Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Bilatinomen69
Bastet
Level 56
God Stats
8W - 13L
1,521 SR
Queue Stats
20W - 23L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
HG WPNS
Ao Kuang
Level 137
God Stats
3W - 2L
1,374 SR
Queue Stats
87W - 89L
1,381 Elo+
Solo
Horus
Horus
NoobiePlays3441
Horus
Level 42
God Stats
6W - 3L
1,272 SR
Queue Stats
84W - 97L
1,368 Elo+
Solo
Persephone
Persephone
S3th3ro
Persephone
Level 95
God Stats
4W - 6L
1,500 SR
Queue Stats
129W - 118L
1,559 Elo+
Solo
Team Averages
Level 98
1,433 SR
1,466 Elo+

VS

Team Averages
Level 74
1,540 SR
1,518 Elo+
Chaac
Chaac
EvanAway
Chaac
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
136W - 113L
1,449 Elo+
Solo
Freya
Freya
Jamikis
Freya
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Shibbcakes
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 138L
1,566 Elo+
Solo
Zeus
Zeus
ToastMyMuffin
Zeus
Level 129
God Stats
7W - 5L
1,585 SR
Queue Stats
98W - 87L
1,543 Elo+
Solo
Neith
Neith
Wizmin
Neith
Level 48
God Stats
209W - 191L
1,617 SR
Queue Stats
258W - 238L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 0 / 5
8,177
743
8,058
5,819
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 6
8,705
791
10,829
10,109
4,769
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
HG WPNS
Ao Kuang
9
0 / 1 / 0
6,225
566
0
955
313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 0 / 7
8,147
741
6,083
11,263
10,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
S3th3ro
Persephone
16
3 / 1 / 5
8,837
803
9,893
7,149
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EvanAway
Chaac
14
0 / 1 / 1
7,541
686
3,052
5,242
3,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Jamikis
Freya
14
1 / 4 / 0
7,696
700
6,083
12,161
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
13
0 / 2 / 2
7,428
675
5,731
10,125
3,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 5 / 0
7,258
660
2,851
7,212
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Wizmin
Neith
14
0 / 3 / 1
7,603
691
4,592
8,584
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
W
6
0
6
9
L
Chaac
EvanAway
Chaac
0
1
1
0.5
W
Ao Kuang
HG WPNS
Ao Kuang
0
1
0
0
L
Freya
Jamikis
Freya
1
4
0
0.25
W
3
0
7
6.5
W
Persephone
S3th3ro
Persephone
3
1
5
5.5
L
Skadi
0
2
2
0.5
L
1
5
0
0.2
L
Neith
Wizmin
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,863
Damage
22,309
35,295
Taken
43,324
21,613
Mitigated
19,001
14,990
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,058
228
1,414
1,590
5,819
3,243
180
2,377
3,442
26,768
0
W
10,829
2,127
0
2,159
10,109
4,769
550
1,518
8,591
0
25,989
L
Chaac
EvanAway
Chaac
3,052
502
0
895
5,242
3,643
0
2,500
2,742
0
25,498
W
Ao Kuang
HG WPNS
Ao Kuang
0
0
0
0
955
313
0
349
606
0
0
L
Freya
Jamikis
Freya
6,083
2,517
0
3,477
12,161
4,918
214
5,145
6,842
27,809
0
W
6,083
2,525
2,475
5,561
11,263
10,158
517
2,216
9,047
0
19,270
W
Persephone
S3th3ro
Persephone
9,893
898
0
1,791
7,149
3,130
0
2,473
4,675
37,069
0
L
Skadi
5,731
1,697
0
1,850
10,125
3,596
571
2,219
7,842
0
28,148
L
2,851
33
0
250
7,212
2,682
131
2,647
4,329
14,523
0
L
Neith
Wizmin
Neith
4,592
1,653
0
413
8,584
4,162
902
4,778
3,618
0
26,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
37,526
189
Minions Killed
248
0
Camps Cleared
0
966,832
Distance Traveled
982,074
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,177
743
51
5
0
198,633
0
W
Bastet
8,705
791
38
3
0
260,911
1
L
Chaac
7,541
686
46
4
0
234,856
0
W
Ao Kuang
6,225
566
0
0
0
16,743
1
L
Freya
7,696
700
47
4
0
194,779
0
W
Horus
8,147
741
26
2
0
257,339
0
W
Persephone
8,837
803
74
7
0
233,206
4
L
Skadi
7,428
675
54
5
0
222,227
3
L
Zeus
7,258
660
43
4
0
121,608
0
L
Neith
7,603
691
58
5
0
208,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role