Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlwaysAngie
Bellona
Level 146
God Stats
3W - 3L
1,533 SR
Queue Stats
83W - 98L
1,524 Elo+
Party 2
Loki
Loki
THeSouPeaRMaN
Loki
Level 142
God Stats
2W - 1L
1,165 SR
Queue Stats
34W - 41L
1,479 Elo+
Solo
Scylla
Scylla
Xbox Power Off
Scylla
Level 153
God Stats
4W - 5L
1,441 SR
Queue Stats
369W - 404L
1,525 Elo+
Solo
Ymir
Ymir
alwayswilliam
Ymir
Level 156
God Stats
6W - 7L
1,591 SR
Queue Stats
291W - 294L
1,483 Elo+
Party 2
Team Averages
Level 151
1,446 SR
1,502 Elo+

VS

Team Averages
Level 131
1,519 SR
1,465 Elo+
Nox
Nox
Insane7Ara
Nox
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 24L
1,337 Elo+
Party 1
Izanami
Izanami
VNAIR
Izanami
Level 146
God Stats
2W - 0L
1,702 SR
Queue Stats
24W - 40L
1,371 Elo+
Party 1
Amaterasu
Amaterasu
elbeloonline
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,361 Elo+
Solo
Scylla
Scylla
gilgurt
Scylla
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,689 Elo+
Solo
Tiamat
Tiamat
z_Aphrodite_z
Tiamat
Level 129
God Stats
2W - 3L
1,392 SR
Queue Stats
121W - 110L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 3 / 2
6,336
634
4,809
9,271
13,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
AlwaysAngie
Bellona
13
3 / 6 / 3
8,561
856
8,895
17,985
21,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 5 / 2
7,492
749
7,240
7,659
4,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 2
7,417
742
12,865
7,452
3,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 3
7,624
762
7,017
16,107
11,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
8,977
898
7,898
6,587
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
VNAIR
Izanami
14
9 / 4 / 6
8,972
897
15,211
10,593
6,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
elbeloonline
Amaterasu
14
4 / 1 / 14
9,104
910
7,719
14,379
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
gilgurt
Scylla
13
0 / 3 / 13
7,802
780
7,696
8,516
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
6 / 0 / 13
9,105
911
12,930
10,774
10,768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
8
Kills
21
21
Deaths
9
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
L
Bellona
AlwaysAngie
Bellona
3
6
3
0.75
W
2
1
14
9
L
2
5
2
0.6
W
Izanami
VNAIR
Izanami
9
4
6
3
L
2
2
2
1.5
L
1
5
3
0.5
W
Amaterasu
elbeloonline
Amaterasu
4
1
14
11
W
Scylla
gilgurt
Scylla
0
3
13
2.17
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,826
Damage
51,454
58,474
Taken
50,849
53,698
Mitigated
41,287
12,406
Healing
20,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,809
1,331
1,015
1,503
9,271
13,354
39
5,214
4,057
7,927
0
L
Bellona
AlwaysAngie
Bellona
8,895
2,596
2,445
2,165
17,985
21,422
0
6,749
11,236
0
16,220
W
7,898
935
1,602
1,024
6,587
3,736
230
3,448
2,982
21,215
0
L
7,240
903
589
746
7,659
4,255
0
3,165
4,494
0
14,201
W
Izanami
VNAIR
Izanami
15,211
6,461
1,630
1,484
10,593
6,039
1,752
5,593
4,940
0
24,403
L
12,865
936
675
1,503
7,452
3,611
0
4,219
3,233
21,525
0
L
7,017
674
200
1,565
16,107
11,056
0
9,177
6,930
18,461
0
W
Amaterasu
elbeloonline
Amaterasu
7,719
3,440
1,443
5,908
14,379
16,258
245
5,407
8,906
0
10,991
W
Scylla
gilgurt
Scylla
7,696
1,612
703
1,041
8,516
4,486
1,330
4,932
3,390
20,127
0
W
12,930
2,053
2,273
3,370
10,774
10,768
736
5,311
5,212
23,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
43,960
93
Minions Killed
117
0
Camps Cleared
0
880,030
Distance Traveled
994,531
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,336
634
6
1
0
150,508
0
L
Bellona
8,561
856
13
1
0
179,402
1
W
Nox
8,977
898
31
3
0
198,081
3
L
Loki
7,492
749
24
2
0
159,767
1
W
Izanami
8,972
897
24
2
0
175,780
1
L
Scylla
7,417
742
27
3
0
217,283
2
L
Ymir
7,624
762
23
2
0
173,070
1
W
Amaterasu
9,104
910
8
1
0
231,832
5
W
Scylla
7,802
780
30
3
0
169,341
0
W
Tiamat
9,105
911
24
2
0
219,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role