Player Matchup

Thanatos
Thanatos
HabKeinHuuhn
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,385 Elo+
Party 2
Cerberus
Cerberus
HabKeinYolo
Cerberus
Level 49
God Stats
4W - 8L
1,095 SR
Queue Stats
9W - 16L
1,243 Elo+
Party 2
Ullr
Ullr
KurmanTV
Ullr
Level 26
God Stats
2W - 0L
1,740 SR
Queue Stats
21W - 27L
1,350 Elo+
Party 2
Horus
Horus
alukard231
Horus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,419 Elo+
Party 1
Baba Yaga
Baba Yaga
gdfngdfogng
Baba Yaga
Level 18
God Stats
4W - 3L
1,534 SR
Queue Stats
8W - 11L
1,419 Elo+
Party 1
Team Averages
Level 29
1,474 SR
1,363 Elo+

VS

Team Averages
Level 60
1,587 SR
1,466 Elo+
Cthulhu
Cthulhu
ELSEMISMITE
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,563 Elo+
Party 3
Gilgamesh
Gilgamesh
Erraziel67
Gilgamesh
Level 67
God Stats
2W - 1L
1,836 SR
Queue Stats
101W - 94L
1,462 Elo+
Party 4
Apollo
Apollo
GorozGamer
Apollo
Level 96
God Stats
1W - 1L
1,630 SR
Queue Stats
14W - 18L
1,461 Elo+
Party 3
Thanatos
Thanatos
Nicomaske
Thanatos
Level 64
God Stats
23W - 22L
1,468 SR
Queue Stats
159W - 156L
1,422 Elo+
Party 4
Xing Tian
Xing Tian
Pheno67
Xing Tian
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HabKeinHuuhn
Thanatos
10
5 / 0 / 0
6,246
521
3,046
6,996
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
HabKeinYolo
Cerberus
11
0 / 1 / 5
6,476
540
2,777
8,108
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
11
5 / 1 / 0
6,376
531
6,085
9,635
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
12
4 / 1 / 2
6,946
579
6,013
7,003
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
gdfngdfogng
Baba Yaga
10
2 / 1 / 4
6,200
517
4,533
6,168
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELSEMISMITE
Cthulhu
10
0 / 2 / 0
5,884
490
2,254
9,200
4,570
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Erraziel67
Gilgamesh
10
0 / 3 / 0
5,826
486
3,026
7,840
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
GorozGamer
Apollo
10
2 / 5 / 0
6,113
509
8,074
9,387
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Nicomaske
Thanatos
10
2 / 5 / 2
6,533
544
3,494
9,643
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Pheno67
Xing Tian
8
0 / 1 / 1
5,414
451
1,849
5,524
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
4
4
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ELSEMISMITE
Cthulhu
0
2
0
0
L
Gilgamesh
Erraziel67
Gilgamesh
0
3
0
0
L
Apollo
GorozGamer
Apollo
2
5
0
0.4
W
Thanatos
HabKeinHuuhn
Thanatos
5
0
0
5
W
Cerberus
HabKeinYolo
Cerberus
0
1
5
2.5
W
Ullr
5
1
0
5
L
Thanatos
Nicomaske
Thanatos
2
5
2
0.6
L
Xing Tian
Pheno67
Xing Tian
0
1
1
0.5
W
Horus
4
1
2
5
W
Baba Yaga
gdfngdfogng
Baba Yaga
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,454
Damage
18,697
37,910
Taken
41,594
19,727
Mitigated
18,924
19,805
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ELSEMISMITE
Cthulhu
2,254
165
0
2,081
9,200
4,570
87
3,345
5,855
26,356
0
L
Gilgamesh
Erraziel67
Gilgamesh
3,026
1,251
0
1,410
7,840
3,288
0
435
7,025
0
31,625
L
Apollo
GorozGamer
Apollo
8,074
4,720
0
1,973
9,387
3,008
168
1,682
7,705
0
49,082
W
Thanatos
HabKeinHuuhn
Thanatos
3,046
913
0
7,812
6,996
2,487
0
525
6,471
0
33,108
W
Cerberus
HabKeinYolo
Cerberus
2,777
37
294
2,800
8,108
6,083
0
766
7,342
17,875
0
W
Ullr
6,085
3,297
0
5,310
9,635
3,710
59
1,083
8,552
0
43,462
L
Thanatos
Nicomaske
Thanatos
3,494
859
0
5,995
9,643
4,198
1,467
753
8,766
0
35,095
L
Xing Tian
Pheno67
Xing Tian
1,849
369
0
879
5,524
3,860
0
1,095
4,429
14,317
0
W
Horus
6,013
2,582
238
2,241
7,003
5,028
986
0
7,003
0
38,427
W
Baba Yaga
gdfngdfogng
Baba Yaga
4,533
255
0
1,110
6,168
2,419
312
1,729
4,439
28,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
29,770
277
Minions Killed
251
0
Camps Cleared
0
1,139,558
Distance Traveled
1,057,239
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,884
490
50
4
0
206,719
0
L
Gilgamesh
5,826
486
44
4
0
230,509
1
L
Apollo
6,113
509
84
7
0
192,964
0
W
Thanatos
6,246
521
62
5
0
260,421
2
W
Cerberus
6,476
540
30
3
0
219,533
0
W
Ullr
6,376
531
74
6
0
186,897
1
L
Thanatos
6,533
544
58
5
0
240,592
2
L
Xing Tian
5,414
451
15
1
0
186,455
5
W
Horus
6,946
579
66
6
0
258,105
2
W
Baba Yaga
6,200
517
45
4
0
214,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role