Player Matchup

Cthulhu
Cthulhu
Amnesiiax687
Cthulhu
Level 80
God Stats
6W - 6L
1,555 SR
Queue Stats
127W - 129L
1,471 Elo+
Solo
Rama
Rama
Helljustice2011
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2
Ullr
Ullr
Lack_Of_Skills__
Ullr
Level 155
God Stats
5W - 4L
1,606 SR
Queue Stats
117W - 117L
1,509 Elo+
Solo
King Arthur
King Arthur
Riconello73
King Arthur
Level 63
God Stats
1W - 1L
1,106 SR
Queue Stats
52W - 54L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
WeBeRiS
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2
Team Averages
Level 68
1,453 SR
1,414 Elo+

VS

Team Averages
Level 79
1,530 SR
1,437 Elo+
Chaac
Chaac
CelticQuest9
Chaac
Level 109
God Stats
2W - 2L
1,313 SR
Queue Stats
49W - 55L
1,503 Elo+
Party 1
Artemis
Artemis
MagentaAlone
Artemis
Level 27
God Stats
2W - 6L
1,298 SR
Queue Stats
16W - 25L
1,428 Elo+
Solo
Thor
Thor
WascaIy Wabbit
Thor
Level 68
God Stats
13W - 14L
1,417 SR
Queue Stats
112W - 128L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
jajomi123
Jormungandr
Level 149
God Stats
4W - 0L
2,050 SR
Queue Stats
150W - 169L
1,440 Elo+
Party 1
Neith
Neith
zoecakesx
Neith
Level 43
God Stats
21W - 29L
1,573 SR
Queue Stats
31W - 59L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amnesiiax687
Cthulhu
13
0 / 4 / 5
7,118
647
6,461
15,202
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 3 / 7
7,636
694
7,134
9,335
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 1 / 4
8,417
765
9,642
9,980
4,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Riconello73
King Arthur
14
2 / 5 / 8
7,756
705
5,256
13,282
9,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
WeBeRiS
Ao Kuang
14
6 / 4 / 3
7,947
722
7,769
15,362
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,225
748
8,509
14,064
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
MagentaAlone
Artemis
15
1 / 0 / 6
8,424
766
12,409
7,748
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 4 / 5
7,961
724
7,408
10,533
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
jajomi123
Jormungandr
16
7 / 3 / 4
9,189
835
15,875
11,359
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
zoecakesx
Neith
15
3 / 4 / 3
8,698
791
5,006
8,005
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
14
Kills
17
17
Deaths
15
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amnesiiax687
Cthulhu
0
4
5
0.63
W
3
4
5
1.38
L
3
3
7
2.17
L
3
1
4
5
W
Artemis
MagentaAlone
Artemis
1
0
6
4
L
King Arthur
Riconello73
King Arthur
2
5
8
1.2
W
3
4
5
1.38
L
Ao Kuang
WeBeRiS
Ao Kuang
6
4
3
1.88
W
Jormungandr
jajomi123
Jormungandr
7
3
4
3
W
Neith
zoecakesx
Neith
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,262
Damage
49,207
63,161
Taken
51,709
38,328
Mitigated
34,479
11,039
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amnesiiax687
Cthulhu
6,461
476
441
3,425
15,202
13,149
0
2,317
12,478
24,229
0
W
8,509
1,298
0
3,212
14,064
12,948
71
3,408
10,525
0
19,303
L
7,134
6,485
0
1,124
9,335
4,241
468
2,924
6,285
0
13,897
L
9,642
2,937
0
875
9,980
4,653
0
2,071
7,748
0
38,153
W
Artemis
MagentaAlone
Artemis
12,409
7,219
0
2,193
7,748
3,503
0
2,052
5,605
0
32,258
L
King Arthur
Riconello73
King Arthur
5,256
1,433
0
1,315
13,282
9,448
0
1,746
11,309
0
15,463
W
7,408
1,396
0
1,803
10,533
7,648
0
2,926
7,378
0
12,037
L
Ao Kuang
WeBeRiS
Ao Kuang
7,769
1,926
421
3,438
15,362
6,837
348
6,817
8,267
12,139
0
W
Jormungandr
jajomi123
Jormungandr
15,875
2,449
23
590
11,359
6,217
10
3,811
7,379
34,877
0
W
Neith
zoecakesx
Neith
5,006
1,488
0
368
8,005
4,163
4,116
1,413
6,592
0
27,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
42,497
149
Minions Killed
187
0
Camps Cleared
0
987,437
Distance Traveled
1,083,006
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,118
647
26
2
0
192,209
3
W
Chaac
8,225
748
20
2
0
248,856
2
L
Rama
7,636
694
19
2
0
167,119
1
L
Ullr
8,417
765
71
6
0
222,911
3
W
Artemis
8,424
766
63
6
0
205,684
0
L
King Arthur
7,756
705
21
2
0
204,893
1
W
Thor
7,961
724
7
1
0
217,403
2
L
Ao Kuang
7,947
722
12
1
0
200,305
2
W
Jormungandr
9,189
835
43
4
0
239,832
0
W
Neith
8,698
791
54
5
0
171,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role