Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BeardedYapper24
Lancelot
Level 125
God Stats
7W - 10L
1,512 SR
Queue Stats
300W - 362L
1,434 Elo+
Solo
Cupid
Cupid
CJJBB21
Cupid
Level 160
God Stats
19W - 17L
1,585 SR
Queue Stats
661W - 707L
1,496 Elo+
Solo
Cernunnos
Cernunnos
HarrietToobMen
Cernunnos
Level 59
God Stats
8W - 7L
1,697 SR
Queue Stats
221W - 167L
1,572 Elo+
Solo
Bacchus
Bacchus
Helquin
Bacchus
Level 158
God Stats
14W - 9L
1,496 SR
Queue Stats
253W - 270L
1,504 Elo+
Solo
Team Averages
Level 132
1,558 SR
1,501 Elo+

VS

Team Averages
Level 84
1,645 SR
1,626 Elo+
Scylla
Scylla
BulldozeWestWork
Scylla
Level 29
God Stats
2W - 0L
1,852 SR
Queue Stats
20W - 6L
1,739 Elo+
Party 1
Susano
Susano
CamIsMe
Susano
Level 129
God Stats
1W - 1L
1,790 SR
Queue Stats
15W - 6L
1,855 Elo+
Party 1
Sobek
Sobek
RickyIsMe
Sobek
Level 150
God Stats
9W - 6L
1,599 SR
Queue Stats
42W - 21L
1,692 Elo+
Party 1
Cernunnos
Cernunnos
braefar94
Cernunnos
Level 26
God Stats
5W - 2L
1,562 SR
Queue Stats
95W - 96L
1,479 Elo+
Solo
Zeus
Zeus
jhaze1
Zeus
Level 85
God Stats
39W - 42L
1,422 SR
Queue Stats
43W - 51L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 2 / 0
7,007
701
3,624
10,229
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
11
0 / 2 / 1
6,217
622
2,427
5,006
2,016
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
CJJBB21
Cupid
13
1 / 2 / 1
6,799
680
2,769
7,816
3,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
HarrietToobMen
Cernunnos
13
0 / 2 / 2
6,738
674
5,368
7,537
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Helquin
Bacchus
12
0 / 1 / 2
6,621
662
4,408
9,821
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
8,195
820
8,553
4,504
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
CamIsMe
Susano
13
2 / 1 / 2
7,118
712
6,206
4,990
2,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
RickyIsMe
Sobek
15
1 / 0 / 5
7,974
797
4,232
9,175
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
braefar94
Cernunnos
13
2 / 1 / 2
7,303
730
5,481
6,462
3,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
jhaze1
Zeus
13
0 / 1 / 3
6,969
697
7,266
6,450
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
2
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
L
Lancelot
0
2
1
0.25
W
4
0
3
5.5
L
Cupid
CJJBB21
Cupid
1
2
1
0.75
W
Susano
CamIsMe
Susano
2
1
2
3
L
Cernunnos
HarrietToobMen
Cernunnos
0
2
2
0.5
L
Bacchus
Helquin
Bacchus
0
1
2
1
W
Sobek
RickyIsMe
Sobek
1
0
5
3.5
W
Cernunnos
braefar94
Cernunnos
2
1
2
3
W
Zeus
jhaze1
Zeus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,596
Damage
31,738
40,409
Taken
31,581
21,859
Mitigated
20,032
8,508
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,624
166
281
2,507
10,229
4,101
0
4,730
5,499
23,149
0
L
Lancelot
2,427
395
150
1,492
5,006
2,016
0
2,619
2,387
0
10,490
W
8,553
1,993
0
315
4,504
2,186
396
1,976
2,528
41,478
0
L
Cupid
CJJBB21
Cupid
2,769
456
484
1,249
7,816
3,127
614
4,809
3,007
0
18,966
W
Susano
CamIsMe
Susano
6,206
233
0
221
4,990
2,257
132
874
4,116
0
14,813
L
Cernunnos
HarrietToobMen
Cernunnos
5,368
1,378
0
738
7,537
3,814
0
3,530
4,007
0
24,949
L
Bacchus
Helquin
Bacchus
4,408
29
0
1,607
9,821
8,801
0
4,363
5,458
8,326
0
W
Sobek
RickyIsMe
Sobek
4,232
754
0
3,898
9,175
10,065
31
1,629
7,546
18,507
0
W
Cernunnos
braefar94
Cernunnos
5,481
3,167
0
1,995
6,462
3,112
2,122
1,675
4,787
0
15,587
W
Zeus
jhaze1
Zeus
7,266
238
0
1,710
6,450
2,412
50
1,878
4,572
29,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
37,559
172
Minions Killed
211
0
Camps Cleared
0
893,973
Distance Traveled
1,005,747
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,007
701
55
6
0
190,952
3
L
Lancelot
6,217
622
19
2
0
124,137
0
W
Scylla
8,195
820
91
9
0
197,854
2
L
Cupid
6,799
680
40
4
0
180,575
4
W
Susano
7,118
712
26
3
0
223,707
2
L
Cernunnos
6,738
674
47
5
0
170,733
3
L
Bacchus
6,621
662
11
1
0
227,576
1
W
Sobek
7,974
797
19
2
0
205,948
3
W
Cernunnos
7,303
730
27
3
0
192,946
2
W
Zeus
6,969
697
48
5
0
185,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role