Player Matchup

Izanami
Izanami
 
Izanami
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HakiBro
Odin
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
391W - 431L
1,341 Elo+
Solo
Discordia
Discordia
KannybalZK
Discordia
Level 103
God Stats
16W - 13L
1,226 SR
Queue Stats
425W - 455L
1,389 Elo+
Solo
Horus
Horus
NexusOfInfinity
Horus
Level 107
God Stats
17W - 13L
1,584 SR
Queue Stats
108W - 88L
1,444 Elo+
Solo
Amaterasu
Amaterasu
Wolfruler777
Amaterasu
Level 66
God Stats
2W - 1L
1,460 SR
Queue Stats
35W - 22L
1,414 Elo+
Solo
Team Averages
Level 77
1,454 SR
1,417 Elo+

VS

Team Averages
Level 65
1,464 SR
1,411 Elo+
Neith
Neith
AtharvGrover
Neith
Level 67
God Stats
9W - 6L
1,540 SR
Queue Stats
280W - 265L
1,407 Elo+
Solo
Khepri
Khepri
Blackangel32
Khepri
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 62L
1,516 Elo+
Solo
Susano
Susano
DariethWolf
Susano
Level 105
God Stats
3W - 5L
1,457 SR
Queue Stats
410W - 420L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
XxEndergpro24xX
Sun Wukong
Level 49
God Stats
5W - 8L
1,348 SR
Queue Stats
8W - 13L
1,367 Elo+
Party 1
Thoth
Thoth
anekillator3169
Thoth
Level 64
God Stats
2W - 3L
1,476 SR
Queue Stats
8W - 13L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 4
8,756
515
4,589
7,684
2,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
HakiBro
Odin
15
4 / 3 / 2
9,431
555
6,908
12,284
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KannybalZK
Discordia
12
0 / 3 / 2
7,984
470
3,930
7,803
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 4
9,252
544
9,153
10,020
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Wolfruler777
Amaterasu
16
2 / 0 / 0
10,240
602
13,962
14,153
12,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,333
431
4,891
6,884
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
1 / 1 / 2
7,349
432
3,431
11,471
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
7
0 / 2 / 2
5,938
349
2,603
6,296
1,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
XxEndergpro24xX
Sun Wukong
13
0 / 1 / 0
7,075
416
7,101
16,413
14,260
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 4 / 1
8,396
494
9,149
10,650
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
6
6
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
4
3
L
1
2
1
0.75
L
Khepri
1
1
2
2
L
Susano
0
2
2
0.5
W
Odin
HakiBro
Odin
4
3
2
1.67
W
Discordia
KannybalZK
Discordia
0
3
2
0.33
W
3
0
4
5
W
Amaterasu
Wolfruler777
Amaterasu
2
0
0
2
L
Sun Wukong
XxEndergpro24xX
Sun Wukong
0
1
0
0
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,542
Damage
27,175
51,944
Taken
51,714
31,004
Mitigated
35,689
20,158
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,589
2,784
0
4,636
7,684
2,975
2,965
1,338
6,346
0
73,334
L
4,891
873
0
1,918
6,884
3,275
0
0
6,884
0
54,138
L
Khepri
3,431
683
0
2,044
11,471
12,304
0
506
10,920
22,916
0
L
Susano
2,603
376
0
870
6,296
1,808
0
348
5,786
0
19,596
W
Odin
HakiBro
Odin
6,908
1,808
0
0
12,284
5,673
0
2,410
9,874
0
79,420
W
Discordia
KannybalZK
Discordia
3,930
352
0
2,409
7,803
2,886
238
4,805
2,998
45,261
0
W
9,153
4,416
837
4,098
10,020
7,017
944
2,060
7,960
0
32,555
W
Amaterasu
Wolfruler777
Amaterasu
13,962
7,846
0
8,178
14,153
12,453
2,557
1,967
12,186
0
91,687
L
Sun Wukong
XxEndergpro24xX
Sun Wukong
7,101
1,891
0
3,061
16,413
14,260
0
0
16,413
0
51,691
L
9,149
486
0
720
10,650
4,042
0
2,366
7,781
66,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,663
Gold Earned
36,091
566
Minions Killed
346
0
Camps Cleared
0
1,570,947
Distance Traveled
1,391,803
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,756
515
137
8
0
309,650
0
L
Neith
7,333
431
86
5
0
274,723
3
L
Khepri
7,349
432
31
2
0
312,721
4
L
Susano
5,938
349
35
2
0
167,896
1
W
Odin
9,431
555
131
8
0
323,167
1
W
Discordia
7,984
470
92
5
0
269,889
3
W
Horus
9,252
544
30
2
0
352,031
5
W
Amaterasu
10,240
602
176
10
0
316,210
4
L
Sun Wukong
7,075
416
80
5
0
318,767
1
L
Thoth
8,396
494
114
7
0
317,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role