Player Matchup

Guan Yu
Guan Yu
MIRCO0828
Guan Yu
Level 125
God Stats
3W - 4L
1,499 SR
Queue Stats
125W - 148L
1,469 Elo+
Party 1
Artemis
Artemis
Schiszophrenia
Artemis
Level 160
God Stats
56W - 45L
1,541 SR
Queue Stats
387W - 392L
1,466 Elo+
Solo
Vulcan
Vulcan
TOM-JP626
Vulcan
Level 136
God Stats
17W - 24L
1,513 SR
Queue Stats
219W - 264L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
daniele171096
Sylvanus
Level 124
God Stats
21W - 15L
1,652 SR
Queue Stats
255W - 221L
1,530 Elo+
Solo
Loki
Loki
same_2u_US
Loki
Level 152
God Stats
27W - 28L
1,551 SR
Queue Stats
305W - 359L
1,491 Elo+
Party 1
Team Averages
Level 139
1,551 SR
1,481 Elo+

VS

Team Averages
Level 105
1,620 SR
1,471 Elo+
Osiris
Osiris
DirtyBeanie
Osiris
Level 122
God Stats
17W - 16L
1,572 SR
Queue Stats
193W - 207L
1,484 Elo+
Party 2
Vulcan
Vulcan
DragonNight1233
Vulcan
Level 108
God Stats
1W - 2L
1,633 SR
Queue Stats
155W - 154L
1,517 Elo+
Solo
Arachne
Arachne
KevoHaz
Arachne
Level 118
God Stats
15W - 11L
1,709 SR
Queue Stats
144W - 160L
1,485 Elo+
Party 2
Nox
Nox
SmitedKitten
Nox
Level 109
God Stats
8W - 5L
1,927 SR
Queue Stats
45W - 57L
1,445 Elo+
Solo
Apollo
Apollo
TheLeeb
Apollo
Level 69
God Stats
2W - 3L
1,261 SR
Queue Stats
30W - 44L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MIRCO0828
Guan Yu
8
0 / 0 / 0
4,395
549
1,891
4,046
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
2 / 1 / 2
4,316
540
4,576
5,032
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
TOM-JP626
Vulcan
8
0 / 0 / 0
4,845
606
2,667
705
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
daniele171096
Sylvanus
7
1 / 0 / 3
4,707
588
2,240
6,204
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 1 / 0
4,465
558
1,051
3,845
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 0 / 0
5,301
663
2,280
4,447
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 1 / 1
4,204
526
3,589
3,206
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
KevoHaz
Arachne
8
1 / 0 / 1
4,843
605
2,864
7,434
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
4,038
505
0
1,947
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
TheLeeb
Apollo
6
0 / 3 / 1
3,762
470
1,544
4,895
1,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
2
2
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
0
0
1
L
0
1
1
0.5
L
Arachne
KevoHaz
Arachne
1
0
1
1.5
W
Guan Yu
MIRCO0828
Guan Yu
0
0
0
0
W
2
1
2
3
L
0
0
0
0
W
Vulcan
TOM-JP626
Vulcan
0
0
0
0
L
Apollo
TheLeeb
Apollo
0
3
1
0.17
W
Sylvanus
daniele171096
Sylvanus
1
0
3
2.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,425
Damage
10,277
19,832
Taken
21,929
9,154
Mitigated
7,825
10,208
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,280
1,148
0
3,109
4,447
2,379
0
455
3,992
0
31,338
L
3,589
2,267
0
375
3,206
815
0
472
2,734
23,999
0
L
Arachne
KevoHaz
Arachne
2,864
1,727
0
2,542
7,434
2,622
0
1,618
5,816
0
32,473
W
Guan Yu
MIRCO0828
Guan Yu
1,891
460
85
1,846
4,046
2,870
0
0
4,046
2,442
18,356
W
4,576
1,598
0
1,919
5,032
1,629
120
1,429
3,603
0
26,366
L
0
0
0
500
1,947
780
0
1,548
399
12,991
0
W
Vulcan
TOM-JP626
Vulcan
2,667
1,016
0
174
705
243
0
0
705
33,265
0
L
Apollo
TheLeeb
Apollo
1,544
1,270
0
300
4,895
1,229
64
1,083
3,812
0
11,524
W
Sylvanus
daniele171096
Sylvanus
2,240
752
508
3,340
6,204
3,387
46
2,051
4,153
14,022
0
W
1,051
224
0
2,336
3,845
1,025
0
109
3,736
0
21,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,728
Gold Earned
22,148
228
Minions Killed
216
0
Camps Cleared
0
792,421
Distance Traveled
783,662
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,301
663
57
7
0
160,136
2
L
Vulcan
4,204
526
47
6
0
157,236
3
L
Arachne
4,843
605
60
8
0
215,035
2
W
Guan Yu
4,395
549
39
5
0
130,920
4
W
Artemis
4,316
540
46
6
0
136,458
0
L
Nox
4,038
505
32
4
0
120,592
1
W
Vulcan
4,845
606
60
8
0
176,498
4
L
Apollo
3,762
470
20
3
0
130,663
1
W
Sylvanus
4,707
588
20
3
0
166,126
5
W
Loki
4,465
558
63
8
0
182,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role