Player Matchup

Loki
Loki
 
Loki
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AmityXDrAgOn
Artio
Level 84
God Stats
9W - 23L
1,079 SR
Queue Stats
83W - 132L
1,345 Elo+
Solo
Terra
Terra
KILL3R CH33Z
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,559 Elo+
Solo
Lancelot
Lancelot
Shunsui U
Lancelot
Level 157
God Stats
41W - 48L
1,392 SR
Queue Stats
448W - 487L
1,404 Elo+
Solo
Cernunnos
Cernunnos
TehBeez
Cernunnos
Level 40
God Stats
7W - 6L
1,280 SR
Queue Stats
55W - 84L
1,404 Elo+
Solo
Team Averages
Level 99
1,350 SR
1,442 Elo+

VS

Team Averages
Level 69
1,490 SR
1,464 Elo+
Poseidon
Poseidon
Amiruca
Poseidon
Level 65
God Stats
31W - 36L
1,335 SR
Queue Stats
284W - 311L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
Quezg1
Tsukuyomi
Level 65
God Stats
12W - 15L
1,441 SR
Queue Stats
260W - 288L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
delson_row_223
Ah Muzen Cab
Level 44
God Stats
1W - 4L
1,694 SR
Queue Stats
83W - 87L
1,457 Elo+
Solo
Khepri
Khepri
hex1313jr
Khepri
Level 122
God Stats
4W - 2L
1,480 SR
Queue Stats
92W - 92L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
joshduns
Ne Zha
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 109L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 1 / 3
10,684
1,068
5,496
7,627
4,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 3
9,787
979
5,765
16,205
15,752
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 7
11,113
1,111
6,283
13,672
21,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
Shunsui U
Lancelot
16
1 / 0 / 9
10,664
1,066
11,353
10,121
7,212
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
TehBeez
Cernunnos
16
3 / 0 / 3
10,284
1,028
11,300
10,333
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

287

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Amiruca
Poseidon
15
2 / 3 / 3
9,989
999
15,833
9,991
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Quezg1
Tsukuyomi
15
1 / 1 / 3
9,688
969
8,978
10,522
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
delson_row_223
Ah Muzen Cab
15
2 / 2 / 2
9,961
996
16,250
5,901
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
hex1313jr
Khepri
15
0 / 1 / 4
10,384
1,038
4,865
8,771
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
joshduns
Ne Zha
15
0 / 4 / 3
9,181
918
5,223
9,467
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
11
Kills
5
5
Deaths
11
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
3
5.5
L
Poseidon
Amiruca
Poseidon
2
3
3
1.17
W
2
4
3
0.88
W
1
0
7
4.5
L
Tsukuyomi
Quezg1
Tsukuyomi
1
1
3
2.5
W
Lancelot
Shunsui U
Lancelot
1
0
9
5.5
W
Cernunnos
TehBeez
Cernunnos
3
0
3
4.5
L
Ah Muzen Cab
delson_row_223
Ah Muzen Cab
2
2
2
1.5
L
Khepri
hex1313jr
Khepri
0
1
4
2
L
Ne Zha
joshduns
Ne Zha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,197
Damage
51,149
57,958
Taken
44,652
54,321
Mitigated
32,823
13,645
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,496
1,607
0
34
7,627
4,329
0
729
6,898
0
31,017
L
Poseidon
Amiruca
Poseidon
15,833
1,738
0
188
9,991
4,588
0
2,023
7,935
40,352
0
W
5,765
650
520
1,837
16,205
15,752
0
5,545
10,660
13,047
0
W
6,283
990
3,161
5,084
13,672
21,116
0
5,811
7,861
15,385
0
L
Tsukuyomi
Quezg1
Tsukuyomi
8,978
2,263
0
1,356
10,522
5,395
0
2,825
7,697
0
25,207
W
Lancelot
Shunsui U
Lancelot
11,353
3,238
0
600
10,121
7,212
0
3,733
6,388
0
34,803
W
Cernunnos
TehBeez
Cernunnos
11,300
7,159
0
2,409
10,333
5,912
0
4,880
5,453
0
29,433
L
Ah Muzen Cab
delson_row_223
Ah Muzen Cab
16,250
4,458
0
1,256
5,901
3,306
0
1,804
4,010
0
32,487
L
Khepri
hex1313jr
Khepri
4,865
451
0
1,080
8,771
13,069
0
2,778
5,993
10,334
0
L
Ne Zha
joshduns
Ne Zha
5,223
1,816
0
153
9,467
6,465
0
2,618
6,849
0
12,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,532
Gold Earned
49,203
216
Minions Killed
170
10
Camps Cleared
6
938,446
Distance Traveled
1,000,909
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,684
1,068
70
7
3
214,467
0
L
Poseidon
9,989
999
65
7
0
195,596
1
W
Artio
9,787
979
20
2
0
170,478
2
W
Terra
11,113
1,111
26
3
1
172,578
0
L
Tsukuyomi
9,688
969
35
4
3
219,893
2
W
Lancelot
10,664
1,066
52
5
5
206,373
0
W
Cernunnos
10,284
1,028
48
5
1
174,550
0
L
Ah Muzen Cab
9,961
996
47
5
1
203,955
0
L
Khepri
10,384
1,038
12
1
1
188,457
0
L
Ne Zha
9,181
918
11
1
1
193,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role