Player Matchup

Charybdis
Charybdis
AGIGTS_Glace
Charybdis
Level 69
God Stats
11W - 16L
1,421 SR
Queue Stats
150W - 162L
1,427 Elo+
Party 2
Freya
Freya
Dragon122003
Freya
Level 92
God Stats
0W - 2L
1,264 SR
Queue Stats
277W - 287L
1,386 Elo+
Party 2
Sobek
Sobek
RUNINGJ3WZ
Sobek
Level 38
God Stats
3W - 1L
1,851 SR
Queue Stats
54W - 67L
1,349 Elo+
Solo
Team Averages
Level 66
1,512 SR
1,387 Elo+

VS

Team Averages
Level 57
1,513 SR
1,420 Elo+
Jormungandr
Jormungandr
Apex WENDIG0
Jormungandr
Level 10
God Stats
6W - 4L
1,539 SR
Queue Stats
13W - 19L
1,506 Elo+
Party 1
Ra
Ra
Hidan6555555
Ra
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 79L
1,310 Elo+
Solo
Nike
Nike
TheCheeseHammer
Nike
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AGIGTS_Glace
Charybdis
10
3 / 5 / 1
7,098
710
7,484
10,594
4,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
7,141
714
3,957
9,057
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
11
0 / 5 / 3
7,140
714
3,912
14,817
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apex WENDIG0
Jormungandr
11
4 / 0 / 3
7,792
779
7,443
4,428
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 3 / 10
7,808
781
9,627
7,931
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 2 / 5
8,784
878
11,741
9,909
9,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
14
14
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AGIGTS_Glace
Charybdis
3
5
1
0.7
W
Jormungandr
Apex WENDIG0
Jormungandr
4
0
3
5.5
L
1
4
2
0.5
W
1
3
10
2
L
Sobek
0
5
3
0.3
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,353
Damage
28,811
34,468
Taken
22,268
21,721
Mitigated
15,532
5,821
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AGIGTS_Glace
Charybdis
7,484
4,054
160
2,578
10,594
4,219
0
3,490
7,104
0
23,285
W
Jormungandr
Apex WENDIG0
Jormungandr
7,443
2,862
246
577
4,428
2,333
329
1,789
2,639
17,871
0
L
3,957
1,105
0
1,503
9,057
4,145
0
4,594
4,463
15,881
1,935
W
9,627
989
1,884
1,802
7,931
3,712
292
2,992
4,939
35,191
0
L
Sobek
3,912
553
0
1,580
14,817
13,357
0
9,042
5,775
8,206
0
W
11,741
1,706
0
340
9,909
9,487
138
2,807
7,102
0
20,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,379
Gold Earned
24,384
90
Minions Killed
98
5
Camps Cleared
3
480,047
Distance Traveled
509,168
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,098
710
45
5
3
147,408
0
W
Jormungandr
7,792
779
23
2
0
131,345
0
L
Freya
7,141
714
38
4
2
159,292
0
W
Ra
7,808
781
52
5
3
183,650
3
L
Sobek
7,140
714
7
1
0
173,347
1
W
Nike
8,784
878
23
2
0
194,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role