Player Matchup

Guan Yu
Guan Yu
Bartion09
Guan Yu
Level 26
God Stats
1W - 0L
1,711 SR
Queue Stats
17W - 4L
1,823 Elo+
Party 1
Xbalanque
Xbalanque
Flapisko
Xbalanque
Level 106
God Stats
2W - 1L
1,497 SR
Queue Stats
109W - 90L
1,581 Elo+
Party 1
Merlin
Merlin
TheRealAsoko
Merlin
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,686 Elo+
Party 1
Ares
Ares
Tukuś
Ares
Level 100
God Stats
6W - 2L
2,044 SR
Queue Stats
113W - 91L
1,581 Elo+
Party 1
Zeus
Zeus
michall123
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,628 Elo+
Party 1
Team Averages
Level 63
1,650 SR
1,660 Elo+

VS

Team Averages
Level 79
1,577 SR
1,433 Elo+
Chaac
Chaac
D3r_3cHtE_4
Chaac
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,459 Elo+
Party 2
Nike
Nike
ScadoR
Nike
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,180 Elo+
Solo
Chronos
Chronos
Tkay-BeaTz
Chronos
Level 156
God Stats
1W - 1L
1,720 SR
Queue Stats
28W - 28L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
dbaket
Sylvanus
Level 127
God Stats
1W - 2L
1,667 SR
Queue Stats
136W - 125L
1,501 Elo+
Solo
Medusa
Medusa
muffinncrushinn
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bartion09
Guan Yu
18
5 / 4 / 24
12,372
687
13,087
35,055
47,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Flapisko
Xbalanque
20
13 / 5 / 18
14,358
798
36,581
22,434
16,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Merlin
20
6 / 3 / 20
13,579
754
26,967
12,863
9,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Tukuś
Ares
19
5 / 4 / 26
13,000
722
21,278
23,701
32,223
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 3 / 20
13,567
754
43,562
16,008
10,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 4
12,719
707
23,954
30,892
41,995
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nike
ScadoR
Nike
18
1 / 7 / 8
11,313
629
9,105
31,052
28,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chronos
Tkay-BeaTz
Chronos
18
4 / 8 / 7
11,437
635
20,577
27,975
15,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
dbaket
Sylvanus
19
2 / 8 / 8
10,935
608
11,611
32,238
32,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 11 / 7
11,546
641
29,550
26,265
14,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
52
39
Kills
18
19
Deaths
39
108
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bartion09
Guan Yu
5
4
24
4.25
L
9
5
4
2.2
W
Xbalanque
Flapisko
Xbalanque
13
5
18
4.4
L
Nike
ScadoR
Nike
1
7
8
0.71
W
Merlin
6
3
20
5.33
L
Chronos
Tkay-BeaTz
Chronos
4
8
7
0.94
W
Ares
Tukuś
Ares
5
4
26
4.5
L
Sylvanus
dbaket
Sylvanus
2
8
8
0.75
W
10
3
20
6.67
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,475
Damage
94,797
110,061
Taken
148,422
116,227
Mitigated
132,328
37,878
Healing
51,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bartion09
Guan Yu
13,087
3,073
6,444
14,666
35,055
47,933
270
10,469
24,381
0
17,585
L
23,954
2,314
3,504
11,803
30,892
41,995
0
18,101
12,791
0
40,593
W
Xbalanque
Flapisko
Xbalanque
36,581
19,955
1,057
5,246
22,434
16,892
1,152
6,115
16,250
0
62,788
L
Nike
ScadoR
Nike
9,105
865
1,618
2,847
31,052
28,616
0
24,289
6,763
0
22,836
W
Merlin
26,967
2,183
390
1,756
12,863
9,164
381
5,956
6,821
57,655
0
L
Chronos
Tkay-BeaTz
Chronos
20,577
7,052
2,149
6,190
27,975
15,504
0
15,401
12,574
40,276
0
W
Ares
Tukuś
Ares
21,278
674
629
4,774
23,701
32,223
0
5,097
18,131
23,889
0
L
Sylvanus
dbaket
Sylvanus
11,611
2,326
10,751
9,121
32,238
32,161
0
19,248
12,990
19,128
0
W
43,562
3,343
1,069
1,847
16,008
10,015
2,149
4,551
11,141
63,843
0
L
29,550
12,832
109
2,968
26,265
14,052
0
14,768
11,497
0
51,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,876
Gold Earned
57,950
209
Minions Killed
155
0
Camps Cleared
0
1,557,477
Distance Traveled
1,532,393
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,372
687
17
1
0
296,228
0
L
Chaac
12,719
707
29
2
0
334,159
0
W
Xbalanque
14,358
798
61
3
0
296,208
0
L
Nike
11,313
629
23
1
0
312,156
0
W
Merlin
13,579
754
75
4
0
294,107
0
L
Chronos
11,437
635
39
2
0
299,825
0
W
Ares
13,000
722
5
0
0
349,886
3
L
Sylvanus
10,935
608
14
1
0
292,173
1
W
Zeus
13,567
754
51
3
0
321,048
0
L
Medusa
11,546
641
50
3
0
294,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role