Player Matchup

Zhong Kui
Zhong Kui
ForcedWorship
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,379 Elo+
Solo
Ares
Ares
ShyCruelty
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
TakeHim2Detroit
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
Tionnor4152
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 88L
1,494 Elo+
Solo
Nu Wa
Nu Wa
xxbubblez
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,475 Elo+

VS

Team Averages
Level 38
1,500 SR
1,499 Elo+
Fenrir
Fenrir
BigD_Lau
Fenrir
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 57L
1,487 Elo+
Solo
Odin
Odin
Evil_FliCKz
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 26L
1,457 Elo+
Solo
Scylla
Scylla
ImJustADolphin
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,527 Elo+
Solo
Ares
Ares
SmolShyGuy
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,566 Elo+
Solo
Medusa
Medusa
flammen258
Medusa
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 51L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ForcedWorship
Zhong Kui
16
5 / 7 / 4
9,116
912
15,466
15,557
10,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 6 / 4
9,369
937
10,928
16,784
20,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 4
6,439
644
3,540
7,529
2,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Tionnor4152
Ganesha
15
0 / 6 / 11
7,789
779
10,001
25,875
23,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
xxbubblez
Nu Wa
11
2 / 5 / 4
7,067
707
6,736
8,967
5,403
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigD_Lau
Fenrir
15
7 / 4 / 15
9,052
905
11,010
11,907
7,169
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 16
8,689
869
7,093
14,704
12,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 3 / 14
9,807
981
17,514
9,934
4,914
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 3 / 17
9,791
979
10,558
16,327
16,559
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
flammen258
Medusa
17
7 / 1 / 14
9,788
979
20,955
8,869
4,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
13
Kills
30
30
Deaths
13
27
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigD_Lau
Fenrir
7
4
15
3.63
W
2
2
16
5
L
Zhong Kui
ForcedWorship
Zhong Kui
5
7
4
1
W
8
3
14
5
L
6
6
4
1.33
W
6
3
17
4.83
L
0
6
4
0.33
L
Ganesha
Tionnor4152
Ganesha
0
6
11
0.92
W
Medusa
flammen258
Medusa
7
1
14
14
L
Nu Wa
xxbubblez
Nu Wa
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
67,130
74,712
Taken
61,741
62,530
Mitigated
45,961
11,873
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigD_Lau
Fenrir
11,010
2,761
1,426
1,924
11,907
7,169
982
7,184
4,723
0
15,959
W
7,093
3,528
923
2,313
14,704
12,771
916
11,670
3,034
77
11,495
L
Zhong Kui
ForcedWorship
Zhong Kui
15,466
1,222
479
3,342
15,557
10,821
0
6,279
9,278
31,140
0
W
17,514
2,775
1,247
1,361
9,934
4,914
288
6,834
3,100
27,102
0
L
10,928
1,182
0
389
16,784
20,257
0
5,209
11,575
12,915
0
W
10,558
952
1,101
3,210
16,327
16,559
567
9,854
6,473
23,671
0
L
3,540
0
0
23
7,529
2,405
0
3,992
3,537
0
5,163
L
Ganesha
Tionnor4152
Ganesha
10,001
1,585
327
6,715
25,875
23,644
0
8,940
16,935
20,381
0
W
Medusa
flammen258
Medusa
20,955
12,112
1,019
2,430
8,869
4,548
2,944
7,589
1,280
0
39,838
L
Nu Wa
xxbubblez
Nu Wa
6,736
2,287
53
545
8,967
5,403
0
3,729
5,238
9,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,780
Gold Earned
47,127
63
Minions Killed
113
0
Camps Cleared
0
739,605
Distance Traveled
1,030,222
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,052
905
5
1
0
196,263
0
W
Odin
8,689
869
9
1
0
209,127
0
L
Zhong Kui
9,116
912
49
5
0
164,656
1
W
Scylla
9,807
981
28
3
0
207,029
1
L
Ares
9,369
937
10
1
0
163,729
0
W
Ares
9,791
979
21
2
0
214,771
4
L
Thor
6,439
644
0
0
0
97,500
0
L
Ganesha
7,789
779
2
0
0
170,195
0
W
Medusa
9,788
979
50
5
0
203,032
3
L
Nu Wa
7,067
707
2
0
0
143,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role