Player Matchup

Baron Samedi
Baron Samedi
PhanZ96
Baron Samedi
Level 126
God Stats
3W - 0L
1,788 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 1
Mulan
Mulan
danmai07
Mulan
Level 100
God Stats
5W - 8L
1,638 SR
Queue Stats
268W - 289L
1,407 Elo+
Solo
Neith
Neith
iSkyFluous
Neith
Level 141
God Stats
1W - 2L
1,462 SR
Queue Stats
5W - 4L
1,575 Elo+
Party 1
Team Averages
Level 122
1,629 SR
1,498 Elo+

VS

Team Averages
Level 120
1,474 SR
1,460 Elo+
Danzaburou
Danzaburou
Kyonshi1292
Danzaburou
Level 94
God Stats
0W - 1L
1,256 SR
Queue Stats
11W - 22L
1,297 Elo+
Solo
Cthulhu
Cthulhu
Slurmsly
Cthulhu
Level 143
God Stats
15W - 16L
1,506 SR
Queue Stats
304W - 204L
1,608 Elo+
Solo
Ra
Ra
silver100
Ra
Level 123
God Stats
2W - 3L
1,661 SR
Queue Stats
171W - 207L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PhanZ96
Baron Samedi
20
3 / 3 / 15
15,516
675
15,721
19,611
12,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
danmai07
Mulan
20
8 / 1 / 12
16,744
728
33,110
38,453
49,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
20
9 / 3 / 8
15,943
693
16,210
17,623
9,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kyonshi1292
Danzaburou
17
0 / 11 / 4
13,149
572
9,599
23,537
12,062
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Slurmsly
Cthulhu
19
3 / 3 / 4
15,664
681
32,146
31,170
59,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 6 / 3
15,614
679
17,643
21,167
20,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
7
7
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Kyonshi1292
Danzaburou
0
11
4
0.18
W
Baron Samedi
PhanZ96
Baron Samedi
3
3
15
3.5
L
Cthulhu
Slurmsly
Cthulhu
3
3
4
1.67
W
Mulan
danmai07
Mulan
8
1
12
14
W
Neith
9
3
8
4.33
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,041
Damage
59,388
75,687
Taken
75,874
71,870
Mitigated
91,982
38,300
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Kyonshi1292
Danzaburou
9,599
4,112
433
1,413
23,537
12,062
106
5,051
18,486
0
38,004
W
Baron Samedi
PhanZ96
Baron Samedi
15,721
768
4,986
8,605
19,611
12,902
972
16,175
3,291
65,547
0
L
Cthulhu
Slurmsly
Cthulhu
32,146
1,734
477
1,576
31,170
59,665
34
7,722
23,448
73,163
0
W
Mulan
danmai07
Mulan
33,110
2,886
0
19,137
38,453
49,766
1,238
19,699
17,695
0
92,640
W
Neith
16,210
5,768
0
5,572
17,623
9,202
1,284
13,566
3,898
0
78,744
L
17,643
710
5,151
6,043
21,167
20,255
0
3,526
17,641
81,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,203
Gold Earned
44,427
298
Minions Killed
250
13
Camps Cleared
8
1,231,799
Distance Traveled
1,205,253
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,149
572
56
2
3
331,436
6
W
Baron Samedi
15,516
675
102
4
5
415,463
9
L
Cthulhu
15,664
681
57
2
1
436,869
3
W
Mulan
16,744
728
106
5
6
407,480
5
W
Neith
15,943
693
90
4
2
408,856
14
L
Ra
15,614
679
137
6
4
436,948
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role