Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChillingID
Sol
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 169L
1,572 Elo+
Solo
Guan Yu
Guan Yu
CryptoBoss
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,670 Elo+
Solo
Kukulkan
Kukulkan
MrPlayBoy xD
Kukulkan
Level 128
God Stats
1W - 1L
1,270 SR
Queue Stats
192W - 199L
1,579 Elo+
Solo
Neith
Neith
QUINTEROL
Neith
Level 160
God Stats
14W - 20L
1,558 SR
Queue Stats
731W - 755L
1,541 Elo+
Solo
Team Averages
Level 130
1,466 SR
1,572 Elo+

VS

Team Averages
Level 127
1,539 SR
1,552 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BigGuns227
Thoth
Level 69
God Stats
0W - 1L
1,620 SR
Queue Stats
2W - 2L
1,745 Elo+
Solo
Vamana
Vamana
Mnki
Vamana
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 121L
1,463 Elo+
Solo
Xbalanque
Xbalanque
Seeourna
Xbalanque
Level 160
God Stats
1W - 1L
1,577 SR
Queue Stats
80W - 67L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 0 / 9
7,364
736
5,849
9,177
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 6
7,493
749
9,752
8,368
3,163
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
CryptoBoss
Guan Yu
14
2 / 2 / 6
8,234
823
5,069
17,401
14,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MrPlayBoy xD
Kukulkan
15
5 / 1 / 4
7,891
789
6,121
6,832
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
QUINTEROL
Neith
14
3 / 2 / 7
7,811
781
15,142
9,589
3,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 3 / 2
7,744
774
8,475
6,507
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
 
Sylvanus
12
0 / 6 / 2
6,565
657
2,830
14,298
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
13
2 / 4 / 0
7,407
741
9,652
8,804
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Mnki
Vamana
15
2 / 0 / 4
7,690
769
10,787
7,706
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Seeourna
Xbalanque
14
2 / 0 / 3
7,595
760
14,470
8,083
3,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
13
Kills
7
7
Deaths
13
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
9
4.5
L
Poseidon
 
Poseidon
1
3
2
0.67
L
Sylvanus
 
Sylvanus
0
6
2
0.17
L
Thoth
2
4
0
0.5
W
3
2
6
3
W
Guan Yu
CryptoBoss
Guan Yu
2
2
6
2.5
L
Vamana
Mnki
Vamana
2
0
4
4
W
Kukulkan
MrPlayBoy xD
Kukulkan
5
1
4
7
W
Neith
QUINTEROL
Neith
3
2
7
3.25
L
Xbalanque
Seeourna
Xbalanque
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
46,214
51,367
Taken
45,398
28,730
Mitigated
23,367
32,931
Healing
20,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,849
699
1,140
2,424
9,177
3,869
0
3,709
5,279
17,325
0
L
Poseidon
 
Poseidon
8,475
427
664
182
6,507
2,553
192
2,317
4,190
28,360
0
L
Sylvanus
 
Sylvanus
2,830
907
6,527
3,565
14,298
7,321
94
7,825
6,473
5,080
772
L
Thoth
9,652
81
926
983
8,804
3,637
0
4,549
4,255
18,852
0
W
9,752
2,244
591
1,725
8,368
3,163
0
3,540
4,729
20,615
0
W
Guan Yu
CryptoBoss
Guan Yu
5,069
110
12,402
9,873
17,401
14,615
0
5,187
11,926
0
8,848
L
Vamana
Mnki
Vamana
10,787
1,353
95
3,203
7,706
6,476
0
2,735
4,971
0
14,173
W
Kukulkan
MrPlayBoy xD
Kukulkan
6,121
537
912
903
6,832
3,101
0
3,525
3,231
13,424
0
W
Neith
QUINTEROL
Neith
15,142
2,052
574
2,387
9,589
3,982
0
4,678
4,722
0
30,229
L
Xbalanque
Seeourna
Xbalanque
14,470
4,883
2,326
2,331
8,083
3,380
273
4,296
3,787
0
24,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
37,001
129
Minions Killed
105
0
Camps Cleared
0
995,826
Distance Traveled
939,244
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,364
736
23
2
0
215,728
0
L
Poseidon
7,744
774
50
5
0
194,624
3
L
Sylvanus
6,565
657
6
1
0
151,902
0
L
Thoth
7,407
741
14
1
0
195,340
0
W
Sol
7,493
749
28
3
0
187,335
0
W
Guan Yu
8,234
823
6
1
0
215,656
4
L
Vamana
7,690
769
6
1
0
203,824
1
W
Kukulkan
7,891
789
25
3
0
197,963
3
W
Neith
7,811
781
47
5
0
179,144
3
L
Xbalanque
7,595
760
29
3
0
193,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role