Player Matchup

Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SynMasTer97
Chaac
Level 129
God Stats
1W - 1L
1,746 SR
Queue Stats
6W - 14L
1,276 Elo+
Solo
Team Averages
Level 133
1,582 SR
1,425 Elo+

VS

Team Averages
Level 151
1,740 SR
1,591 Elo+
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Mysstake
Bacchus
Level 140
God Stats
8W - 1L
1,852 SR
Queue Stats
103W - 74L
1,605 Elo+
Party 1
Sol
Sol
RabaneteAbacaxi
Sol
Level 157
God Stats
3W - 0L
1,869 SR
Queue Stats
111W - 81L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 8 / 1
6,819
682
4,706
11,260
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
 
Ymir
10
1 / 3 / 1
6,787
679
4,763
12,754
10,022
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 1
6,046
605
3,904
12,083
5,878

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 1 / 4
8,515
852
9,324
7,554
3,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Mysstake
Bacchus
12
4 / 1 / 9
8,518
852
7,535
8,294
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 10
8,335
834
14,798
7,724
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
16
16
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
8
1
0.19
L
Ymir
 
Ymir
1
3
1
0.5
W
Awilix
 
Awilix
7
1
4
9
W
Bacchus
Mysstake
Bacchus
4
1
9
8.5
W
5
1
10
10
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,373
Damage
31,657
36,097
Taken
23,572
20,272
Mitigated
14,624
2,835
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,706
1,168
0
542
11,260
4,372
0
6,844
4,416
19,263
0
L
Ymir
 
Ymir
4,763
1,219
0
728
12,754
10,022
0
8,879
3,875
16,857
0
W
Awilix
 
Awilix
9,324
3,908
0
230
7,554
3,370
238
3,302
4,252
0
24,150
W
Bacchus
Mysstake
Bacchus
7,535
1,386
0
2,725
8,294
8,242
352
2,280
6,014
18,867
0
W
14,798
7,369
0
2,356
7,724
3,012
2,450
4,293
3,431
36,348
0
L
3,904
1,039
0
1,565
12,083
5,878
0
6,945
5,138
0
11,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,652
Gold Earned
25,368
81
Minions Killed
99
1
Camps Cleared
6
506,878
Distance Traveled
620,661
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,819
682
29
3
0
155,357
3
L
Ymir
6,787
679
33
3
0
177,655
4
W
Awilix
8,515
852
22
2
4
240,399
5
W
Bacchus
8,518
852
22
2
2
205,965
4
W
Sol
8,335
834
55
6
0
174,297
1
L
Chaac
6,046
605
19
2
1
173,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role