Player Matchup

Odin
Odin
AwkwardSenpai
Odin
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 171L
1,414 Elo+
Solo
Bacchus
Bacchus
DoxOne
Bacchus
Level 62
God Stats
5W - 7L
1,473 SR
Queue Stats
637W - 659L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Morningstar115
Ah Muzen Cab
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,460 Elo+
Party 1
Hachiman
Hachiman
redcorps
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,385 Elo+
Solo
Lancelot
Lancelot
ujkvkvkjfyk
Lancelot
Level 76
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 10L
1,460 Elo+
Party 1
Team Averages
Level 96
1,452 SR
1,431 Elo+

VS

Team Averages
Level 83
1,581 SR
1,402 Elo+
Da Ji
Da Ji
Bloxten
Da Ji
Level 142
God Stats
3W - 4L
1,366 SR
Queue Stats
209W - 237L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Ritty07
Nu Wa
Level 109
God Stats
6W - 1L
1,680 SR
Queue Stats
218W - 219L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
Skoper889
Gilgamesh
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,314 Elo+
Party 2
Artio
Artio
ValgeLeopard
Artio
Level 81
God Stats
2W - 0L
1,859 SR
Queue Stats
44W - 32L
1,498 Elo+
Solo
Serqet
Serqet
levente01
Serqet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 14
14,318
682
21,732
28,981
28,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
DoxOne
Bacchus
20
4 / 9 / 17
13,114
624
16,677
27,960
47,778
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Morningstar115
Ah Muzen Cab
20
6 / 8 / 10
13,785
656
23,983
25,271
10,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
redcorps
Hachiman
20
4 / 8 / 15
14,023
668
23,801
25,416
10,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
ujkvkvkjfyk
Lancelot
18
6 / 14 / 8
12,926
616
15,942
32,152
13,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bloxten
Da Ji
20
16 / 7 / 16
15,770
751
33,007
24,039
15,207
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Ritty07
Nu Wa
20
11 / 4 / 23
17,071
813
47,070
19,066
10,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Skoper889
Gilgamesh
20
5 / 6 / 25
14,186
676
15,480
23,079
29,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
5 / 2 / 29
15,638
745
19,522
33,513
56,772
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
levente01
Serqet
20
8 / 9 / 17
13,659
650
11,392
22,500
12,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
155
28
Kills
45
45
Deaths
28
64
Assists
110
Player
Kills
Deaths
Assists
KDA
L
8
6
14
2.5
W
Da Ji
Bloxten
Da Ji
16
7
16
3.43
L
Bacchus
DoxOne
Bacchus
4
9
17
1.39
L
Ah Muzen Cab
Morningstar115
Ah Muzen Cab
6
8
10
1.38
W
Nu Wa
Ritty07
Nu Wa
11
4
23
5.63
W
Gilgamesh
Skoper889
Gilgamesh
5
6
25
2.92
W
5
2
29
9.75
W
Serqet
levente01
Serqet
8
9
17
1.83
L
Hachiman
redcorps
Hachiman
4
8
15
1.44
L
Lancelot
ujkvkvkjfyk
Lancelot
6
14
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,135
Damage
126,471
139,780
Taken
122,197
111,278
Mitigated
124,515
33,684
Healing
48,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,732
1,632
92
6,681
28,981
28,405
498
14,072
14,293
0
39,420
W
Da Ji
Bloxten
Da Ji
33,007
8,544
1,111
2,731
24,039
15,207
60
3,429
20,610
0
46,647
L
Bacchus
DoxOne
Bacchus
16,677
877
3,421
3,764
27,960
47,778
281
12,072
15,226
34,183
0
L
Ah Muzen Cab
Morningstar115
Ah Muzen Cab
23,983
9,195
648
6,401
25,271
10,774
2,071
13,757
11,346
0
60,989
W
Nu Wa
Ritty07
Nu Wa
47,070
10,899
3,287
5,485
19,066
10,054
3,055
2,633
16,433
104,652
0
W
Gilgamesh
Skoper889
Gilgamesh
15,480
3,612
2,093
2,823
23,079
29,863
1,167
3,552
19,527
0
26,439
W
19,522
1,839
9,333
19,074
33,513
56,772
387
4,450
29,063
34,888
0
W
Serqet
levente01
Serqet
11,392
3,759
1,011
1,075
22,500
12,619
3,462
2,613
19,887
0
16,473
L
Hachiman
redcorps
Hachiman
23,801
11,703
579
6,625
25,416
10,430
1,763
13,310
11,468
0
73,860
L
Lancelot
ujkvkvkjfyk
Lancelot
15,942
2,271
633
4,840
32,152
13,891
0
13,381
18,727
0
32,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,166
Gold Earned
76,324
221
Minions Killed
240
0
Camps Cleared
0
1,654,083
Distance Traveled
1,878,730
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,318
682
49
2
0
334,528
0
W
Da Ji
15,770
751
35
2
0
381,845
2
L
Bacchus
13,114
624
18
1
0
365,314
5
L
Ah Muzen Cab
13,785
656
58
3
0
296,987
0
W
Nu Wa
17,071
813
124
6
0
328,904
1
W
Gilgamesh
14,186
676
39
2
0
372,204
1
W
Artio
15,638
745
27
1
0
430,735
1
W
Serqet
13,659
650
15
1
0
365,042
2
L
Hachiman
14,023
668
74
4
0
310,165
1
L
Lancelot
12,926
616
22
1
0
347,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role