Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Dankea
Hades
Level 126
God Stats
2W - 3L
1,496 SR
Queue Stats
105W - 117L
1,493 Elo+
Solo
Achilles
Achilles
Hommm
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,572 Elo+
Solo
Chiron
Chiron
Mоmоnga
Chiron
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,708 Elo+
Party 1
Amaterasu
Amaterasu
Tldall
Amaterasu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,420 Elo+
Party 1
Team Averages
Level 111
1,499 SR
1,539 Elo+

VS

Team Averages
Level 131
1,620 SR
1,491 Elo+
Zhong Kui
Zhong Kui
Fakexton
Zhong Kui
Level 159
God Stats
10W - 4L
1,728 SR
Queue Stats
390W - 365L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
FrenchEarthworm
Gilgamesh
Level 129
God Stats
7W - 3L
1,388 SR
Queue Stats
305W - 301L
1,511 Elo+
Solo
Ah Puch
Ah Puch
MisterXafca
Ah Puch
Level 122
God Stats
4W - 0L
1,830 SR
Queue Stats
204W - 222L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Shtaf
Nu Wa
Level 160
God Stats
13W - 4L
1,655 SR
Queue Stats
731W - 707L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
Shysis
Sun Wukong
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 52L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
7 / 5 / 13
13,836
769
20,949
26,807
37,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Dankea
Hades
17
3 / 5 / 11
11,250
625
15,148
20,460
16,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Hommm
Achilles
19
6 / 6 / 4
12,097
672
10,710
25,068
16,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
Mоmоnga
Chiron
17
2 / 6 / 8
10,976
610
21,737
19,368
9,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Tldall
Amaterasu
18
3 / 5 / 8
11,331
630
13,747
29,739
37,664
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fakexton
Zhong Kui
20
4 / 2 / 16
12,488
694
17,377
17,732
17,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
FrenchEarthworm
Gilgamesh
19
6 / 4 / 14
12,934
719
18,102
27,715
29,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
MisterXafca
Ah Puch
20
2 / 3 / 18
12,272
682
24,947
18,086
9,871
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
Shtaf
Nu Wa
20
7 / 5 / 11
12,320
684
25,063
17,483
9,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Shysis
Sun Wukong
19
6 / 7 / 13
12,356
686
20,515
27,125
27,715
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
97
21
Kills
25
27
Deaths
21
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
7
5
13
2.7
L
Hades
Dankea
Hades
3
5
11
1.7
W
Zhong Kui
Fakexton
Zhong Kui
4
2
16
6
W
Gilgamesh
FrenchEarthworm
Gilgamesh
6
4
14
3.25
L
Achilles
Hommm
Achilles
6
6
4
1.33
W
Ah Puch
MisterXafca
Ah Puch
2
3
18
3.67
L
Chiron
Mоmоnga
Chiron
2
6
8
1
W
Nu Wa
Shtaf
Nu Wa
7
5
11
2.5
W
Sun Wukong
Shysis
Sun Wukong
6
7
13
1.79
L
Amaterasu
Tldall
Amaterasu
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,291
Damage
106,004
121,442
Taken
108,141
118,686
Mitigated
93,449
42,545
Healing
35,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
20,949
1,133
3,468
3,859
26,807
37,832
285
13,508
13,299
52,835
0
L
Hades
Dankea
Hades
15,148
953
4,072
7,322
20,460
16,903
1,086
12,209
8,251
30,024
0
W
Zhong Kui
Fakexton
Zhong Kui
17,377
1,872
3,206
5,306
17,732
17,425
2,135
6,242
11,490
32,811
0
W
Gilgamesh
FrenchEarthworm
Gilgamesh
18,102
3,952
3,771
4,781
27,715
29,204
1,152
9,804
17,911
472
27,677
L
Achilles
Hommm
Achilles
10,710
3,174
472
4,904
25,068
16,546
1,518
13,609
11,459
0
19,195
W
Ah Puch
MisterXafca
Ah Puch
24,947
2,133
1,138
6,959
18,086
9,871
578
7,122
10,964
55,161
0
L
Chiron
Mоmоnga
Chiron
21,737
5,166
2,487
5,010
19,368
9,741
943
9,811
9,553
0
39,304
W
Nu Wa
Shtaf
Nu Wa
25,063
4,429
2,341
3,189
17,483
9,234
2,183
7,183
10,300
49,596
0
W
Sun Wukong
Shysis
Sun Wukong
20,515
3,174
1,066
3,425
27,125
27,715
1,168
5,746
21,379
0
36,803
L
Amaterasu
Tldall
Amaterasu
13,747
2,212
1,183
9,768
29,739
37,664
541
18,652
11,087
0
35,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,490
Gold Earned
62,370
196
Minions Killed
176
0
Camps Cleared
0
1,608,101
Distance Traveled
1,640,856
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,836
769
46
3
0
337,883
0
L
Hades
11,250
625
54
3
0
296,443
0
W
Zhong Kui
12,488
694
44
2
0
343,792
3
W
Gilgamesh
12,934
719
22
1
0
292,373
2
L
Achilles
12,097
672
23
1
0
294,764
0
W
Ah Puch
12,272
682
48
3
0
325,190
4
L
Chiron
10,976
610
38
2
0
308,377
0
W
Nu Wa
12,320
684
35
2
0
316,029
1
W
Sun Wukong
12,356
686
27
2
0
363,472
2
L
Amaterasu
11,331
630
35
2
0
370,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role