Player Matchup

Hades
Hades
 
Hades
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DaDachinator
Geb
Level 31
God Stats
1W - 1L
1,234 SR
Queue Stats
55W - 39L
1,561 Elo+
Party 2
Kali
Kali
MakinWavez
Kali
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,417 Elo+
Solo
Osiris
Osiris
Tigerhand
Osiris
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 99L
1,529 Elo+
Party 1
Anhur
Anhur
XIITheiNiZ
Anhur
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 13L
1,616 Elo+
Party 2
Team Averages
Level 70
1,447 SR
1,525 Elo+

VS

Team Averages
Level 70
1,514 SR
1,435 Elo+
Ravana
Ravana
Nosequeponer27
Ravana
Level 127
God Stats
19W - 14L
1,447 SR
Queue Stats
276W - 232L
1,624 Elo+
Solo
Cthulhu
Cthulhu
Tbeau
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,266 Elo+
Party 3
Hachiman
Hachiman
lDarkar
Hachiman
Level 141
God Stats
18W - 14L
1,623 SR
Queue Stats
289W - 286L
1,518 Elo+
Solo
Xing Tian
Xing Tian
peclesswonder
Xing Tian
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ra
Ra
rocketpower7
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
6 / 0 / 7
12,225
582
18,777
17,203
9,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 6
9,213
439
5,161
16,494
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 3 / 5
11,788
561
11,829
20,527
10,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Tigerhand
Osiris
19
3 / 0 / 6
12,369
589
11,227
17,480
12,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
16
2 / 2 / 4
10,340
492
6,379
16,939
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,768
418
6,018
11,733
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Tbeau
Cthulhu
13
0 / 2 / 4
8,750
417
9,190
14,705
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
lDarkar
Hachiman
13
4 / 3 / 0
9,018
429
11,235
9,674
3,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
peclesswonder
Xing Tian
15
0 / 3 / 0
8,763
417
9,949
20,679
29,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 5 / 1
9,686
461
8,115
15,190
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
6
6
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
7
9.5
W
0
1
6
3
W
6
3
5
2.83
L
1
4
1
0.38
L
Cthulhu
Tbeau
Cthulhu
0
2
4
1
W
Osiris
Tigerhand
Osiris
3
0
6
6
W
Anhur
2
2
4
2
L
Hachiman
lDarkar
Hachiman
4
3
0
1.33
L
Xing Tian
peclesswonder
Xing Tian
0
3
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,373
Damage
44,507
88,643
Taken
71,981
55,740
Mitigated
59,371
41,003
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,777
2,208
1,708
11,421
17,203
9,471
1,927
8,001
9,159
104,168
0
W
5,161
542
0
4,714
16,494
16,981
120
3,608
12,886
31,327
0
W
11,829
5,358
0
5,400
20,527
10,165
33
5,195
15,205
0
113,829
L
6,018
1,296
0
4,762
11,733
5,645
0
1,852
9,742
0
71,794
L
Cthulhu
Tbeau
Cthulhu
9,190
1,249
401
2,326
14,705
14,673
0
6,009
8,538
37,986
0
W
Osiris
Tigerhand
Osiris
11,227
4,597
311
10,734
17,480
12,353
2,285
6,990
9,610
0
106,341
W
Anhur
6,379
3,892
0
6,715
16,939
6,770
2,025
3,231
13,708
0
85,446
L
Hachiman
lDarkar
Hachiman
11,235
7,156
0
2,213
9,674
3,539
0
3,358
6,234
0
61,745
L
Xing Tian
peclesswonder
Xing Tian
9,949
1,065
0
2,116
20,679
29,090
0
2,424
18,201
60,384
0
L
8,115
543
924
3,856
15,190
6,424
681
9,378
5,328
92,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,935
Gold Earned
44,985
682
Minions Killed
527
0
Camps Cleared
0
2,007,895
Distance Traveled
1,645,388
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,225
582
177
8
0
373,331
8
W
Geb
9,213
439
23
1
0
396,385
1
W
Kali
11,788
561
157
7
0
484,399
5
L
Ravana
8,768
418
112
5
0
308,620
4
L
Cthulhu
8,750
417
72
3
0
397,946
2
W
Osiris
12,369
589
191
9
0
402,325
11
W
Anhur
10,340
492
134
6
0
351,455
0
L
Hachiman
9,018
429
91
4
0
263,845
1
L
Xing Tian
8,763
417
100
5
0
322,875
2
L
Ra
9,686
461
152
7
0
352,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role