Player Matchup

Freya
Freya
BOBAFETTRULES99
Freya
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 6L
1,258 Elo+
Party 4
Skadi
Skadi
Benhamlin_
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 206L
1,441 Elo+
Party 3
Chaac
Chaac
GrandCookie_
Chaac
Level 49
God Stats
13W - 22L
1,455 SR
Queue Stats
123W - 140L
1,378 Elo+
Party 3
Bastet
Bastet
MrBawkDaGawk
Bastet
Level 141
God Stats
0W - 1L
1,650 SR
Queue Stats
81W - 104L
1,377 Elo+
Party 4
Terra
Terra
Vamprow1r
Terra
Level 107
God Stats
1W - 2L
1,305 SR
Queue Stats
96W - 125L
1,311 Elo+
Party 4
Team Averages
Level 81
1,482 SR
1,353 Elo+

VS

Team Averages
Level 76
1,446 SR
1,382 Elo+
King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Capt Obvious324
Bellona
Level 128
God Stats
8W - 8L
1,362 SR
Queue Stats
434W - 430L
1,435 Elo+
Party 1
Khepri
Khepri
Nuke_Tenebris_YT
Khepri
Level 74
God Stats
1W - 1L
1,347 SR
Queue Stats
98W - 144L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
VideoTuna11692
Kukulkan
Level 25
God Stats
24W - 16L
1,520 SR
Queue Stats
95W - 72L
1,375 Elo+
Party 1
Izanami
Izanami
cromixR
Izanami
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,110
474
4,705
10,001
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
10
0 / 1 / 1
5,832
389
4,596
7,341
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 0
7,070
471
5,140
14,543
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
8
0 / 3 / 1
5,779
385
3,136
12,434
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Vamprow1r
Terra
12
2 / 6 / 0
7,241
483
3,789
14,419
9,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
8 / 1 / 1
9,147
610
12,897
12,386
9,358
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 0 / 4
7,925
528
5,877
11,903
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 2
7,446
496
4,390
10,152
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
2 / 2 / 1
8,034
536
4,136
6,948
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
cromixR
Izanami
12
2 / 1 / 2
6,953
464
10,480
5,937
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
15
15
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
1
1
8.5
L
1
3
0
0.33
L
Skadi
0
1
1
0.5
W
2
0
4
4
L
1
2
0
0.5
L
Bastet
0
3
1
0.17
W
1
0
2
2
L
Terra
Vamprow1r
Terra
2
6
0
0.33
W
Kukulkan
2
2
1
1.25
W
Izanami
cromixR
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,366
Damage
37,780
58,738
Taken
47,326
33,673
Mitigated
35,004
17,639
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,897
2,636
0
2,000
12,386
9,358
12
2,746
9,301
0
61,387
L
4,705
1,530
0
3,535
10,001
4,708
0
3,685
6,316
46,652
0
L
Skadi
4,596
1,718
0
1,070
7,341
2,393
129
2,082
5,259
0
32,527
W
5,877
1,947
0
4,098
11,903
8,468
0
996
10,863
0
69,746
L
5,140
595
0
5,436
14,543
12,711
0
2,038
12,505
0
45,181
L
Bastet
3,136
848
0
4,882
12,434
3,925
0
310
12,124
0
31,341
W
4,390
351
199
3,206
10,152
11,047
29
0
10,152
22,411
0
L
Terra
Vamprow1r
Terra
3,789
1,371
195
2,521
14,419
9,936
86
411
14,008
32,127
0
W
Kukulkan
4,136
489
0
750
6,948
3,168
168
4,325
2,579
51,541
0
W
Izanami
cromixR
Izanami
10,480
8,678
387
1,105
5,937
2,963
231
0
5,937
0
58,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
39,505
332
Minions Killed
401
0
Camps Cleared
0
1,292,523
Distance Traveled
1,439,581
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,147
610
106
7
0
294,984
7
L
Freya
7,110
474
83
6
0
235,677
0
L
Skadi
5,832
389
46
3
0
235,938
3
W
Bellona
7,925
528
100
7
0
362,226
1
L
Chaac
7,070
471
67
4
0
252,499
5
L
Bastet
5,779
385
56
4
0
324,085
9
W
Khepri
7,446
496
28
2
0
294,620
1
L
Terra
7,241
483
80
5
0
244,324
1
W
Kukulkan
8,034
536
89
6
0
237,415
4
W
Izanami
6,953
464
78
5
0
250,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role