Player Matchup

Nu Wa
Nu Wa
B Boy SHADOWzz
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,718 Elo+
Solo
Hachiman
Hachiman
Henrynorka
Hachiman
Level 123
God Stats
17W - 14L
1,631 SR
Queue Stats
721W - 709L
1,595 Elo+
Solo
Guan Yu
Guan Yu
KingOfSpartan
Guan Yu
Level 81
God Stats
0W - 3L
1,302 SR
Queue Stats
108W - 106L
1,501 Elo+
Solo
Thoth
Thoth
ShaymeuLapin
Thoth
Level 148
God Stats
0W - 2L
1,708 SR
Queue Stats
91W - 84L
1,618 Elo+
Solo
Ah Puch
Ah Puch
narsilblade
Ah Puch
Level 126
God Stats
9W - 5L
1,652 SR
Queue Stats
727W - 754L
1,534 Elo+
Solo
Team Averages
Level 100
1,559 SR
1,593 Elo+

VS

Team Averages
Level 110
1,607 SR
1,445 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Algrann
He Bo
Level 88
God Stats
2W - 2L
1,417 SR
Queue Stats
145W - 169L
1,460 Elo+
Solo
Charybdis
Charybdis
Fectum
Charybdis
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
89W - 60L
1,300 Elo+
Party 1
Neith
Neith
Slüdge
Neith
Level 120
God Stats
4W - 2L
1,903 SR
Queue Stats
99W - 88L
1,468 Elo+
Party 1
Hercules
Hercules
iEatJanus
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
8,843
632
13,143
12,453
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Henrynorka
Hachiman
15
3 / 8 / 3
8,923
637
17,457
14,455
6,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
17
2 / 6 / 9
9,861
704
10,385
22,613
27,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 8 / 5
9,249
661
15,564
14,382
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
narsilblade
Ah Puch
15
3 / 6 / 5
9,075
648
18,895
16,328
7,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
7 / 2 / 16
11,321
809
14,773
18,767
10,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Algrann
He Bo
14
3 / 5 / 10
9,468
676
8,197
12,690
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Fectum
Charybdis
19
12 / 3 / 9
12,018
858
25,312
18,399
9,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Slüdge
Neith
20
9 / 1 / 18
11,578
827
17,319
18,002
17,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
iEatJanus
Hercules
18
3 / 2 / 22
11,146
796
9,775
28,762
41,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
109
13
Kills
34
34
Deaths
13
28
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
16
7.5
W
He Bo
Algrann
He Bo
3
5
10
1.6
L
1
6
6
0.67
W
Charybdis
Fectum
Charybdis
12
3
9
5.5
L
Hachiman
Henrynorka
Hachiman
3
8
3
0.56
L
Guan Yu
2
6
9
1.08
L
4
8
5
0.81
W
Neith
Slüdge
Neith
9
1
18
18
W
Hercules
iEatJanus
Hercules
3
2
22
7
L
Ah Puch
narsilblade
Ah Puch
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,444
Damage
75,376
80,231
Taken
96,620
53,642
Mitigated
84,279
19,605
Healing
58,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,773
1,670
14,614
9,600
18,767
10,017
513
9,242
9,525
33,822
0
W
He Bo
Algrann
He Bo
8,197
456
1,296
1,535
12,690
5,853
581
8,016
4,674
17,553
0
L
13,143
5,518
0
194
12,453
5,622
0
2,051
10,402
26,189
0
W
Charybdis
Fectum
Charybdis
25,312
15,245
0
5,952
18,399
9,676
4,794
9,539
8,860
0
57,854
L
Hachiman
Henrynorka
Hachiman
17,457
7,353
1,372
1,279
14,455
6,561
0
5,399
9,056
0
28,358
L
Guan Yu
10,385
1,979
4,077
6,882
22,613
27,177
216
6,134
16,479
0
16,196
L
15,564
598
223
461
14,382
6,612
0
4,994
9,388
25,773
0
W
Neith
Slüdge
Neith
17,319
4,731
2,685
7,999
18,002
17,152
1,317
7,284
10,718
0
45,031
W
Hercules
iEatJanus
Hercules
9,775
2,718
4,186
11,107
28,762
41,581
0
13,521
14,759
0
22,586
L
Ah Puch
narsilblade
Ah Puch
18,895
496
1,055
4,062
16,328
7,670
0
4,392
11,936
35,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,951
Gold Earned
55,531
127
Minions Killed
208
0
Camps Cleared
0
1,109,986
Distance Traveled
1,317,178
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,321
809
46
3
0
301,850
0
W
He Bo
9,468
676
29
2
0
235,764
0
L
Nu Wa
8,843
632
24
2
0
203,607
0
W
Charybdis
12,018
858
76
5
0
224,124
2
L
Hachiman
8,923
637
19
1
0
199,472
0
L
Guan Yu
9,861
704
12
1
0
246,457
1
L
Thoth
9,249
661
35
3
0
212,344
0
W
Neith
11,578
827
45
3
0
266,051
1
W
Hercules
11,146
796
12
1
0
289,389
0
L
Ah Puch
9,075
648
37
3
0
248,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role