Player Matchup

Ganesha
Ganesha
DayumDahlia
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 52L
1,767 Elo+
Party 4
Ullr
Ullr
GodlyGodSyx
Ullr
Level 109
God Stats
11W - 9L
1,588 SR
Queue Stats
104W - 72L
1,665 Elo+
Party 1
Yu Huang
Yu Huang
Mertsi2014
Yu Huang
Level 106
God Stats
6W - 3L
1,645 SR
Queue Stats
257W - 266L
1,472 Elo+
Party 1
Lancelot
Lancelot
OneForAll04
Lancelot
Level 67
God Stats
11W - 8L
1,607 SR
Queue Stats
367W - 385L
1,520 Elo+
Party 1
Skadi
Skadi
TheEnvenom
Skadi
Level 160
God Stats
3W - 1L
1,681 SR
Queue Stats
174W - 93L
1,656 Elo+
Party 4
Team Averages
Level 94
1,604 SR
1,616 Elo+

VS

Team Averages
Level 79
1,473 SR
1,504 Elo+
Chronos
Chronos
 
Chronos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
CapitanCrk
Chernobog
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 262L
1,400 Elo+
Party 3
Sol
Sol
Charly2
Sol
Level 45
God Stats
2W - 3L
1,363 SR
Queue Stats
397W - 479L
1,407 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Heph234
Cu Chulainn
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,582 Elo+
Party 2
Hercules
Hercules
KraftWork123
Hercules
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DayumDahlia
Ganesha
10
0 / 0 / 5
5,987
544
2,911
4,567
3,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 0
6,599
600
8,368
6,220
2,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
Mertsi2014
Yu Huang
11
1 / 0 / 3
6,059
551
4,487
3,438
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
OneForAll04
Lancelot
10
3 / 0 / 0
5,901
536
3,694
5,850
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
11
2 / 0 / 0
6,748
613
5,948
5,722
1,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 1 / 0
5,464
497
2,778
6,706
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
CapitanCrk
Chernobog
10
1 / 1 / 0
5,381
489
1,789
7,145
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
9
0 / 2 / 0
4,932
448
1,571
5,867
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Heph234
Cu Chulainn
7
0 / 2 / 0
4,827
439
1,950
7,090
3,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
KraftWork123
Hercules
10
0 / 2 / 0
4,662
424
3,301
10,000
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
Chernobog
CapitanCrk
Chernobog
1
1
0
1
L
Sol
0
2
0
0
W
Ganesha
DayumDahlia
Ganesha
0
0
5
2.5
W
2
1
0
2
L
Cu Chulainn
Heph234
Cu Chulainn
0
2
0
0
L
Hercules
KraftWork123
Hercules
0
2
0
0
W
Yu Huang
Mertsi2014
Yu Huang
1
0
3
2.5
W
Lancelot
OneForAll04
Lancelot
3
0
0
3
W
Skadi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,408
Damage
11,389
25,797
Taken
36,808
10,952
Mitigated
17,135
9,438
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,778
980
0
2,416
6,706
1,933
0
586
6,120
45,781
0
L
Chernobog
CapitanCrk
Chernobog
1,789
946
0
1,594
7,145
3,105
28
1,515
5,562
0
35,426
L
Sol
1,571
347
0
2,091
5,867
1,987
0
3,718
1,903
30,071
0
W
Ganesha
DayumDahlia
Ganesha
2,911
771
1,726
2,005
4,567
3,037
0
1,403
3,164
18,043
0
W
8,368
3,038
0
1,491
6,220
2,330
347
0
5,947
0
46,735
L
Cu Chulainn
Heph234
Cu Chulainn
1,950
713
1,022
1,252
7,090
3,223
0
1,219
5,825
0
12,986
L
Hercules
KraftWork123
Hercules
3,301
1,031
0
4,124
10,000
6,887
0
0
10,000
0
16,702
W
Yu Huang
Mertsi2014
Yu Huang
4,487
445
0
625
3,438
1,352
0
905
2,533
44,266
0
W
Lancelot
OneForAll04
Lancelot
3,694
939
0
2,424
5,850
2,275
27
256
5,594
0
36,422
W
Skadi
5,948
2,964
0
1,167
5,722
1,958
158
1,785
3,937
0
60,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
25,266
381
Minions Killed
227
0
Camps Cleared
0
1,091,221
Distance Traveled
1,072,228
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,464
497
85
8
0
215,283
1
L
Chernobog
5,381
489
60
5
0
222,169
2
L
Sol
4,932
448
50
5
0
199,392
2
W
Ganesha
5,987
544
1
0
0
231,430
5
W
Ullr
6,599
600
80
7
0
179,317
2
L
Cu Chulainn
4,827
439
13
1
0
231,351
1
L
Hercules
4,662
424
19
2
0
204,033
2
W
Yu Huang
6,059
551
97
9
0
213,752
4
W
Lancelot
5,901
536
73
7
0
255,476
0
W
Skadi
6,748
613
130
12
0
211,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role