Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bahamut-Lunar
Chang'e
Level 121
God Stats
29W - 25L
1,561 SR
Queue Stats
115W - 100L
1,557 Elo+
Solo
Lancelot
Lancelot
Carter_VanJohn
Lancelot
Level 125
God Stats
17W - 15L
1,514 SR
Queue Stats
235W - 249L
1,533 Elo+
Solo
Kukulkan
Kukulkan
WarIsComing5130
Kukulkan
Level 86
God Stats
4W - 3L
1,641 SR
Queue Stats
30W - 38L
1,499 Elo+
Solo
Terra
Terra
WeenerAshDan
Terra
Level 156
God Stats
17W - 8L
1,661 SR
Queue Stats
99W - 99L
1,523 Elo+
Solo
Team Averages
Level 130
1,575 SR
1,523 Elo+

VS

Team Averages
Level 105
1,579 SR
1,507 Elo+
Neith
Neith
ATG Hellfire
Neith
Level 103
God Stats
21W - 12L
1,611 SR
Queue Stats
268W - 263L
1,503 Elo+
Solo
Odin
Odin
Based-Jay69
Odin
Level 108
God Stats
5W - 4L
1,782 SR
Queue Stats
236W - 212L
1,538 Elo+
Solo
Freya
Freya
EmptyKetchup723
Freya
Level 74
God Stats
2W - 3L
1,500 SR
Queue Stats
538W - 509L
1,544 Elo+
Solo
Da Ji
Da Ji
GerthBr00KZZ
Da Ji
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,450 Elo+
Solo
Ymir
Ymir
KhaLiFa-Wiz____
Ymir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 0 / 6
8,594
537
8,981
9,731
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
14
0 / 3 / 3
9,070
567
7,048
10,261
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
15
7 / 0 / 8
9,202
575
14,531
10,352
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
4 / 0 / 4
8,545
534
8,627
6,997
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
6 / 0 / 8
9,088
568
5,888
12,080
12,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,261
454
6,136
9,097
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 1
8,440
528
7,937
12,669
11,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
7,143
446
4,135
13,370
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 6 / 1
7,479
467
6,169
14,558
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 8 / 0
6,006
375
3,630
17,401
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
21
Kills
3
3
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
6
7
L
0
3
1
0.17
W
Chang'e
0
3
3
0.5
L
2
1
1
2.5
W
Lancelot
7
0
8
11
L
0
3
0
0
L
1
6
1
0.25
L
0
8
0
0
W
Kukulkan
4
0
4
6
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,075
Damage
28,007
49,421
Taken
67,095
31,747
Mitigated
41,390
19,542
Healing
16,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,981
3,713
0
1,000
9,731
4,401
196
3,335
6,396
0
62,615
L
6,136
3,101
0
2,245
9,097
4,427
444
4,766
4,331
0
58,756
W
Chang'e
7,048
442
481
5,074
10,261
6,989
1,180
62
10,199
74,405
0
L
7,937
804
0
3,050
12,669
11,247
813
6,930
5,739
0
75,035
W
Lancelot
14,531
2,564
0
3,582
10,352
4,795
1,518
666
9,686
0
65,302
L
4,135
1,405
0
5,852
13,370
4,888
0
2,224
11,146
61,441
0
L
6,169
1,111
0
4,738
14,558
6,682
0
1,804
12,754
0
54,660
L
3,630
1,308
0
1,059
17,401
14,146
0
5,839
11,562
15,397
0
W
Kukulkan
8,627
1,542
0
750
6,997
3,333
1,388
159
6,838
61,336
0
W
5,888
1,173
4,287
4,368
12,080
12,229
0
3,543
8,537
23,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,499
Gold Earned
36,329
479
Minions Killed
425
0
Camps Cleared
0
1,571,560
Distance Traveled
1,327,699
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,594
537
96
6
0
275,977
3
L
Neith
7,261
454
98
6
0
216,201
4
W
Chang'e
9,070
567
153
10
0
292,889
4
L
Odin
8,440
528
126
8
0
293,344
3
W
Lancelot
9,202
575
100
6
0
368,265
2
L
Freya
7,143
446
93
6
0
258,305
2
L
Da Ji
7,479
467
94
6
0
310,261
2
L
Ymir
6,006
375
14
1
0
249,588
1
W
Kukulkan
8,545
534
114
7
0
306,202
2
W
Terra
9,088
568
16
1
0
328,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role