Player Matchup

Thor
Thor
GUTSXD
Thor
Level 54
God Stats
31W - 24L
1,283 SR
Queue Stats
260W - 299L
1,445 Elo+
Solo
Horus
Horus
Stormeking
Horus
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 45L
1,481 Elo+
Solo
Odin
Odin
saberdio
Odin
Level 53
God Stats
10W - 9L
1,500 SR
Queue Stats
111W - 158L
1,125 Elo+
Party 1
Neith
Neith
xXDeadHunterXx12
Neith
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 88L
1,373 Elo+
Solo
Kukulkan
Kukulkan
爻沒沒阡守
Kukulkan
Level 58
God Stats
3W - 6L
1,237 SR
Queue Stats
20W - 28L
1,163 Elo+
Party 1
Team Averages
Level 68
1,404 SR
1,317 Elo+

VS

Team Averages
Level 76
1,398 SR
1,477 Elo+
Cthulhu
Cthulhu
EvilAssassinM2
Cthulhu
Level 47
God Stats
14W - 18L
1,455 SR
Queue Stats
47W - 59L
1,459 Elo+
Party 2
Sol
Sol
Habersham
Sol
Level 76
God Stats
20W - 22L
1,436 SR
Queue Stats
47W - 50L
1,405 Elo+
Solo
Aphrodite
Aphrodite
LunasMelody
Aphrodite
Level 46
God Stats
9W - 17L
1,376 SR
Queue Stats
14W - 24L
1,408 Elo+
Party 2
Lancelot
Lancelot
ThePirus
Lancelot
Level 69
God Stats
3W - 4L
1,359 SR
Queue Stats
798W - 884L
1,409 Elo+
Solo
Chiron
Chiron
nikneim
Chiron
Level 143
God Stats
0W - 1L
1,363 SR
Queue Stats
34W - 25L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GUTSXD
Thor
19
6 / 1 / 15
13,517
1,040
13,679
16,764
8,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
20
4 / 1 / 24
14,012
1,078
13,847
23,223
35,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
20
7 / 2 / 21
13,631
1,049
17,763
17,730
21,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 2 / 16
14,054
1,081
26,973
16,305
7,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
20
7 / 0 / 22
14,174
1,090
25,355
8,214
4,261
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

218

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 5
11,823
909
14,212
26,509
43,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 7 / 2
12,347
950
27,908
20,911
10,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
LunasMelody
Aphrodite
17
0 / 6 / 1
10,999
846
3,528
20,932
21,906
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
ThePirus
Lancelot
17
1 / 7 / 2
11,696
900
9,253
12,798
6,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
nikneim
Chiron
17
3 / 7 / 2
12,747
981
19,092
21,030
10,485
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
18
33
Kills
6
6
Deaths
33
98
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Thor
GUTSXD
Thor
6
1
15
13.5
L
2
7
2
0.43
L
Aphrodite
LunasMelody
Aphrodite
0
6
1
0.08
W
Horus
4
1
24
16
L
Lancelot
ThePirus
Lancelot
1
7
2
0.29
L
Chiron
nikneim
Chiron
3
7
2
0.57
W
Odin
7
2
21
8.75
W
9
2
16
8.5
W
Kukulkan
7
0
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,617
Damage
73,993
82,236
Taken
102,180
77,498
Mitigated
92,230
23,474
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,212
871
775
1,330
26,509
43,240
0
9,523
16,986
24,183
0
W
Thor
GUTSXD
Thor
13,679
1,578
0
3,953
16,764
8,486
0
8,264
8,268
0
37,245
L
27,908
11,853
0
3,318
20,911
10,487
0
3,828
17,083
54,579
5,981
L
Aphrodite
LunasMelody
Aphrodite
3,528
841
3,841
2,141
20,932
21,906
0
7,743
13,189
10,039
0
W
Horus
13,847
5,351
5,722
7,668
23,223
35,253
0
13,030
9,846
1,127
15,704
L
Lancelot
ThePirus
Lancelot
9,253
2,236
0
200
12,798
6,112
0
2,506
10,292
0
29,584
L
Chiron
nikneim
Chiron
19,092
11,619
297
1,970
21,030
10,485
0
6,137
14,893
0
52,742
W
Odin
17,763
2,722
0
819
17,730
21,644
0
8,881
8,590
7,614
25,175
W
26,973
17,383
0
5,312
16,305
7,854
0
7,963
8,106
0
58,063
W
Kukulkan
25,355
2,997
0
0
8,214
4,261
0
3,176
4,934
58,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,388
Gold Earned
59,612
264
Minions Killed
233
9
Camps Cleared
9
1,226,766
Distance Traveled
1,062,708
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,823
909
20
2
0
223,885
0
W
Thor
13,517
1,040
43
3
0
269,141
1
L
Sol
12,347
950
57
4
5
196,678
0
L
Aphrodite
10,999
846
21
2
0
211,685
0
W
Horus
14,012
1,078
5
0
1
258,322
0
L
Lancelot
11,696
900
58
4
1
224,881
0
L
Chiron
12,747
981
77
6
3
205,579
1
W
Odin
13,631
1,049
44
3
3
255,280
0
W
Neith
14,054
1,081
75
6
4
219,730
0
W
Kukulkan
14,174
1,090
97
7
1
224,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role