Player Matchup

Da Ji
Da Ji
Devil_May_Cry423
Da Ji
Level 53
God Stats
0W - 3L
1,505 SR
Queue Stats
8W - 29L
1,311 Elo+
Party 1
Tiamat
Tiamat
Scaaras
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
TwistCardAce
Cthulhu
Level 3
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 8L
1,480 Elo+
Party 1
Team Averages
Level 27
1,580 SR
1,423 Elo+

VS

Team Averages
Level 71
1,418 SR
1,252 Elo+
Raijin
Raijin
BrendyMendy
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,240 Elo+
Party 2
Cliodhna
Cliodhna
HD1065
Cliodhna
Level 28
God Stats
1W - 2L
1,059 SR
Queue Stats
11W - 36L
1,229 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lancreus
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,696 SR
Queue Stats
21W - 43L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
9,571
638
9,148
14,922
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Scaaras
Tiamat
13
1 / 6 / 2
8,767
584
8,025
12,012
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TwistCardAce
Cthulhu
13
2 / 7 / 3
9,442
629
7,662
19,737
21,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 3 / 11
9,632
642
3,283
9,083
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
HD1065
Cliodhna
16
3 / 0 / 15
11,062
737
9,799
11,994
5,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Lancreus
Ah Muzen Cab
18
15 / 3 / 3
12,389
826
28,060
14,230
7,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
19
19
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
3
11
2.17
L
3
6
3
0.75
W
Cliodhna
HD1065
Cliodhna
3
0
15
10.5
W
Ah Muzen Cab
Lancreus
Ah Muzen Cab
15
3
3
5.5
L
Tiamat
Scaaras
Tiamat
1
6
2
0.33
L
Cthulhu
TwistCardAce
Cthulhu
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
41,142
46,671
Taken
35,307
33,848
Mitigated
16,838
2,444
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,283
1,081
0
1,515
9,083
3,948
567
4,305
4,778
16,172
0
L
9,148
2,075
0
383
14,922
6,639
0
1,066
13,856
0
27,226
W
Cliodhna
HD1065
Cliodhna
9,799
989
0
2,601
11,994
5,618
367
4,997
6,997
0
27,769
W
Ah Muzen Cab
Lancreus
Ah Muzen Cab
28,060
10,261
0
2,550
14,230
7,272
1,308
6,730
7,500
0
86,455
L
Tiamat
Scaaras
Tiamat
8,025
905
0
928
12,012
6,046
72
439
11,573
28,613
0
L
Cthulhu
TwistCardAce
Cthulhu
7,662
850
149
984
19,737
21,163
0
2,198
17,539
20,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
33,083
137
Minions Killed
169
2
Camps Cleared
11
683,460
Distance Traveled
789,974
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,632
642
29
2
0
228,552
3
L
Da Ji
9,571
638
62
4
2
241,069
3
W
Cliodhna
11,062
737
35
2
3
302,133
2
W
Ah Muzen Cab
12,389
826
105
7
8
259,289
1
L
Tiamat
8,767
584
38
3
0
208,842
1
L
Cthulhu
9,442
629
37
2
0
233,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role