Player Matchup

Neith
Neith
Brok3nPix3l
Neith
Level 156
God Stats
1W - 0L
1,850 SR
Queue Stats
157W - 124L
1,682 Elo+
Party 1
Horus
Horus
Tollomer
Horus
Level 156
God Stats
9W - 9L
1,707 SR
Queue Stats
133W - 79L
1,714 Elo+
Party 1
Zeus
Zeus
xAlphaSimpx
Zeus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 141L
1,714 Elo+
Solo
Team Averages
Level 133
1,686 SR
1,703 Elo+

VS

Team Averages
Level 102
1,717 SR
1,629 Elo+
Anubis
Anubis
YamilethÜ
Anubis
Level 69
God Stats
4W - 3L
1,809 SR
Queue Stats
56W - 39L
1,723 Elo+
Solo
Fenrir
Fenrir
jackshownik
Fenrir
Level 109
God Stats
37W - 33L
1,554 SR
Queue Stats
483W - 480L
1,554 Elo+
Solo
Medusa
Medusa
oasne
Medusa
Level 129
God Stats
1W - 2L
1,787 SR
Queue Stats
8W - 7L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
10,128
779
9,143
9,832
4,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Tollomer
Horus
14
1 / 1 / 7
9,926
764
7,298
17,093
22,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 2 / 4
9,220
709
14,217
9,095
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
YamilethÜ
Anubis
12
0 / 2 / 2
7,780
598
5,850
6,329
2,557
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
1 / 4 / 1
8,635
664
7,438
18,601
18,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
oasne
Medusa
14
3 / 2 / 1
8,775
675
13,874
10,448
3,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
4
4
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Horus
Tollomer
Horus
1
1
7
4.5
L
Anubis
YamilethÜ
Anubis
0
2
2
0.5
L
Fenrir
1
4
1
0.38
L
Medusa
oasne
Medusa
3
2
1
1.75
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
27,162
36,020
Taken
35,378
30,129
Mitigated
24,235
14,651
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,143
4,711
0
4,009
9,832
4,179
1,942
1,124
8,708
0
62,388
W
Horus
Tollomer
Horus
7,298
2,448
1,843
6,385
17,093
22,098
143
3,537
13,556
0
13,356
L
Anubis
YamilethÜ
Anubis
5,850
496
0
1,286
6,329
2,557
0
2,125
4,204
28,141
0
L
Fenrir
7,438
1,419
144
4,931
18,601
18,559
0
7,575
11,026
0
22,154
L
Medusa
oasne
Medusa
13,874
3,957
0
626
10,448
3,119
0
4,809
5,639
0
37,027
W
14,217
2,053
0
2,414
9,095
3,852
756
1,684
7,411
35,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,274
Gold Earned
25,190
160
Minions Killed
153
7
Camps Cleared
5
728,671
Distance Traveled
686,399
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,128
779
115
9
3
245,221
4
W
Horus
9,926
764
8
1
2
264,906
6
L
Anubis
7,780
598
55
4
0
180,736
5
L
Fenrir
8,635
664
20
2
4
250,773
2
L
Medusa
8,775
675
78
6
1
254,890
3
W
Zeus
9,220
709
37
3
2
218,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role