Player Matchup

Ne Zha
Ne Zha
JazzJackrabbit
Ne Zha
Level 147
God Stats
8W - 9L
1,452 SR
Queue Stats
214W - 222L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
MothLord
Baron Samedi
Level 39
God Stats
1W - 1L
1,509 SR
Queue Stats
123W - 143L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
TheBlackWitch
Zhong Kui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 166L
1,459 Elo+
Solo
Anubis
Anubis
Thnutz
Anubis
Level 28
God Stats
1W - 2L
1,364 SR
Queue Stats
69W - 71L
1,504 Elo+
Party 2
Chaac
Chaac
dorkuu
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,487 Elo+
Party 2
Team Averages
Level 76
1,465 SR
1,486 Elo+

VS

Team Averages
Level 78
1,463 SR
1,477 Elo+
Baron Samedi
Baron Samedi
DuGinator
Baron Samedi
Level 146
God Stats
2W - 3L
1,299 SR
Queue Stats
279W - 290L
1,511 Elo+
Solo
Sobek
Sobek
IMKNSHI
Sobek
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,330 Elo+
Party 1
Vamana
Vamana
Muffet1991
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,330 Elo+
Party 1
Erlang Shen
Erlang Shen
lavamen
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,704 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
narsilblade
Ah Muzen Cab
Level 126
God Stats
11W - 7L
1,517 SR
Queue Stats
727W - 754L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 13
13,612
716
33,388
22,286
13,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MothLord
Baron Samedi
18
5 / 10 / 13
12,056
635
17,149
23,694
14,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
TheBlackWitch
Zhong Kui
20
5 / 5 / 17
13,473
709
20,560
26,359
20,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
Thnutz
Anubis
19
5 / 6 / 12
12,313
648
16,051
21,732
12,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
dorkuu
Chaac
20
3 / 8 / 14
11,911
627
23,009
28,913
34,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DuGinator
Baron Samedi
20
10 / 2 / 20
14,445
760
32,072
21,988
19,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
IMKNSHI
Sobek
20
4 / 5 / 23
12,992
684
8,785
35,428
46,982
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
Muffet1991
Vamana
19
2 / 7 / 19
12,801
674
11,441
35,706
39,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
lavamen
Erlang Shen
19
2 / 7 / 18
13,061
687
10,922
30,174
36,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
narsilblade
Ah Muzen Cab
20
17 / 4 / 14
15,902
837
51,878
22,208
12,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
129
25
Kills
35
35
Deaths
25
69
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DuGinator
Baron Samedi
10
2
20
10
W
Sobek
IMKNSHI
Sobek
4
5
23
3.1
L
7
6
13
2.25
L
Baron Samedi
MothLord
Baron Samedi
5
10
13
1.15
W
Vamana
Muffet1991
Vamana
2
7
19
1.64
L
Zhong Kui
TheBlackWitch
Zhong Kui
5
5
17
2.7
L
Anubis
Thnutz
Anubis
5
6
12
1.83
L
Chaac
dorkuu
Chaac
3
8
14
1.25
W
Erlang Shen
lavamen
Erlang Shen
2
7
18
1.57
W
Ah Muzen Cab
narsilblade
Ah Muzen Cab
17
4
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,157
Damage
115,098
122,984
Taken
145,504
94,565
Mitigated
156,024
52,118
Healing
60,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DuGinator
Baron Samedi
32,072
2,135
10,102
5,786
21,988
19,605
993
7,731
14,257
59,969
0
W
Sobek
IMKNSHI
Sobek
8,785
614
3,468
8,007
35,428
46,982
875
13,259
22,169
21,313
0
L
33,388
2,996
1,966
6,991
22,286
13,057
1,025
7,626
14,660
0
58,879
L
Baron Samedi
MothLord
Baron Samedi
17,149
2,000
6,792
6,997
23,694
14,073
40
6,838
16,856
27,975
0
W
Vamana
Muffet1991
Vamana
11,441
3,208
4,554
10,852
35,706
39,998
232
10,916
24,790
2,377
19,516
L
Zhong Kui
TheBlackWitch
Zhong Kui
20,560
2,610
2,123
10,341
26,359
20,660
513
9,842
16,517
46,206
0
L
Anubis
Thnutz
Anubis
16,051
402
2,851
7,434
21,732
12,624
53
8,037
13,695
23,353
0
L
Chaac
dorkuu
Chaac
23,009
3,183
0
6,623
28,913
34,151
72
10,207
18,706
0
38,842
W
Erlang Shen
lavamen
Erlang Shen
10,922
4,896
1,685
6,471
30,174
36,600
1,079
13,603
16,571
0
20,094
W
Ah Muzen Cab
narsilblade
Ah Muzen Cab
51,878
16,023
3,256
6,209
22,208
12,839
6,301
8,251
13,957
0
98,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,365
Gold Earned
69,201
216
Minions Killed
210
0
Camps Cleared
0
1,591,878
Distance Traveled
1,754,299
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,445
760
45
2
0
368,644
0
W
Sobek
12,992
684
26
1
0
332,460
2
L
Ne Zha
13,612
716
25
1
0
329,367
0
L
Baron Samedi
12,056
635
36
2
0
288,738
0
W
Vamana
12,801
674
16
1
0
374,141
1
L
Zhong Kui
13,473
709
82
4
0
328,229
5
L
Anubis
12,313
648
37
2
0
305,430
0
L
Chaac
11,911
627
36
2
0
340,114
0
W
Erlang Shen
13,061
687
10
1
0
327,165
0
W
Ah Muzen Cab
15,902
837
113
6
0
351,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role