Player Matchup

Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Carioxz
Arachne
Level 46
God Stats
1W - 0L
1,476 SR
Queue Stats
27W - 25L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
RadMegaWalrus
Tsukuyomi
Level 35
God Stats
7W - 5L
1,554 SR
Queue Stats
12W - 12L
1,474 Elo+
Solo
Bellona
Bellona
iMixtape_
Bellona
Level 65
God Stats
21W - 14L
1,583 SR
Queue Stats
25W - 27L
1,434 Elo+
Solo
Team Averages
Level 79
1,522 SR
1,466 Elo+

VS

Team Averages
Level 76
1,461 SR
1,470 Elo+
Nemesis
Nemesis
AC7ION VOCALS
Nemesis
Level 152
God Stats
1W - 2L
1,185 SR
Queue Stats
26W - 35L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
JAM20902
Zhong Kui
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
405W - 318L
1,575 Elo+
Solo
Neith
Neith
Musicspark9570
Neith
Level 23
God Stats
14W - 19L
1,437 SR
Queue Stats
37W - 49L
1,406 Elo+
Party 1
Nox
Nox
Ringss8940
Nox
Level 82
God Stats
0W - 1L
1,755 SR
Queue Stats
60W - 36L
1,663 Elo+
Solo
Jing Wei
Jing Wei
infernalseven
Jing Wei
Level 40
God Stats
1W - 2L
1,429 SR
Queue Stats
7W - 16L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 1
6,472
1,294
2,183
751
271
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
11
0 / 0 / 3
6,045
1,209
3,073
2,985
1,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Carioxz
Arachne
11
2 / 1 / 1
6,455
1,291
5,376
5,910
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
RadMegaWalrus
Tsukuyomi
11
2 / 0 / 1
6,430
1,286
5,091
4,832
1,863
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
iMixtape_
Bellona
12
0 / 0 / 4
6,697
1,339
4,858
4,371
2,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

377

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 1 / 0
6,458
1,292
5,466
8,520
6,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
JAM20902
Zhong Kui
9
0 / 0 / 0
3,916
783
0
0
0
11
0 / 1 / 1
6,090
1,218
3,958
3,035
1,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 1
6,374
1,275
2,923
5,428
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
infernalseven
Jing Wei
11
0 / 2 / 0
6,001
1,200
3,631
6,305
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
1
1.5
W
Hun Batz
 
Hun Batz
0
0
3
1.5
L
Nemesis
1
1
0
1
W
Arachne
Carioxz
Arachne
2
1
1
2.5
L
Zhong Kui
JAM20902
Zhong Kui
0
0
0
0
L
0
1
1
0.5
W
Tsukuyomi
RadMegaWalrus
Tsukuyomi
2
0
1
2.5
L
0
1
1
0.5
W
Bellona
iMixtape_
Bellona
0
0
4
2
L
Jing Wei
infernalseven
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,581
Damage
15,978
18,849
Taken
23,288
9,016
Mitigated
12,097
3,776
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,183
73
348
0
751
271
0
0
751
21,392
0
W
Hun Batz
 
Hun Batz
3,073
123
0
0
2,985
1,264
0
741
2,212
0
6,256
L
Nemesis
5,466
1,825
0
988
8,520
6,196
0
717
7,803
0
22,620
W
Arachne
Carioxz
Arachne
5,376
3,651
0
842
5,910
3,077
0
624
5,189
0
8,635
L
Zhong Kui
JAM20902
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
3,958
1,292
0
386
3,035
1,160
0
1,281
1,754
0
12,101
W
Tsukuyomi
RadMegaWalrus
Tsukuyomi
5,091
1,048
0
491
4,832
1,863
0
463
4,209
0
16,213
L
2,923
393
0
0
5,428
2,426
0
179
5,249
18,797
0
W
Bellona
iMixtape_
Bellona
4,858
1,507
828
1,267
4,371
2,541
0
1,095
3,215
0
15,553
L
Jing Wei
infernalseven
Jing Wei
3,631
1,663
0
646
6,305
2,315
0
6
6,299
0
12,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
28,839
103
Minions Killed
119
5
Camps Cleared
7
582,472
Distance Traveled
420,518
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,472
1,294
38
8
4
106,311
2
W
Hun Batz
6,045
1,209
7
1
0
118,166
0
L
Nemesis
6,458
1,292
42
8
2
127,738
0
W
Arachne
6,455
1,291
7
1
0
129,119
0
L
Zhong Kui
3,916
783
0
0
0
0
0
L
Neith
6,090
1,218
18
4
2
94,108
0
W
Tsukuyomi
6,430
1,286
17
3
0
114,272
0
L
Nox
6,374
1,275
36
7
3
100,716
2
W
Bellona
6,697
1,339
34
7
1
114,604
0
L
Jing Wei
6,001
1,200
23
5
0
97,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role