Player Matchup

Cerberus
Cerberus
Boleman
Cerberus
Level 125
God Stats
5W - 3L
1,309 SR
Queue Stats
386W - 330L
1,593 Elo+
Party 1
Anhur
Anhur
BrookieeWookiee
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
ChrisPyCreamer
Olorun
Level 120
God Stats
4W - 0L
1,798 SR
Queue Stats
141W - 121L
1,620 Elo+
Party 1
Osiris
Osiris
CombatCandyman
Osiris
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 55L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
Im Hatman
Nu Wa
Level 147
God Stats
27W - 18L
1,489 SR
Queue Stats
941W - 901L
1,633 Elo+
Party 1
Team Averages
Level 139
1,519 SR
1,588 Elo+

VS

Team Averages
Level 136
1,595 SR
1,486 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Alfamode
Artemis
Level 160
God Stats
0W - 1L
1,705 SR
Queue Stats
56W - 55L
1,556 Elo+
Solo
Hera
Hera
Eiladarr
Hera
Level 120
God Stats
2W - 5L
1,767 SR
Queue Stats
169W - 179L
1,595 Elo+
Solo
Cernunnos
Cernunnos
Pupperplease
Cernunnos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Solo
Atlas
Atlas
Silentiumlux
Atlas
Level 129
God Stats
1W - 2L
1,505 SR
Queue Stats
92W - 121L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boleman
Cerberus
15
3 / 2 / 9
8,953
895
5,595
14,535
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 3 / 8
8,127
813
7,127
10,128
4,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 9
9,362
936
8,223
9,930
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 2 / 7
9,398
940
10,946
11,108
9,442
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
Im Hatman
Nu Wa
13
0 / 3 / 12
7,818
782
9,608
6,794
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 3 / 6
8,375
838
7,657
8,351
3,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Alfamode
Artemis
13
2 / 4 / 4
8,016
802
8,206
10,158
3,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
15
4 / 2 / 7
8,846
885
8,842
6,214
2,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Pupperplease
Cernunnos
14
3 / 4 / 5
8,331
833
8,148
11,803
4,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 9
8,087
809
9,493
9,848
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
16
Kills
12
13
Deaths
16
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
3
6
2
L
Artemis
Alfamode
Artemis
2
4
4
1
W
Cerberus
Boleman
Cerberus
3
2
9
3.75
W
3
3
8
2.33
W
4
3
9
2.83
W
6
2
7
4.75
L
Hera
4
2
7
3.75
W
Nu Wa
Im Hatman
Nu Wa
0
3
12
2
L
Cernunnos
Pupperplease
Cernunnos
3
4
5
1.38
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,499
Damage
42,346
52,495
Taken
46,374
34,295
Mitigated
24,591
24,514
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,657
3,432
3,412
2,602
8,351
3,389
1,903
3,468
4,883
0
20,857
L
Artemis
Alfamode
Artemis
8,206
1,489
630
1,728
10,158
3,880
1,301
6,006
4,152
0
17,663
W
Cerberus
Boleman
Cerberus
5,595
23
1,553
4,624
14,535
12,933
272
4,282
10,253
10,772
0
W
7,127
2,910
1,131
1,487
10,128
4,647
1,536
3,955
6,173
0
16,796
W
8,223
3,051
2,996
3,148
9,930
4,458
3,209
2,501
7,429
30,950
0
W
10,946
2,384
3,533
4,481
11,108
9,442
1,566
4,783
6,325
0
22,779
L
Hera
8,842
1,551
1,553
1,318
6,214
2,440
773
3,324
2,890
17,635
0
W
Nu Wa
Im Hatman
Nu Wa
9,608
2,140
942
619
6,794
2,815
1,665
2,814
3,980
20,630
0
L
Cernunnos
Pupperplease
Cernunnos
8,148
3,537
803
3,368
11,803
4,660
1,872
5,915
5,888
0
19,013
L
9,493
2,663
724
1,406
9,848
10,222
178
4,713
5,135
20,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
41,655
103
Minions Killed
121
0
Camps Cleared
0
960,455
Distance Traveled
918,251
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,375
838
32
3
0
195,453
3
L
Artemis
8,016
802
26
3
0
169,376
0
W
Cerberus
8,953
895
13
1
0
212,479
0
W
Anhur
8,127
813
17
2
0
173,985
0
W
Olorun
9,362
936
47
5
0
176,079
3
W
Osiris
9,398
940
12
1
0
213,744
0
L
Hera
8,846
885
20
2
0
193,456
2
W
Nu Wa
7,818
782
14
1
0
184,168
0
L
Cernunnos
8,331
833
28
3
0
189,616
0
L
Atlas
8,087
809
15
2
0
170,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role