Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
C9tHi9087
Bakasura
Level 44
God Stats
5W - 3L
1,874 SR
Queue Stats
162W - 202L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
PilotEbbot
Ratatoskr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Solo
Ymir
Ymir
TsubakiFuto
Ymir
Level 57
God Stats
20W - 14L
1,563 SR
Queue Stats
40W - 48L
1,400 Elo+
Solo
Team Averages
Level 67
1,587 SR
1,415 Elo+

VS

Team Averages
Level 49
1,524 SR
1,387 Elo+
Chang'e
Chang'e
KingSparerow
Chang'e
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 335L
1,311 Elo+
Party 1
Nemesis
Nemesis
KxngTut27
Nemesis
Level 32
God Stats
3W - 1L
1,630 SR
Queue Stats
11W - 5L
1,697 Elo+
Solo
Lancelot
Lancelot
scorpioG1337
Lancelot
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 68L
1,360 Elo+
Solo
Izanami
Izanami
tinyGurth
Izanami
Level 34
God Stats
74W - 77L
1,477 SR
Queue Stats
144W - 203L
1,329 Elo+
Party 1
Artio
Artio
xosabaox
Artio
Level 60
God Stats
2W - 2L
1,512 SR
Queue Stats
56W - 120L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 1 / 0
9,364
468
4,284
13,228
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
 
Hades
14
2 / 5 / 5
8,904
445
15,704
14,011
10,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
C9tHi9087
Bakasura
14
6 / 6 / 3
9,091
455
12,696
21,374
10,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
PilotEbbot
Ratatoskr
12
2 / 6 / 4
7,599
380
9,153
20,699
11,801
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 7 / 4
7,941
397
6,235
21,110
27,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingSparerow
Chang'e
15
5 / 5 / 9
9,767
488
13,861
16,756
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
KxngTut27
Nemesis
20
11 / 0 / 8
14,223
711
24,334
20,075
15,495
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
scorpioG1337
Lancelot
16
4 / 4 / 14
10,561
528
11,650
16,424
8,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
tinyGurth
Izanami
18
5 / 0 / 10
11,883
594
15,580
8,430
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
xosabaox
Artio
13
0 / 3 / 18
8,557
428
2,760
16,366
7,223
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
12
Kills
25
25
Deaths
12
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
L
Hades
 
Hades
2
5
5
0.9
L
Bakasura
C9tHi9087
Bakasura
6
6
3
1.25
W
Chang'e
KingSparerow
Chang'e
5
5
9
1.9
W
Nemesis
KxngTut27
Nemesis
11
0
8
15
L
Ratatoskr
PilotEbbot
Ratatoskr
2
6
4
0.67
L
0
7
4
0.29
W
Lancelot
scorpioG1337
Lancelot
4
4
14
2.75
W
Izanami
tinyGurth
Izanami
5
0
10
10
W
Artio
xosabaox
Artio
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,072
Damage
68,185
90,422
Taken
78,051
67,029
Mitigated
41,617
19,011
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,284
2,133
0
4,728
13,228
5,769
676
2,192
11,036
0
73,846
L
Hades
 
Hades
15,704
1,634
606
3,405
14,011
10,920
722
2,491
11,520
59,270
0
L
Bakasura
C9tHi9087
Bakasura
12,696
7,916
328
2,893
21,374
10,753
0
4,388
16,986
0
56,561
W
Chang'e
KingSparerow
Chang'e
13,861
1,677
2,458
5,013
16,756
6,301
843
5,272
11,429
66,947
0
W
Nemesis
KxngTut27
Nemesis
24,334
13,428
0
9,095
20,075
15,495
2,269
2,731
17,289
0
151,490
L
Ratatoskr
PilotEbbot
Ratatoskr
9,153
1,701
0
5,232
20,699
11,801
0
4,979
15,720
0
38,623
L
6,235
2,291
0
1,819
21,110
27,786
0
2,571
18,539
28,089
0
W
Lancelot
scorpioG1337
Lancelot
11,650
2,127
0
250
16,424
8,403
0
3,960
12,095
0
76,670
W
Izanami
tinyGurth
Izanami
15,580
10,136
0
4,428
8,430
4,195
3,875
3,069
5,341
0
109,236
W
Artio
xosabaox
Artio
2,760
382
785
4,192
16,366
7,223
387
7,071
8,625
16,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
54,991
402
Minions Killed
651
0
Camps Cleared
0
1,763,684
Distance Traveled
1,964,138
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,364
468
129
6
0
250,731
4
L
Hades
8,904
445
96
5
0
357,231
0
L
Bakasura
9,091
455
102
5
0
388,289
2
W
Chang'e
9,767
488
77
4
0
325,642
0
W
Nemesis
14,223
711
257
13
0
466,771
2
L
Ratatoskr
7,599
380
38
2
0
410,457
2
L
Ymir
7,941
397
37
2
0
356,976
7
W
Lancelot
10,561
528
111
6
0
433,712
5
W
Izanami
11,883
594
181
9
0
362,846
0
W
Artio
8,557
428
25
1
0
375,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role