Player Matchup

Mercury
Mercury
AuraAAAAAA
Mercury
Level 98
God Stats
3W - 5L
1,668 SR
Queue Stats
112W - 109L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
Blood_of_Uchiha_
Kukulkan
Level 128
God Stats
1W - 4L
1,214 SR
Queue Stats
380W - 360L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
DEMONPOWFU
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 114L
1,551 Elo+
Party 1
Hachiman
Hachiman
LLIoBuHucT
Hachiman
Level 97
God Stats
11W - 4L
1,799 SR
Queue Stats
262W - 243L
1,465 Elo+
Party 2
Xing Tian
Xing Tian
Saint_Sergius
Xing Tian
Level 149
God Stats
2W - 12L
1,249 SR
Queue Stats
540W - 549L
1,469 Elo+
Party 2
Team Averages
Level 100
1,486 SR
1,511 Elo+

VS

Team Averages
Level 106
1,561 SR
1,661 Elo+
Heimdallr
Heimdallr
ACjarvas
Heimdallr
Level 159
God Stats
7W - 4L
1,517 SR
Queue Stats
50W - 24L
1,713 Elo+
Party 3
Aphrodite
Aphrodite
LeFlake
Aphrodite
Level 29
God Stats
5W - 2L
1,756 SR
Queue Stats
48W - 12L
1,832 Elo+
Party 3
Cupid
Cupid
RendMegaPro
Cupid
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 39L
1,552 Elo+
Solo
Cerberus
Cerberus
SetforexPT
Cerberus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 166L
1,683 Elo+
Party 3
Rama
Rama
yocso
Rama
Level 154
God Stats
70W - 76L
1,529 SR
Queue Stats
70W - 76L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AuraAAAAAA
Mercury
17
3 / 1 / 4
9,754
574
9,240
11,249
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
7,051
415
5,752
7,916
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
DEMONPOWFU
Amaterasu
14
3 / 6 / 2
8,647
509
9,515
16,527
9,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
LLIoBuHucT
Hachiman
12
3 / 5 / 1
7,540
444
4,663
12,410
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Saint_Sergius
Xing Tian
12
2 / 3 / 1
7,455
439
5,334
13,477
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ACjarvas
Heimdallr
14
3 / 3 / 7
9,075
534
10,201
12,384
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
LeFlake
Aphrodite
16
3 / 1 / 5
9,892
582
9,628
12,981
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 4
8,721
513
4,336
16,698
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SetforexPT
Cerberus
17
8 / 2 / 4
10,807
636
14,910
16,189
12,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
yocso
Rama
16
5 / 2 / 3
10,012
589
6,506
14,916
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
11
Kills
20
20
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ACjarvas
Heimdallr
3
3
7
2.17
L
Mercury
AuraAAAAAA
Mercury
3
1
4
5
L
0
5
1
0.1
L
Amaterasu
DEMONPOWFU
Amaterasu
3
6
2
0.67
L
Hachiman
LLIoBuHucT
Hachiman
3
5
1
0.7
W
Aphrodite
LeFlake
Aphrodite
3
1
5
5.5
W
1
3
4
1
L
Xing Tian
Saint_Sergius
Xing Tian
2
3
1
0.83
W
Cerberus
SetforexPT
Cerberus
8
2
4
5
W
Rama
yocso
Rama
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,504
Damage
45,581
61,579
Taken
73,168
32,534
Mitigated
42,915
8,878
Healing
29,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ACjarvas
Heimdallr
10,201
5,150
0
4,654
12,384
5,332
1,189
3,047
9,337
0
66,949
L
Mercury
AuraAAAAAA
Mercury
9,240
3,906
0
486
11,249
4,808
790
3,512
7,589
0
96,842
L
5,752
920
0
720
7,916
3,088
0
3,262
4,636
55,959
0
L
Amaterasu
DEMONPOWFU
Amaterasu
9,515
4,018
0
4,179
16,527
9,643
410
8,465
7,601
0
56,453
L
Hachiman
LLIoBuHucT
Hachiman
4,663
2,624
0
1,004
12,410
2,848
0
3,463
8,849
0
44,706
W
Aphrodite
LeFlake
Aphrodite
9,628
1,393
3,707
8,638
12,981
6,239
445
2,447
10,534
86,625
0
W
4,336
1,774
1,640
4,971
16,698
13,089
932
2,681
14,017
0
30,596
L
Xing Tian
Saint_Sergius
Xing Tian
5,334
710
0
2,489
13,477
12,147
0
4,968
8,366
18,751
0
W
Cerberus
SetforexPT
Cerberus
14,910
1,508
0
3,927
16,189
12,080
372
2,750
13,439
77,589
0
W
Rama
yocso
Rama
6,506
4,370
0
1,654
14,916
6,175
5,055
1,092
13,824
0
82,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
48,507
453
Minions Killed
600
0
Camps Cleared
0
1,603,672
Distance Traveled
1,546,214
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,075
534
105
6
0
295,987
4
L
Mercury
9,754
574
159
9
0
418,824
2
L
Kukulkan
7,051
415
91
5
0
269,735
2
L
Amaterasu
8,647
509
107
6
0
309,758
6
L
Hachiman
7,540
444
76
4
0
301,656
3
W
Aphrodite
9,892
582
147
9
0
319,496
3
W
Cupid
8,721
513
35
2
0
271,781
3
L
Xing Tian
7,455
439
20
1
0
303,699
4
W
Cerberus
10,807
636
174
10
0
325,166
4
W
Rama
10,012
589
139
8
0
333,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role