Player Matchup

He Bo
He Bo
 
He Bo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Sxki
Thanatos
Level 27
God Stats
4W - 1L
1,926 SR
Queue Stats
22W - 17L
1,588 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
XziBiD
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,714 Elo+
Party 4
Geb
Geb
wykix
Geb
Level 14
God Stats
4W - 3L
1,647 SR
Queue Stats
6W - 5L
1,613 Elo+
Party 3
Team Averages
Level 57
1,615 SR
1,583 Elo+

VS

Team Averages
Level 70
1,573 SR
1,581 Elo+
Neith
Neith
Bambirealmvp
Neith
Level 15
God Stats
2W - 1L
1,747 SR
Queue Stats
3W - 3L
1,634 Elo+
Party 1
Sol
Sol
LMNTRIX19
Sol
Level 69
God Stats
1W - 3L
1,147 SR
Queue Stats
229W - 183L
1,584 Elo+
Party 2
Artio
Artio
PRojcjs
Artio
Level 146
God Stats
1W - 0L
1,660 SR
Queue Stats
147W - 112L
1,672 Elo+
Party 2
Medusa
Medusa
Swiftshots2k
Medusa
Level 120
God Stats
7W - 3L
1,813 SR
Queue Stats
335W - 300L
1,515 Elo+
Party 1
Arachne
Arachne
ivardeviking
Arachne
Level 1
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 2 / 1
6,583
549
6,700
7,318
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
 
Mulan
10
2 / 2 / 2
6,110
509
5,089
11,560
5,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Sxki
Thanatos
10
2 / 2 / 1
6,151
513
5,935
10,271
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
XziBiD
Ah Muzen Cab
13
3 / 2 / 0
7,183
599
5,648
8,032
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Geb
wykix
Geb
8
0 / 2 / 2
5,363
447
2,152
7,782
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,706
559
2,882
5,603
2,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 1
6,990
583
4,410
6,064
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
PRojcjs
Artio
12
1 / 3 / 2
7,041
587
6,353
11,004
9,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
10
3 / 3 / 2
6,232
519
5,916
9,275
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
ivardeviking
Arachne
11
3 / 1 / 4
6,899
575
2,779
10,627
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
10
10
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
1
1.25
L
Mulan
 
Mulan
2
2
2
1.5
W
1
2
1
0.75
W
2
0
1
2.5
W
Artio
PRojcjs
Artio
1
3
2
0.67
W
Medusa
3
3
2
1.33
L
Thanatos
Sxki
Thanatos
2
2
1
1.25
L
Ah Muzen Cab
XziBiD
Ah Muzen Cab
3
2
0
1.5
W
Arachne
ivardeviking
Arachne
3
1
4
5
L
Geb
wykix
Geb
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
22,340
44,963
Taken
42,573
19,681
Mitigated
20,593
20,666
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,700
453
0
1,563
7,318
2,942
0
2,365
4,935
52,248
0
L
Mulan
 
Mulan
5,089
1,180
0
5,820
11,560
5,776
348
5,198
5,724
0
37,825
W
2,882
1,098
0
1,893
5,603
2,214
1,308
905
4,698
0
41,166
W
4,410
1,508
0
4,682
6,064
1,902
0
1,977
4,087
50,299
0
W
Artio
PRojcjs
Artio
6,353
786
0
5,060
11,004
9,364
0
1,749
9,255
41,830
0
W
Medusa
5,916
2,503
0
1,866
9,275
3,617
0
2,969
6,306
0
33,179
L
Thanatos
Sxki
Thanatos
5,935
1,690
0
9,269
10,271
4,020
335
2,294
7,873
0
35,013
L
Ah Muzen Cab
XziBiD
Ah Muzen Cab
5,648
2,373
0
2,215
8,032
2,965
0
0
8,032
0
65,472
W
Arachne
ivardeviking
Arachne
2,779
2,022
0
2,176
10,627
3,496
130
1,252
9,375
0
37,693
L
Geb
wykix
Geb
2,152
318
0
1,799
7,782
3,978
0
824
6,936
11,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
33,868
359
Minions Killed
398
0
Camps Cleared
0
1,128,913
Distance Traveled
1,143,331
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,583
549
91
8
0
221,668
4
L
Mulan
6,110
509
74
6
0
221,624
6
W
Neith
6,706
559
96
8
0
211,917
1
W
Sol
6,990
583
88
7
0
223,824
3
W
Artio
7,041
587
91
8
0
236,478
6
W
Medusa
6,232
519
58
5
0
218,342
4
L
Thanatos
6,151
513
69
6
0
241,013
6
L
Ah Muzen Cab
7,183
599
100
8
0
230,170
2
W
Arachne
6,899
575
65
5
0
252,770
5
L
Geb
5,363
447
25
2
0
214,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role