Player Matchup

Loki
Loki
KoshakO
Loki
Level 114
God Stats
2W - 8L
1,398 SR
Queue Stats
149W - 173L
1,418 Elo+
Solo
Achilles
Achilles
Makumba96
Achilles
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 107L
1,420 Elo+
Solo
Nu Wa
Nu Wa
MissTY94
Nu Wa
Level 109
God Stats
3W - 2L
1,701 SR
Queue Stats
131W - 140L
1,497 Elo+
Party 1
Set
Set
Skindstad
Set
Level 80
God Stats
0W - 2L
1,311 SR
Queue Stats
202W - 196L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
dearb
Zhong Kui
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 175L
1,498 Elo+
Party 1
Team Averages
Level 99
1,482 SR
1,475 Elo+

VS

Team Averages
Level 133
1,522 SR
1,405 Elo+
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AAS_Infamous
Freya
Level 102
God Stats
3W - 1L
1,738 SR
Queue Stats
139W - 145L
1,446 Elo+
Solo
Ymir
Ymir
Graf89
Ymir
Level 118
God Stats
3W - 1L
1,460 SR
Queue Stats
50W - 40L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Jo is back
Nu Wa
Level 154
God Stats
6W - 3L
1,410 SR
Queue Stats
102W - 127L
1,484 Elo+
Party 2
Rama
Rama
PG Bloodmyst
Rama
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
KoshakO
Loki
16
3 / 1 / 8
8,275
690
12,158
7,005
3,343
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Makumba96
Achilles
16
3 / 3 / 4
8,805
734
9,816
12,793
16,120
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
MissTY94
Nu Wa
15
2 / 4 / 7
8,217
685
13,035
9,197
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 7
8,531
711
5,171
14,230
12,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
dearb
Zhong Kui
14
2 / 6 / 4
7,904
659
9,496
13,421
9,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 1 / 13
9,754
813
7,317
5,706
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 3 / 10
10,130
844
12,357
15,113
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Graf89
Ymir
14
1 / 3 / 16
9,187
766
7,511
18,095
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
15
3 / 3 / 13
9,239
770
11,780
10,779
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 13
9,418
785
12,860
8,437
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
11
Kills
19
19
Deaths
11
30
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
13
9.5
W
8
3
10
4.33
W
Ymir
Graf89
Ymir
1
3
16
3
W
Nu Wa
3
3
13
3.17
L
Loki
KoshakO
Loki
3
1
8
7
L
Achilles
Makumba96
Achilles
3
3
4
1.67
L
Nu Wa
MissTY94
Nu Wa
2
4
7
1.38
W
4
1
13
10.5
L
1
5
7
0.9
L
Zhong Kui
dearb
Zhong Kui
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,676
Damage
51,825
56,646
Taken
58,130
44,277
Mitigated
35,804
16,002
Healing
28,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,317
711
2,874
1,598
5,706
2,834
598
2,535
3,171
22,191
0
W
12,357
3,819
1,223
5,889
15,113
7,188
479
6,211
8,902
28,195
0
W
Ymir
Graf89
Ymir
7,511
1,025
3,169
5,551
18,095
17,640
0
5,652
12,443
19,859
0
W
Nu Wa
11,780
3,516
1,679
2,759
10,779
3,962
202
4,835
5,944
22,294
0
L
Loki
KoshakO
Loki
12,158
1,000
1,076
1,347
7,005
3,343
0
4,213
2,792
0
34,618
L
Achilles
Makumba96
Achilles
9,816
1,733
671
1,918
12,793
16,120
0
7,854
4,939
0
18,174
L
Nu Wa
MissTY94
Nu Wa
13,035
3,025
1,529
1,646
9,197
3,659
0
7,162
2,035
29,698
0
W
12,860
6,182
776
3,023
8,437
4,180
3,251
3,298
5,139
0
28,504
L
5,171
2,089
1,903
2,456
14,230
12,148
0
9,627
4,603
0
11,163
L
Zhong Kui
dearb
Zhong Kui
9,496
1,316
1,528
1,928
13,421
9,007
0
10,109
3,312
19,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,732
Gold Earned
47,728
131
Minions Killed
154
0
Camps Cleared
0
1,084,017
Distance Traveled
1,077,742
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,754
813
34
3
0
220,871
0
W
Freya
10,130
844
44
4
0
208,065
2
W
Ymir
9,187
766
16
1
0
222,777
1
W
Nu Wa
9,239
770
29
2
0
226,222
1
L
Loki
8,275
690
38
3
0
243,687
5
L
Achilles
8,805
734
15
1
0
210,357
2
L
Nu Wa
8,217
685
35
3
0
206,846
1
W
Rama
9,418
785
31
3
0
199,807
1
L
Set
8,531
711
21
2
0
244,062
2
L
Zhong Kui
7,904
659
22
2
0
179,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role