Player Matchup

Horus
Horus
MissLions
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,827 Elo+
Party 2
Izanami
Izanami
Robitotabi
Izanami
Level 160
God Stats
251W - 289L
1,587 SR
Queue Stats
1,271W - 1,358L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
T36ReX
Kumbhakarna
Level 142
God Stats
8W - 4L
1,701 SR
Queue Stats
144W - 163L
1,436 Elo+
Solo
Da Ji
Da Ji
Zeth17
Da Ji
Level 67
God Stats
4W - 1L
1,571 SR
Queue Stats
69W - 64L
1,479 Elo+
Solo
Chernobog
Chernobog
itsmimia
Chernobog
Level 124
God Stats
7W - 6L
1,715 SR
Queue Stats
86W - 70L
1,642 Elo+
Party 2
Team Averages
Level 112
1,615 SR
1,588 Elo+

VS

Team Averages
Level 100
1,532 SR
1,457 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AyeYoChill
Fenrir
Level 118
God Stats
4W - 2L
1,715 SR
Queue Stats
403W - 420L
1,459 Elo+
Solo
Medusa
Medusa
SavageLoveBeast
Medusa
Level 108
God Stats
12W - 20L
1,447 SR
Queue Stats
18W - 33L
1,355 Elo+
Party 1
Eset
Eset
jiGodz
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MissLions
Horus
16
7 / 1 / 3
10,048
670
12,935
14,935
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Robitotabi
Izanami
13
0 / 2 / 0
7,611
507
2,831
7,979
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
T36ReX
Kumbhakarna
12
1 / 0 / 2
7,595
506
3,384
8,797
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Zeth17
Da Ji
13
1 / 1 / 2
7,878
525
2,351
11,231
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
itsmimia
Chernobog
15
2 / 0 / 4
8,932
595
8,462
6,842
2,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 1 / 0
7,022
468
3,270
7,775
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
 
Chaac
10
0 / 3 / 1
6,420
428
4,833
11,900
5,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
AyeYoChill
Fenrir
12
2 / 4 / 0
7,599
507
5,153
14,925
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 0 / 2
7,078
472
6,964
6,540
2,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eset
jiGodz
Eset
12
0 / 3 / 0
6,588
439
1,743
8,822
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
0
2
L
Chaac
 
Chaac
0
3
1
0.17
L
Fenrir
AyeYoChill
Fenrir
2
4
0
0.5
W
Horus
MissLions
Horus
7
1
3
8.5
W
Izanami
Robitotabi
Izanami
0
2
0
0
L
0
0
2
1
W
Kumbhakarna
T36ReX
Kumbhakarna
1
0
2
2
W
Da Ji
Zeth17
Da Ji
1
1
2
2
W
Chernobog
itsmimia
Chernobog
2
0
4
4
L
Eset
jiGodz
Eset
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,963
Damage
21,963
49,784
Taken
49,962
28,121
Mitigated
26,560
19,329
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,270
1,367
1,550
3,662
7,775
7,883
0
1,136
6,598
26,837
0
L
Chaac
 
Chaac
4,833
1,397
0
4,256
11,900
5,588
0
0
11,387
0
33,371
L
Fenrir
AyeYoChill
Fenrir
5,153
1,019
0
6,223
14,925
6,973
0
574
14,175
0
48,037
W
Horus
MissLions
Horus
12,935
5,707
169
5,885
14,935
11,960
398
27
14,908
0
71,805
W
Izanami
Robitotabi
Izanami
2,831
2,258
84
2,305
7,979
2,805
1,482
682
7,297
0
67,222
L
6,964
2,996
0
472
6,540
2,544
1,002
971
5,569
0
67,032
W
Kumbhakarna
T36ReX
Kumbhakarna
3,384
314
0
3,047
8,797
5,791
0
2,477
6,320
24,525
0
W
Da Ji
Zeth17
Da Ji
2,351
549
0
4,730
11,231
4,731
0
44
11,187
0
56,349
W
Chernobog
itsmimia
Chernobog
8,462
6,449
0
3,109
6,842
2,834
3,552
1,783
5,059
0
70,551
L
Eset
jiGodz
Eset
1,743
283
0
1,476
8,822
3,572
0
703
8,053
45,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
34,707
526
Minions Killed
392
0
Camps Cleared
0
1,494,447
Distance Traveled
1,256,266
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,022
468
44
3
0
249,400
5
L
Chaac
6,420
428
57
4
0
195,527
2
L
Fenrir
7,599
507
92
6
0
297,196
6
W
Horus
10,048
670
141
9
0
301,006
1
W
Izanami
7,611
507
122
8
0
243,957
1
L
Medusa
7,078
472
112
7
0
268,287
4
W
Kumbhakarna
7,595
506
37
2
0
326,978
8
W
Da Ji
7,878
525
106
7
0
323,798
2
W
Chernobog
8,932
595
120
8
0
298,708
2
L
Eset
6,588
439
87
6
0
245,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role