Player Matchup

Ares
Ares
Panorc
Ares
Level 38
God Stats
4W - 0L
1,682 SR
Queue Stats
11W - 15L
1,372 Elo+
Solo
Discordia
Discordia
Verrronika
Discordia
Level 149
God Stats
2W - 1L
1,528 SR
Queue Stats
70W - 79L
1,418 Elo+
Solo
Hachiman
Hachiman
isDarko
Hachiman
Level 72
God Stats
57W - 61L
1,272 SR
Queue Stats
119W - 135L
1,302 Elo+
Solo
Team Averages
Level 86
1,494 SR
1,364 Elo+

VS

Team Averages
Level 75
1,368 SR
1,278 Elo+
Janus
Janus
Dragonsoul21
Janus
Level 123
God Stats
0W - 1L
1,518 SR
Queue Stats
9W - 21L
1,333 Elo+
Solo
Anhur
Anhur
SASHINKA
Anhur
Level 57
God Stats
0W - 1L
1,435 SR
Queue Stats
19W - 47L
1,206 Elo+
Party 1
Kuzenbo
Kuzenbo
srilankahimal
Kuzenbo
Level 46
God Stats
4W - 11L
1,151 SR
Queue Stats
91W - 155L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Panorc
Ares
12
1 / 3 / 8
8,286
753
4,495
12,507
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Verrronika
Discordia
13
6 / 1 / 7
8,757
796
11,711
6,005
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
isDarko
Hachiman
14
6 / 1 / 7
9,101
827
9,903
6,397
3,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
7,300
664
8,787
8,175
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
SASHINKA
Anhur
12
4 / 3 / 1
8,228
748
3,487
8,698
3,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
10
1 / 4 / 3
7,487
681
3,626
12,276
14,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
5
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Ares
Panorc
Ares
1
3
8
1.67
L
Anhur
SASHINKA
Anhur
4
3
1
1.5
W
Discordia
Verrronika
Discordia
6
1
7
9.5
W
Hachiman
isDarko
Hachiman
6
1
7
9.5
L
Kuzenbo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,109
Damage
15,900
24,909
Taken
29,149
19,663
Mitigated
21,481
3,767
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,787
509
117
641
8,175
3,263
0
4,330
3,845
34,665
0
W
Ares
Panorc
Ares
4,495
230
0
1,587
12,507
13,539
493
5,635
6,396
13,219
0
L
Anhur
SASHINKA
Anhur
3,487
1,643
0
441
8,698
3,544
0
5,710
2,988
0
10,693
W
Discordia
Verrronika
Discordia
11,711
376
0
127
6,005
3,052
66
3,520
2,247
37,127
0
W
Hachiman
isDarko
Hachiman
9,903
5,621
0
2,053
6,397
3,072
863
3,024
3,215
0
42,175
L
Kuzenbo
3,626
1,404
0
521
12,276
14,674
0
6,301
5,975
6,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
23,015
147
Minions Killed
94
8
Camps Cleared
1
589,750
Distance Traveled
553,018
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,300
664
71
6
1
180,127
4
W
Ares
8,286
753
16
1
0
196,563
2
L
Anhur
8,228
748
18
2
0
191,824
2
W
Discordia
8,757
796
56
5
4
184,016
5
W
Hachiman
9,101
827
75
7
4
209,171
2
L
Kuzenbo
7,487
681
5
0
0
181,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role