Player Matchup

Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FallensFinest
Cernunnos
Level 64
God Stats
60W - 42L
1,589 SR
Queue Stats
73W - 60L
1,431 Elo+
Party 1
Freya
Freya
ItsWhyDeath
Freya
Level 89
God Stats
5W - 4L
1,327 SR
Queue Stats
49W - 40L
1,400 Elo+
Party 1
Mulan
Mulan
Peruanoaleman69
Mulan
Level 140
God Stats
4W - 6L
1,332 SR
Queue Stats
211W - 204L
1,520 Elo+
Party 2
Mercury
Mercury
XbiggbossX-
Mercury
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 15L
1,503 Elo+
Party 2
Team Averages
Level 106
1,450 SR
1,471 Elo+

VS

Team Averages
Level 86
1,452 SR
1,421 Elo+
Hel
Hel
CharlieMaeAmo3
Hel
Level 107
God Stats
4W - 15L
1,398 SR
Queue Stats
246W - 281L
1,349 Elo+
Solo
Horus
Horus
Pookmunki
Horus
Level 120
God Stats
4W - 7L
1,539 SR
Queue Stats
319W - 335L
1,535 Elo+
Solo
Artemis
Artemis
Yasuke2350
Artemis
Level 68
God Stats
27W - 28L
1,366 SR
Queue Stats
530W - 588L
1,384 Elo+
Solo
Serqet
Serqet
Zululord00
Serqet
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 103L
1,424 Elo+
Solo
Merlin
Merlin
denlen18
Merlin
Level 64
God Stats
24W - 35L
1,459 SR
Queue Stats
118W - 129L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 2 / 3
7,612
507
6,239
11,814
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
FallensFinest
Cernunnos
10
1 / 0 / 4
6,465
431
9,605
8,206
3,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 2 / 1
6,889
459
4,232
8,625
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 1
8,738
583
11,261
14,547
12,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
XbiggbossX-
Mercury
13
3 / 0 / 2
7,586
506
3,543
10,428
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,294
420
4,903
8,548
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
Pookmunki
Horus
13
0 / 2 / 0
7,301
487
7,124
13,823
12,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Yasuke2350
Artemis
11
0 / 3 / 2
6,308
421
5,593
12,650
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
Zululord00
Serqet
11
0 / 2 / 1
6,586
439
3,393
9,848
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
denlen18
Merlin
12
3 / 2 / 0
7,701
513
6,027
7,310
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
3
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
2
3
0.75
L
0
0
1
0.5
W
Cernunnos
FallensFinest
Cernunnos
1
0
4
3
W
2
2
1
1.25
W
3
0
1
3.5
L
Horus
Pookmunki
Horus
0
2
0
0
W
Mercury
XbiggbossX-
Mercury
3
0
2
4
L
Artemis
Yasuke2350
Artemis
0
3
2
0.33
L
Serqet
Zululord00
Serqet
0
2
1
0.25
L
Merlin
denlen18
Merlin
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,880
Damage
27,040
53,620
Taken
52,179
26,574
Mitigated
30,782
23,905
Healing
23,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,239
2,208
0
6,908
11,814
4,666
0
2,012
9,796
0
66,302
L
4,903
787
2,176
4,332
8,548
5,261
446
2,098
6,450
47,998
0
W
Cernunnos
FallensFinest
Cernunnos
9,605
3,413
0
3,762
8,206
3,004
540
3,566
4,246
0
36,845
W
4,232
1,223
38
3,488
8,625
3,285
240
4,182
3,951
32,426
0
W
11,261
1,258
0
8,544
14,547
12,020
0
0
13,917
0
75,517
L
Horus
Pookmunki
Horus
7,124
3,101
267
6,507
13,823
12,887
84
0
13,823
0
63,513
W
Mercury
XbiggbossX-
Mercury
3,543
1,052
0
1,165
10,428
3,599
0
416
9,826
0
58,266
L
Artemis
Yasuke2350
Artemis
5,593
1,660
300
3,273
12,650
5,545
616
596
12,054
0
34,214
L
Serqet
Zululord00
Serqet
3,393
346
0
4,231
9,848
4,171
215
69
9,779
0
38,388
L
Merlin
denlen18
Merlin
6,027
269
563
1,809
7,310
2,918
1,410
1,469
5,841
43,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,290
Gold Earned
34,190
435
Minions Killed
395
0
Camps Cleared
0
1,389,637
Distance Traveled
1,400,296
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,612
507
100
7
0
266,359
9
L
Hel
6,294
420
69
5
0
283,355
3
W
Cernunnos
6,465
431
60
4
0
237,933
2
W
Freya
6,889
459
45
3
0
262,657
3
W
Mulan
8,738
583
137
9
0
274,473
3
L
Horus
7,301
487
100
7
0
284,591
5
W
Mercury
7,586
506
93
6
0
348,215
2
L
Artemis
6,308
421
72
5
0
263,296
2
L
Serqet
6,586
439
74
5
0
313,449
8
L
Merlin
7,701
513
80
5
0
255,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role