Player Matchup

Hercules
Hercules
Dada4565
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
EhyTia
Danzaburou
Level 65
God Stats
0W - 1L
1,700 SR
Queue Stats
22W - 35L
1,295 Elo+
Party 1
Nox
Nox
KeylessFungus
Nox
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,250 Elo+
Party 1
Team Averages
Level 72
1,567 SR
1,277 Elo+

VS

Team Averages
Level 142
1,515 SR
1,592 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CrosRafiki
Agni
Level 160
God Stats
8W - 2L
1,665 SR
Queue Stats
247W - 155L
1,621 Elo+
Party 2
Tyr
Tyr
Dock Kaiser
Tyr
Level 160
God Stats
5W - 1L
1,380 SR
Queue Stats
313W - 203L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dada4565
Hercules
8
1 / 4 / 0
5,791
579
3,963
14,263
11,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
EhyTia
Danzaburou
9
1 / 8 / 1
6,232
623
4,794
11,991
5,297
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 7 / 2
6,868
687
4,158
9,535
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 7
7,625
763
6,620
6,012
3,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
8 / 0 / 10
8,654
865
14,085
6,292
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 1 / 9
8,551
855
10,273
11,529
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
19
19
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
7
3.75
W
8
0
10
13
L
Hercules
Dada4565
Hercules
1
4
0
0.25
W
7
1
9
11.5
L
Danzaburou
EhyTia
Danzaburou
1
8
1
0.19
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,915
Damage
30,978
35,789
Taken
23,833
20,874
Mitigated
14,222
4,801
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,620
3,261
0
187
6,012
3,391
557
1,858
4,154
0
23,653
W
14,085
1,106
0
1,525
6,292
2,433
204
1,159
5,133
29,031
0
L
Hercules
Dada4565
Hercules
3,963
1,623
150
3,036
14,263
11,261
0
5,392
8,546
0
9,760
W
10,273
1,979
0
4,167
11,529
8,398
0
1,657
9,872
0
25,052
L
Danzaburou
EhyTia
Danzaburou
4,794
2,171
0
893
11,991
5,297
0
4,580
7,281
0
16,278
L
4,158
736
0
722
9,535
4,316
0
4,547
4,830
16,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,891
Gold Earned
24,830
76
Minions Killed
115
2
Camps Cleared
7
474,873
Distance Traveled
555,138
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,625
763
34
3
4
172,550
1
W
Agni
8,654
865
39
4
1
184,149
3
L
Hercules
5,791
579
10
1
0
173,869
2
W
Tyr
8,551
855
42
4
2
198,439
0
L
Danzaburou
6,232
623
34
3
0
143,012
0
L
Nox
6,868
687
32
3
2
157,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role