Player Matchup

Thanatos
Thanatos
ESLEITMIKE
Thanatos
Level 154
God Stats
2W - 5L
1,400 SR
Queue Stats
146W - 152L
1,582 Elo+
Solo
Xing Tian
Xing Tian
Okayy Cj
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,543 Elo+
Party 2
Sol
Sol
Voucn
Sol
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 131L
1,563 Elo+
Party 2
Ravana
Ravana
XxSage5GODxX
Ravana
Level 100
God Stats
12W - 22L
1,489 SR
Queue Stats
735W - 693L
1,568 Elo+
Solo
Danzaburou
Danzaburou
mtizle
Danzaburou
Level 146
God Stats
58W - 59L
1,493 SR
Queue Stats
290W - 296L
1,527 Elo+
Solo
Team Averages
Level 127
1,476 SR
1,557 Elo+

VS

Team Averages
Level 126
1,389 SR
1,527 Elo+
King Arthur
King Arthur
AgentFitz00
King Arthur
Level 123
God Stats
1W - 4L
1,038 SR
Queue Stats
135W - 130L
1,535 Elo+
Party 1
Lancelot
Lancelot
BrOz_ToXiC
Lancelot
Level 118
God Stats
1W - 0L
1,262 SR
Queue Stats
85W - 75L
1,538 Elo+
Party 1
Yemoja
Yemoja
CASPER0529
Yemoja
Level 100
God Stats
8W - 2L
1,678 SR
Queue Stats
69W - 67L
1,523 Elo+
Party 1
Hachiman
Hachiman
Dont Hard Reset
Hachiman
Level 160
God Stats
59W - 67L
1,474 SR
Queue Stats
1,649W - 1,578L
1,501 Elo+
Solo
Agni
Agni
jargothekilla
Agni
Level 128
God Stats
2W - 3L
1,492 SR
Queue Stats
121W - 108L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ESLEITMIKE
Thanatos
3
1 / 0 / 0
3,676
525
451
1,864
649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Okayy Cj
Xing Tian
6
0 / 0 / 0
4,122
589
2,345
5,772
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Voucn
Sol
7
1 / 1 / 1
4,475
639
3,176
4,027
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
9
2 / 0 / 0
5,158
737
3,907
3,551
1,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
mtizle
Danzaburou
8
0 / 0 / 0
4,332
619
1,908
3,485
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgentFitz00
King Arthur
7
0 / 2 / 0
3,971
567
1,699
6,016
2,356
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
BrOz_ToXiC
Lancelot
8
1 / 0 / 0
4,479
640
1,134
5,783
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
CASPER0529
Yemoja
6
0 / 0 / 1
4,108
587
1,788
4,704
1,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
7
0 / 0 / 0
4,139
591
2,414
3,129
851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 2 / 1
4,120
589
2,676
4,532
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
1
1
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AgentFitz00
King Arthur
0
2
0
0
W
Lancelot
BrOz_ToXiC
Lancelot
1
0
0
1
W
Yemoja
CASPER0529
Yemoja
0
0
1
0.5
W
Hachiman
0
0
0
0
L
Thanatos
ESLEITMIKE
Thanatos
1
0
0
1
L
Xing Tian
Okayy Cj
Xing Tian
0
0
0
0
L
Sol
Voucn
Sol
1
1
1
1.5
L
Ravana
2
0
0
2
W
0
2
1
0.25
L
Danzaburou
mtizle
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,787
Damage
9,711
18,699
Taken
24,164
7,302
Mitigated
8,522
9,158
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AgentFitz00
King Arthur
1,699
297
0
1,452
6,016
2,356
0
0
6,016
0
18,514
W
Lancelot
BrOz_ToXiC
Lancelot
1,134
448
0
750
5,783
2,060
0
869
4,868
0
27,670
W
Yemoja
CASPER0529
Yemoja
1,788
489
1,490
847
4,704
1,835
0
1,974
2,676
11,501
0
W
Hachiman
2,414
1,550
0
1,397
3,129
851
0
392
2,697
0
29,234
L
Thanatos
ESLEITMIKE
Thanatos
451
151
0
1,809
1,864
649
0
450
1,300
0
7,310
L
Xing Tian
Okayy Cj
Xing Tian
2,345
323
0
1,429
5,772
2,972
0
1,456
4,268
13,200
0
L
Sol
Voucn
Sol
3,176
921
0
1,701
4,027
1,298
0
1,688
2,103
20,954
0
L
Ravana
3,907
776
0
1,897
3,551
1,355
0
0
3,551
0
32,745
W
2,676
350
40
1,645
4,532
1,420
552
1,942
2,386
20,196
0
L
Danzaburou
mtizle
Danzaburou
1,908
741
0
2,322
3,485
1,028
0
472
3,013
0
27,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,763
Gold Earned
20,817
193
Minions Killed
213
0
Camps Cleared
0
588,768
Distance Traveled
626,080
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,971
567
33
5
0
105,023
1
W
Lancelot
4,479
640
55
8
0
170,680
1
W
Yemoja
4,108
587
30
4
0
109,863
0
W
Hachiman
4,139
591
55
8
0
106,171
3
L
Thanatos
3,676
525
20
3
0
67,436
1
L
Xing Tian
4,122
589
17
2
0
153,594
1
L
Sol
4,475
639
37
5
0
124,152
1
L
Ravana
5,158
737
53
8
0
112,766
2
W
Agni
4,120
589
40
6
0
134,343
1
L
Danzaburou
4,332
619
66
9
0
130,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role