,338 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,576 SR
2,336 MMR
King Arthur
King Arthur
Diamond III
ET3R10N
King Arthur
Diamond III
Level 73
God Stats
62W - 63L
1,536 SR
Queue Stats
475W - 483L
2,157 MMR
Solo
Rama
Rama
Diamond V
ImCamilowis
Rama
Diamond V
Level 157
God Stats
21W - 14L
1,739 SR
Queue Stats
150W - 142L
2,056 MMR
Solo
Tiamat
Tiamat
Diamond II
SirTopoide01
Tiamat
Diamond II
Level 144
God Stats
17W - 13L
1,552 SR
Queue Stats
398W - 396L
2,329 MMR
Solo
Sobek
Sobek
Diamond V
kiwiLy
Sobek
Diamond V
Level 145
God Stats
36W - 27L
1,555 SR
Queue Stats
347W - 334L
2,095 MMR
Solo
Thor
Thor
Masters
klbg
Thor
Masters
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 22L
3,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LostNido
Khepri
14
3 / 4 / 3
10,221
465
4,985
16,169
23,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Panchoclo0
Achilles
18
5 / 7 / 0
11,092
504
16,455
32,205
41,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Sharto
Ne Zha
17
1 / 8 / 6
10,524
478
9,934
23,134
14,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Torø
Xbalanque
17
0 / 5 / 1
10,736
488
10,643
17,199
8,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
0 / 6 / 3
10,030
456
9,434
13,482
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Jing WeiGebNemesisUllr

VS

Bans
KaliAthenaCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ET3R10N
King Arthur
19
7 / 4 / 6
13,362
607
18,658
26,415
35,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 1 / 6
14,119
642
18,573
17,601
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
18
0 / 2 / 14
12,000
545
10,778
9,003
7,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
kiwiLy
Sobek
16
1 / 2 / 13
11,209
510
6,362
26,785
28,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
klbg
Thor
20
12 / 0 / 9
14,907
678
27,132
23,248
13,525
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
9
Kills
29
30
Deaths
9
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ET3R10N
King Arthur
7
4
6
2.5
W
9
1
6
12
L
Khepri
LostNido
Khepri
3
4
3
1.13
L
Achilles
Panchoclo0
Achilles
5
7
0
0.71
L
Ne Zha
Sharto
Ne Zha
1
8
6
0.5
W
Tiamat
0
2
14
3.5
L
Xbalanque
Torø
Xbalanque
0
5
1
0.1
L
Ra
0
6
3
0.25
W
Sobek
kiwiLy
Sobek
1
2
13
3.75
W
Thor
klbg
Thor
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,451
Damage
81,503
102,189
Taken
103,052
93,541
Mitigated
93,248
18,395
Healing
40,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ET3R10N
King Arthur
18,658
2,202
0
5,031
26,415
35,926
7
2,355
24,060
0
94,275
W
18,573
15,918
0
10,884
17,601
8,379
9,981
1,858
15,743
0
133,931
L
Khepri
LostNido
Khepri
4,985
952
0
2,050
16,169
23,220
0
4,012
11,917
18,645
0
L
Achilles
Panchoclo0
Achilles
16,455
4,719
0
5,572
32,205
41,636
153
4,090
28,018
0
84,101
L
Ne Zha
Sharto
Ne Zha
9,934
4,629
0
6,524
23,134
14,721
753
3,818
18,916
0
96,254
W
Tiamat
10,778
1,099
0
2,806
9,003
7,287
2,054
1,870
6,356
97,200
0
L
Xbalanque
Torø
Xbalanque
10,643
6,108
0
1,160
17,199
8,042
3,504
1,192
16,007
0
108,790
L
Ra
9,434
364
1,069
2,020
13,482
5,922
0
4,028
9,374
95,082
0
W
Sobek
kiwiLy
Sobek
6,362
942
0
7,600
26,785
28,131
392
6,752
16,997
29,534
0
W
Thor
klbg
Thor
27,132
11,126
0
14,615
23,248
13,525
684
3,166
20,082
0
167,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,603
Gold Earned
65,597
680
Minions Killed
742
0
Camps Cleared
0
2,135,852
Distance Traveled
2,256,885
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,362
607
134
6
0
452,204
4
W
Rama
14,119
642
211
10
0
436,587
6
L
Khepri
10,221
465
29
1
0
442,252
16
L
Achilles
11,092
504
147
7
0
396,131
1
L
Ne Zha
10,524
478
150
7
0
440,505
1
W
Tiamat
12,000
545
159
7
0
439,735
7
L
Xbalanque
10,736
488
182
8
0
396,061
6
L
Ra
10,030
456
172
8
0
460,903
5
W
Sobek
11,209
510
34
2
0
449,132
12
W
Thor
14,907
678
204
9
0
479,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role