Player Matchup

Apollo
Apollo
BlacksC0oksBoi
Apollo
Level 62
God Stats
7W - 7L
1,899 SR
Queue Stats
284W - 342L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FatMoistMeaT
Morgan Le Fay
Level 87
God Stats
6W - 4L
1,284 SR
Queue Stats
106W - 109L
1,357 Elo+
Solo
Bacchus
Bacchus
StoneDrg
Bacchus
Level 78
God Stats
34W - 22L
1,587 SR
Queue Stats
541W - 550L
1,445 Elo+
Solo
Neith
Neith
bitman0706
Neith
Level 53
God Stats
1W - 1L
1,549 SR
Queue Stats
71W - 83L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
juanfispol21
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,216 Elo+
Party 1
Team Averages
Level 57
1,564 SR
1,357 Elo+

VS

Team Averages
Level 99
1,445 SR
1,373 Elo+
Mercury
Mercury
Bex12
Mercury
Level 99
God Stats
19W - 13L
1,482 SR
Queue Stats
119W - 120L
1,338 Elo+
Party 2
Lancelot
Lancelot
Slayajay
Lancelot
Level 129
God Stats
156W - 155L
1,414 SR
Queue Stats
988W - 1,046L
1,326 Elo+
Solo
Hel
Hel
Xenoviguroth
Hel
Level 86
God Stats
2W - 2L
1,529 SR
Queue Stats
101W - 102L
1,338 Elo+
Party 2
Hachiman
Hachiman
XxakamexX5821
Hachiman
Level 86
God Stats
0W - 2L
1,581 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo
Discordia
Discordia
alvaronunez
Discordia
Level 95
God Stats
2W - 3L
1,218 SR
Queue Stats
85W - 88L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 4
13,110
486
12,591
34,126
16,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
FatMoistMeaT
Morgan Le Fay
20
5 / 5 / 3
14,294
529
17,627
21,299
11,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
StoneDrg
Bacchus
18
2 / 1 / 8
13,366
495
16,224
26,412
32,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
20
5 / 1 / 3
15,459
573
16,635
14,750
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
juanfispol21
Guan Yu
20
1 / 3 / 1
13,176
488
4,363
18,230
25,999
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bex12
Mercury
16
1 / 6 / 6
11,207
415
15,206
25,273
11,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Slayajay
Lancelot
20
9 / 1 / 2
13,270
491
16,898
15,994
20,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
0 / 1 / 5
10,068
373
9,342
16,496
18,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
XxakamexX5821
Hachiman
18
0 / 3 / 2
11,296
418
13,905
20,151
7,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
alvaronunez
Discordia
19
4 / 4 / 5
12,997
481
20,437
18,181
9,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
14
14
Deaths
15
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bex12
Mercury
1
6
6
0.67
W
2
4
4
1
W
Morgan Le Fay
FatMoistMeaT
Morgan Le Fay
5
5
3
1.3
L
Lancelot
Slayajay
Lancelot
9
1
2
10
W
Bacchus
StoneDrg
Bacchus
2
1
8
6
L
0
1
5
2.5
L
Hachiman
XxakamexX5821
Hachiman
0
3
2
0.33
L
Discordia
alvaronunez
Discordia
4
4
5
1.63
W
Neith
5
1
3
6.5
W
Guan Yu
juanfispol21
Guan Yu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,440
Damage
75,788
114,817
Taken
96,095
95,837
Mitigated
67,814
44,886
Healing
28,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bex12
Mercury
15,206
7,977
0
3,185
25,273
11,689
0
6,475
18,798
0
96,602
W
12,591
6,127
0
16,074
34,126
16,639
1,052
6,902
27,224
0
126,248
W
Morgan Le Fay
FatMoistMeaT
Morgan Le Fay
17,627
1,710
560
6,247
21,299
11,363
0
8,758
12,541
125,733
0
L
Lancelot
Slayajay
Lancelot
16,898
2,953
1,120
3,324
15,994
20,450
145
5,428
10,566
0
89,472
W
Bacchus
StoneDrg
Bacchus
16,224
1,173
611
9,388
26,412
32,946
67
10,771
15,641
52,131
0
L
9,342
458
6,326
7,086
16,496
18,447
0
6,811
9,685
70,462
0
L
Hachiman
XxakamexX5821
Hachiman
13,905
7,633
0
7,011
20,151
7,858
1,608
5,985
14,166
0
101,778
L
Discordia
alvaronunez
Discordia
20,437
1,464
0
647
18,181
9,370
918
9,152
9,029
118,766
0
W
Neith
16,635
6,596
0
7,254
14,750
8,890
8,067
3,078
11,672
0
145,401
W
Guan Yu
juanfispol21
Guan Yu
4,363
887
718
4,034
18,230
25,999
1,822
1,334
16,896
0
64,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,405
Gold Earned
58,838
730
Minions Killed
685
0
Camps Cleared
0
2,571,795
Distance Traveled
2,607,841
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,207
415
123
5
0
511,805
0
W
Apollo
13,110
486
166
6
0
522,323
2
W
Morgan Le Fay
14,294
529
180
7
0
454,776
3
L
Lancelot
13,270
491
123
5
0
563,836
2
W
Bacchus
13,366
495
54
2
0
557,235
4
L
Hel
10,068
373
79
3
0
545,991
0
L
Hachiman
11,296
418
167
6
0
465,852
2
L
Discordia
12,997
481
193
7
0
520,357
7
W
Neith
15,459
573
209
8
0
487,145
3
W
Guan Yu
13,176
488
121
4
0
550,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role