Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Flopper1
Olorun
Level 160
God Stats
10W - 6L
1,647 SR
Queue Stats
533W - 446L
1,594 Elo+
Party 1
Ah Puch
Ah Puch
Jacksterss
Ah Puch
Level 119
God Stats
1W - 4L
1,112 SR
Queue Stats
177W - 174L
1,594 Elo+
Party 1
Neith
Neith
kartusya
Neith
Level 145
God Stats
6W - 3L
1,677 SR
Queue Stats
195W - 197L
1,576 Elo+
Party 1
Artemis
Artemis
trueno0b
Artemis
Level 160
God Stats
16W - 10L
1,656 SR
Queue Stats
485W - 446L
1,556 Elo+
Party 1
Team Averages
Level 137
1,518 SR
1,564 Elo+

VS

Team Averages
Level 115
1,461 SR
1,539 Elo+
Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
TommyyMayy
Shiva
Level 123
God Stats
3W - 8L
1,307 SR
Queue Stats
420W - 440L
1,564 Elo+
Solo
Ymir
Ymir
bibby1
Ymir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
knockd0wn
Ah Puch
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,550 Elo+
Solo
Chernobog
Chernobog
sickghandi
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 84L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 5 / 18
8,804
800
6,346
17,924
18,835
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Flopper1
Olorun
17
5 / 1 / 17
9,549
868
11,739
10,434
6,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Jacksterss
Ah Puch
18
6 / 1 / 16
9,854
896
19,188
11,459
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
kartusya
Neith
16
6 / 1 / 17
9,533
867
17,498
11,429
6,021
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
trueno0b
Artemis
15
6 / 3 / 11
9,331
848
16,369
12,060
9,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 5 / 5
8,084
735
6,648
15,055
13,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shiva
14
2 / 6 / 6
8,505
773
11,757
17,440
13,977
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
bibby1
Ymir
13
2 / 7 / 5
8,680
789
4,184
20,608
20,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
knockd0wn
Ah Puch
18
3 / 3 / 4
9,391
854
20,796
10,399
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
sickghandi
Chernobog
14
2 / 5 / 3
8,073
734
9,893
12,082
5,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
26
Kills
10
11
Deaths
26
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
5
18
2.4
L
Bellona
 
Bellona
1
5
5
0.7
W
Olorun
Flopper1
Olorun
5
1
17
13.5
W
Ah Puch
Jacksterss
Ah Puch
6
1
16
14
L
Shiva
2
6
6
0.83
L
Ymir
bibby1
Ymir
2
7
5
0.64
W
Neith
kartusya
Neith
6
1
17
14.5
L
Ah Puch
knockd0wn
Ah Puch
3
3
4
1.67
L
Chernobog
sickghandi
Chernobog
2
5
3
0.7
W
Artemis
trueno0b
Artemis
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,140
Damage
53,278
63,306
Taken
75,584
45,826
Mitigated
58,575
35,371
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,346
368
1,445
3,798
17,924
18,835
0
4,416
13,508
11,069
0
L
Bellona
 
Bellona
6,648
538
2,796
2,383
15,055
13,834
0
7,256
7,799
0
12,015
W
Olorun
Flopper1
Olorun
11,739
7,475
5,349
3,651
10,434
6,150
3,361
5,441
4,993
29,702
0
W
Ah Puch
Jacksterss
Ah Puch
19,188
275
1,706
5,399
11,459
5,568
0
4,695
6,764
33,324
0
L
Shiva
11,757
1,250
1,774
2,218
17,440
13,977
0
6,997
10,443
0
16,597
L
Ymir
bibby1
Ymir
4,184
280
1,610
1,624
20,608
20,246
0
11,442
9,166
12,622
0
W
Neith
kartusya
Neith
17,498
7,264
4,556
4,358
11,429
6,021
892
3,821
7,608
0
28,886
L
Ah Puch
knockd0wn
Ah Puch
20,796
140
1,359
2,839
10,399
5,180
0
5,629
4,770
39,641
0
L
Chernobog
sickghandi
Chernobog
9,893
3,873
811
1,520
12,082
5,338
0
5,949
6,133
0
24,613
W
Artemis
trueno0b
Artemis
16,369
4,819
1,705
3,404
12,060
9,252
622
6,607
5,453
0
23,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
42,733
168
Minions Killed
128
0
Camps Cleared
0
1,059,543
Distance Traveled
1,012,147
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,804
800
33
3
0
210,765
0
L
Bellona
8,084
735
22
2
0
202,288
4
W
Olorun
9,549
868
32
3
0
211,182
0
W
Ah Puch
9,854
896
40
4
0
235,100
0
L
Shiva
8,505
773
13
1
0
208,119
1
L
Ymir
8,680
789
14
1
0
180,405
2
W
Neith
9,533
867
39
4
0
211,058
0
L
Ah Puch
9,391
854
42
4
0
227,615
2
L
Chernobog
8,073
734
37
3
0
193,720
0
W
Artemis
9,331
848
24
2
0
191,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role